Searched refs:FloodTool (Results 1 - 4 of 4) sorted by relevance

/inkscape/src/ui/tools/
H A Dflood-tool.h18 #define SP_FLOOD_CONTEXT(obj) (dynamic_cast<Inkscape::UI::Tools::FloodTool*>((Inkscape::UI::Tools::ToolBase*)obj))
19 #define SP_IS_FLOOD_CONTEXT(obj) (dynamic_cast<const Inkscape::UI::Tools::FloodTool*>((const Inkscape::UI::Tools::ToolBase*)obj) != NULL)
25 class FloodTool : public ToolBase { class in namespace:Inkscape::UI::Tools
27 FloodTool();
28 virtual ~FloodTool();
H A Dflood-tool.cpp81 const std::string& FloodTool::getPrefsPath() {
82 return FloodTool::prefsPath;
85 const std::string FloodTool::prefsPath = "/tools/paintbucket";
99 const std::vector<Glib::ustring> FloodTool::channel_list( ch_init, ch_init+8 );
107 const std::vector<Glib::ustring> FloodTool::gap_list( gap_init, gap_init+4 );
109 FloodTool::FloodTool() function in class:Inkscape::UI::Tools::FloodTool
117 FloodTool::~FloodTool() {
133 void FloodTool
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/inkscape/src/ui/
H A Dtool-factory.cpp61 tool = new FloodTool;
/inkscape/src/widgets/
H A Dpaintbucket-toolbar.cpp62 Inkscape::UI::Tools::FloodTool::set_channels(channels);
125 const std::vector<Glib::ustring>& channel_list = Inkscape::UI::Tools::FloodTool::channel_list;
191 const std::vector<Glib::ustring>& gap_list = Inkscape::UI::Tools::FloodTool::gap_list;

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