/**
* @file
* Bucket fill drawing context, works by bitmap filling an area on a rendered version
* of the current display and then tracing the result using potrace.
*/
/* Author:
* Lauris Kaplinski <lauris@kaplinski.com>
* bulia byak <buliabyak@users.sf.net>
* John Bintz <jcoswell@coswellproductions.org>
* Jon A. Cruz <jon@joncruz.org>
* Abhishek Sharma
*
* Copyright (C) 2006 Johan Engelen <johan@shouraizou.nl>
* Copyright (C) 2000-2005 authors
* Copyright (C) 2000-2001 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "trace/potrace/inkscape-potrace.h"
#include <2geom/pathvector.h>
#include <gdk/gdkkeysyms.h>
#include <queue>
#include <deque>
#include <glibmm/i18n.h>
#include "color.h"
#include "context-fns.h"
#include "desktop.h"
#include "desktop-style.h"
#include "display/cairo-utils.h"
#include "display/drawing-context.h"
#include "display/drawing-image.h"
#include "display/drawing-item.h"
#include "display/drawing.h"
#include "display/sp-canvas.h"
#include "document.h"
#include "document-undo.h"
#include "ui/tools/flood-tool.h"
#include "livarot/Path.h"
#include "livarot/Shape.h"
#include "macros.h"
#include "message-context.h"
#include "message-stack.h"
#include "preferences.h"
#include "rubberband.h"
#include "selection.h"
#include "ui/shape-editor.h"
#include "sp-defs.h"
#include "sp-item.h"
#include "splivarot.h"
#include "sp-namedview.h"
#include "sp-object.h"
#include "sp-path.h"
#include "sp-rect.h"
#include "sp-root.h"
#include "svg/svg.h"
#include "trace/imagemap.h"
#include "trace/trace.h"
#include "xml/node-event-vector.h"
#include "xml/repr.h"
#include "verbs.h"
#include "pixmaps/cursor-paintbucket.xpm"
using Inkscape::DocumentUndo;
using Inkscape::Display::ExtractARGB32;
using Inkscape::Display::ExtractRGB32;
using Inkscape::Display::AssembleARGB32;
namespace Inkscape {
namespace UI {
namespace Tools {
const std::string& FloodTool::getPrefsPath() {
return FloodTool::prefsPath;
}
const std::string FloodTool::prefsPath = "/tools/paintbucket";
// TODO: Replace by C++11 initialization
// Must match PaintBucketChannels enum
Glib::ustring ch_init[8] = {
_("Visible Colors"),
_("Red"),
_("Green"),
_("Blue"),
_("Hue"),
_("Saturation"),
_("Lightness"),
_("Alpha"),
};
const std::vector<Glib::ustring> FloodTool::channel_list( ch_init, ch_init+8 );
Glib::ustring gap_init[4] = {
C_("Flood autogap", "None"),
C_("Flood autogap", "Small"),
C_("Flood autogap", "Medium"),
C_("Flood autogap", "Large")
};
const std::vector<Glib::ustring> FloodTool::gap_list( gap_init, gap_init+4 );
FloodTool::FloodTool()
: ToolBase(cursor_paintbucket_xpm, 11, 30)
, item(NULL)
{
// TODO: Why does the flood tool use a hardcoded tolerance instead of a pref?
this->tolerance = 4;
}
FloodTool::~FloodTool() {
this->sel_changed_connection.disconnect();
delete this->shape_editor;
this->shape_editor = NULL;
/* fixme: This is necessary because we do not grab */
if (this->item) {
this->finishItem();
}
}
/**
* Callback that processes the "changed" signal on the selection;
* destroys old and creates new knotholder.
*/
void FloodTool::selection_changed(Inkscape::Selection* selection) {
this->shape_editor->unset_item();
this->shape_editor->set_item(selection->singleItem());
}
void FloodTool::setup() {
ToolBase::setup();
this->shape_editor = new ShapeEditor(this->desktop);
SPItem *item = this->desktop->getSelection()->singleItem();
if (item) {
this->shape_editor->set_item(item);
}
this->sel_changed_connection.disconnect();
this->sel_changed_connection = this->desktop->getSelection()->connectChanged(
sigc::mem_fun(this, &FloodTool::selection_changed)
);
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
if (prefs->getBool("/tools/paintbucket/selcue")) {
this->enableSelectionCue();
}
}
// Changes from 0.48 -> 0.49 (Cairo)
// 0.49: Ignores alpha in background
// 0.48: RGBA, 0.49 ARGB
// 0.49: premultiplied alpha
inline static guint32 compose_onto(guint32 px, guint32 bg)
{
guint ap = 0, rp = 0, gp = 0, bp = 0;
guint rb = 0, gb = 0, bb = 0;
ExtractARGB32(px, ap, rp, gp, bp);
ExtractRGB32(bg, rb, gb, bb);
// guint ao = 255*255 - (255-ap)*(255-bp); ao = (ao + 127) / 255;
// guint ao = (255-ap)*ab + 255*ap; ao = (ao + 127) / 255;
guint ao = 255; // Cairo version doesn't allow background to have alpha != 1.
guint ro = (255-ap)*rb + 255*rp; ro = (ro + 127) / 255;
guint go = (255-ap)*gb + 255*gp; go = (go + 127) / 255;
guint bo = (255-ap)*bb + 255*bp; bo = (bo + 127) / 255;
guint pxout = AssembleARGB32(ao, ro, go, bo);
return pxout;
}
/**
* Get the pointer to a pixel in a pixel buffer.
