Searched refs:ccw (Results 1 - 17 of 17) sorted by relevance
/inkscape/src/live_effects/ |
H A D | lpe-circle_3pts.cpp | 40 Point v = (B - A).ccw(); 41 Point w = (C - B).ccw();
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H A D | lpe-parallel.cpp | 75 Geom::Point offset = (A + B)/2 + dir.ccw() * 100;
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H A D | lpe-perp_bisector.cpp | 144 perp_dir = unit_vector((B - A).ccw());
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/inkscape/src/2geom/ |
H A D | geom.cpp | 96 /* ccw exists as a building block */ 107 return +1; // ccw - do these match def'n in header? 171 Geom::Point n0 = (p01 - p00).ccw(); 174 Geom::Point n1 = (p11 - p10).ccw(); 195 Geom::Point n0 = (p01 - p00).ccw(); 198 Geom::Point n1 = (p11 - p10).ccw(); 217 Geom::Point n0 = (p01 - p00).ccw(); 220 Geom::Point n1 = (p11 - p10).ccw();
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H A D | point.h | 131 Point ccw() const { function in class:Geom::Point 369 // return dot(a, b.ccw());
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/inkscape/src/ |
H A D | line-geometry.cpp | 38 normal = v_dir.ccw(); 72 normal = v_dir.ccw(); 79 boost::optional<Geom::Point> result = this->intersect(Line(pt, (this->v_dir).ccw(), false));
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H A D | conn-avoid-ref.cpp | 298 prev_parallel_hull_edge.setOrigin(hull_edge.origin()+hull_edge.versor().ccw()*spacing); 305 parallel_hull_edge.setOrigin(hull_edge.origin()+hull_edge.versor().ccw()*spacing);
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H A D | selection-chemistry.h | 115 void sp_selection_rotate_90 (SPDesktop *desktop, bool ccw);
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H A D | box3d.cpp | 602 Geom::Point n0 = (B - A).ccw(); 605 Geom::Point n1 = (D - C).ccw();
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H A D | selection-chemistry.cpp | 1816 * Rotates selected objects 90 degrees, either clock-wise or counter-clockwise, depending on the value of ccw. 1818 void sp_selection_rotate_90(SPDesktop *desktop, bool ccw) argument 1826 Geom::Rotate const rot_90(Geom::Point(0, ccw ? 1 : -1)); // pos. or neg. rotation, depending on the value of ccw 1837 ccw ? SP_VERB_OBJECT_ROTATE_90_CCW : SP_VERB_OBJECT_ROTATE_90_CW, 1838 ccw ? _("Rotate 90\xc2\xb0 CCW") : _("Rotate 90\xc2\xb0 CW")); 1856 ? "selector:rotate:ccw" 2205 ? "selector:rotate:ccw"
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/inkscape/src/livarot/ |
H A D | PathStroke.cpp | 246 nor = dir.ccw(); 293 Geom::Point pnor = prev.ccw(); 294 Geom::Point nnor = next.ccw(); 417 Geom::Point pnor=prev.ccw(); 418 Geom::Point nnor=next.ccw(); 508 const Geom::Point tbiss=biss.ccw(); 561 const Geom::Point pnor=prev.ccw(); 562 const Geom::Point nnor=next.ccw(); 619 const Geom::Point tbiss=biss.ccw();
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H A D | sweep-tree.cpp | 91 bNorm=bNorm.ccw(); 117 nNorm=nNorm.ccw(); 177 bNorm=bNorm.ccw();
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H A D | PathOutline.cpp | 159 Geom::Point endNor=endButt.ccw(); 176 endNor=endButt.ccw();
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H A D | PathConversion.cpp | 726 * cse.ccw() );
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/inkscape/src/display/ |
H A D | guideline.cpp | 119 Geom::Point parallel_to_line( normal_dt.ccw() );
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/inkscape/src/helper/ |
H A D | geom-pathstroke.cpp | 784 Geom::Point mid1_new = start_normal.ccw()*start_off; 786 Geom::Point mid2_new = end_normal.ccw()*end_off;
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/inkscape/share/extensions/ |
H A D | gcodetools.py | 1669 def ccw(self): return P(-self.y,self.x) member in class:P 1742 self.n = ((self.end-self.st)/self.l).ccw() 1948 n0 = s0.ccw().unit() if s0.l2()!=0 else P(csp_normalized_normal(sp1,sp2,0)) 1949 n3 = s3.ccw().unit() if s3.l2()!=0 else P(csp_normalized_normal(sp1,sp2,1)) 1950 n1 = s1.ccw().unit() if s1.l2()!=0 else (n0.unit()+n3.unit()).unit() 3395 [ (P1-N.ccw()/2 ).to_list(), P1.to_list(), (P1+N.ccw()/2).to_list()], 6388 # Get closest possible centers of arcs, also we define that arcs are both ccw or both not.
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