Searched refs:corner2 (Results 1 - 5 of 5) sorted by relevance
/inkscape/src/2geom/ |
H A D | conic_section_clipper_impl.cpp | 65 Point corner2 = R.corner(BOTTOM_RIGHT); local 73 else if (are_near (P, corner2)) 74 P = corner2; 94 Point corner2 = R.corner(TOP_LEFT); local 102 else if (are_near (P, corner2)) 103 P = corner2; 123 Point corner2 = R.corner(BOTTOM_LEFT); local 131 else if (are_near (P, corner2)) 132 P = corner2; 152 Point corner2 local [all...] |
/inkscape/src/ |
H A D | box3d.h | 75 void box3d_corners_for_PLs (const SPBox3D * box, Proj::Axis axis, Geom::Point &corner1, Geom::Point &corner2, Geom::Point &corner3, Geom::Point &corner4);
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H A D | vanishing-point.cpp | 670 void VPDrag::drawLinesForFace(const SPBox3D *box, Proj::Axis axis) //, guint corner1, guint corner2, guint corner3, guint corner4) 688 Geom::Point corner1, corner2, corner3, corner4; local 689 box3d_corners_for_PLs (box, axis, corner1, corner2, corner3, corner4); 699 this->addLine(corner2, pt, type); 714 pl = Box3D::PerspectiveLine (corner2, axis, persp); 730 this->addLine(corner2, *pt2, type);
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H A D | box3d.cpp | 557 Geom::Point &corner1, Geom::Point &corner2, Geom::Point &corner3, Geom::Point &corner4) 593 corner2 = persp_impl->tmat.image(c2).affine(); 1009 Geom::Point corner2(c2[Geom::X], c2[Geom::Y]); 1014 if (!box3d_half_line_crosses_joining_line(vpz, vpy, corner3, corner2)) { 556 box3d_corners_for_PLs(const SPBox3D * box, Proj::Axis axis, Geom::Point &corner1, Geom::Point &corner2, Geom::Point &corner3, Geom::Point &corner4) argument
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/inkscape/share/extensions/ |
H A D | render_barcode_datamatrix.py | 472 def corner2(array, nrow, ncol, char): function 530 corner2(array, nrow, ncol, data[char])
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