* @param px The pixel buffer.
* @param x The X coordinate.
* @param y The Y coordinate.
* @param stride The rowstride of the pixel buffer.
*/
inline guint32 get_pixel(guchar *px, int x, int y, int stride) {
return *reinterpret_cast<guint32*>(px + y * stride + x * 4);
}
inline unsigned char * get_trace_pixel(guchar *trace_px, int x, int y, int width) {
return trace_px + (x + y * width);
}
/**
* Compare a pixel in a pixel buffer with another pixel to determine if a point should be included in the fill operation.
* @param check The pixel in the pixel buffer to check.
* @param orig The original selected pixel to use as the fill target color.
* @param merged_orig_pixel The original pixel merged with the background.
* @param dtc The desktop background color.
* @param threshold The fill threshold.
* @param method The fill method to use as defined in PaintBucketChannels.
*/
static bool compare_pixels(guint32 check, guint32 orig, guint32 merged_orig_pixel, guint32 dtc, int threshold, PaintBucketChannels method)
{
int diff = 0;
float hsl_check[3] = {0,0,0}, hsl_orig[3] = {0,0,0};
guint32 ac = 0, rc = 0, gc = 0, bc = 0;
ExtractARGB32(check, ac, rc, gc, bc);
guint32 ao = 0, ro = 0, go = 0, bo = 0;
ExtractARGB32(orig, ao, ro, go, bo);
guint32 ad = 0, rd = 0, gd = 0, bd = 0;
ExtractARGB32(dtc, ad, rd, gd, bd);
guint32 amop = 0, rmop = 0, gmop = 0, bmop = 0;
ExtractARGB32(merged_orig_pixel, amop, rmop, gmop, bmop);
if ((method == FLOOD_CHANNELS_H) ||
(method == FLOOD_CHANNELS_S) ||
(method == FLOOD_CHANNELS_L)) {
double dac = ac;
double dao = ao;
sp_color_rgb_to_hsl_floatv(hsl_check, rc / dac, gc / dac, bc / dac);
sp_color_rgb_to_hsl_floatv(hsl_orig, ro / dao, go / dao, bo / dao);
}
switch (method) {
case FLOOD_CHANNELS_ALPHA:
return abs(static_cast<int>(ac) - ao) <= threshold;
case FLOOD_CHANNELS_R:
return abs(static_cast<int>(ac ? unpremul_alpha(rc, ac) : 0) - (ao ? unpremul_alpha(ro, ao) : 0)) <= threshold;
case FLOOD_CHANNELS_G:
return abs(static_cast<int>(ac ? unpremul_alpha(gc, ac) : 0) - (ao ? unpremul_alpha(go, ao) : 0)) <= threshold;
case FLOOD_CHANNELS_B:
return abs(static_cast<int>(ac ? unpremul_alpha(bc, ac) : 0) - (ao ? unpremul_alpha(bo, ao) : 0)) <= threshold;
case FLOOD_CHANNELS_RGB:
guint32 amc, rmc, bmc, gmc;
//amc = 255*255 - (255-ac)*(255-ad); amc = (amc + 127) / 255;
//amc = (255-ac)*ad + 255*ac; amc = (amc + 127) / 255;
amc = 255; // Why are we looking at desktop? Cairo version ignores destop alpha
rmc = (255-ac)*rd + 255*rc; rmc = (rmc + 127) / 255;
gmc = (255-ac)*gd + 255*gc; gmc = (gmc + 127) / 255;
bmc = (255-ac)*bd + 255*bc; bmc = (bmc + 127) / 255;
diff += abs(static_cast<int>(amc ? unpremul_alpha(rmc, amc) : 0) - (amop ? unpremul_alpha(rmop, amop) : 0));
diff += abs(static_cast<int>(amc ? unpremul_alpha(gmc, amc) : 0) - (amop ? unpremul_alpha(gmop, amop) : 0));
diff += abs(static_cast<int>(amc ? unpremul_alpha(bmc, amc) : 0) - (amop ? unpremul_alpha(bmop, amop) : 0));
return ((diff / 3) <= ((threshold * 3) / 4));
case FLOOD_CHANNELS_H:
return ((int)(fabs(hsl_check[0] - hsl_orig[0]) * 100.0) <= threshold);
case FLOOD_CHANNELS_S:
return ((int)(fabs(hsl_check[1] - hsl_orig[1]) * 100.0) <= threshold);
case FLOOD_CHANNELS_L:
return ((int)(fabs(hsl_check[2] - hsl_orig[2]) * 100.0) <= threshold);
}
return false;
}
enum {
PIXEL_CHECKED = 1,
PIXEL_QUEUED = 2,
PIXEL_PAINTABLE = 4,
PIXEL_NOT_PAINTABLE = 8,
PIXEL_COLORED = 16
};
static inline bool is_pixel_checked(unsigned char *t) { return (*t & PIXEL_CHECKED) == PIXEL_CHECKED; }
static inline bool is_pixel_queued(unsigned char *t) { return (*t & PIXEL_QUEUED) == PIXEL_QUEUED; }
static inline bool is_pixel_paintability_checked(unsigned char *t) {
return !((*t & PIXEL_PAINTABLE) == 0) && ((*t & PIXEL_NOT_PAINTABLE) == 0);
}
static inline bool is_pixel_paintable(unsigned char *t) { return (*t & PIXEL_PAINTABLE) == PIXEL_PAINTABLE; }
static inline bool is_pixel_colored(unsigned char *t) { return (*t & PIXEL_COLORED) == PIXEL_COLORED; }
static inline void mark_pixel_checked(unsigned char *t) { *t |= PIXEL_CHECKED; }
static inline void mark_pixel_unchecked(unsigned char *t) { *t ^= PIXEL_CHECKED; }
static inline void mark_pixel_queued(unsigned char *t) { *t |= PIXEL_QUEUED; }
static inline void mark_pixel_paintable(unsigned char *t) { *t |= PIXEL_PAINTABLE; *t ^= PIXEL_NOT_PAINTABLE; }
static inline void mark_pixel_not_paintable(unsigned char *t) { *t |= PIXEL_NOT_PAINTABLE; *t ^= PIXEL_PAINTABLE; }
static inline void mark_pixel_colored(unsigned char *t) { *t |= PIXEL_COLORED; }
static inline void clear_pixel_paintability(unsigned char *t) { *t ^= PIXEL_PAINTABLE; *t ^= PIXEL_NOT_PAINTABLE; }
struct bitmap_coords_info {
bool is_left;
unsigned int x;
unsigned int y;
int y_limit;
unsigned int width;
unsigned int height;
unsigned int stride;
unsigned int threshold;
unsigned int radius;
PaintBucketChannels method;
guint32 dtc;
guint32 merged_orig_pixel;
Geom::Rect bbox;
Geom::Rect screen;
unsigned int max_queue_size;
unsigned int current_step;
};
/**
* Check if a pixel can be included in the fill.
* @param px The rendered pixel buffer to check.
* @param trace_t The pixel in the trace pixel buffer to check or mark.
* @param x The X coordinate.
* @param y The y coordinate.
* @param orig_color The original selected pixel to use as the fill target color.
* @param bci The bitmap_coords_info structure.
*/
inline static bool check_if_pixel_is_paintable(guchar *px, unsigned char *trace_t, int x, int y, guint32 orig_color, bitmap_coords_info bci) {
if (is_pixel_paintability_checked(trace_t)) {
return is_pixel_paintable(trace_t);
} else {
guint32 pixel = get_pixel(px, x, y, bci.stride);
if (compare_pixels(pixel, orig_color, bci.merged_orig_pixel, bci.dtc, bci.threshold, bci.method)) {
mark_pixel_paintable(trace_t);
return true;
} else {
mark_pixel_not_paintable(trace_t);
return false;
}
}
}
/**
* Perform the bitmap-to-vector tracing and place the traced path onto the document.
* @param px The trace pixel buffer to trace to SVG.
* @param desktop The desktop on which to place the final SVG path.
* @param transform The transform to apply to the final SVG path.
* @param union_with_selection If true, merge the final SVG path with the current selection.
*/
static void do_trace(bitmap_coords_info bci, guchar *trace_px, SPDesktop *desktop, Geom::Affine transform, unsigned int min_x, unsigned int max_x, unsigned int min_y, unsigned int max_y, bool union_with_selection) {
SPDocument *document = desktop->getDocument();
unsigned char *trace_t;
GrayMap *gray_map = GrayMapCreate((max_x - min_x + 1), (max_y - min_y + 1));
unsigned int gray_map_y = 0;
for (unsigned int y = min_y; y <= max_y; y++) {
unsigned long *gray_map_t = gray_map->rows[gray_map_y];
trace_t = get_trace_pixel(trace_px, min_x, y, bci.width);
for (unsigned int x = min_x; x <= max_x; x++) {
*gray_map_t = is_pixel_colored(trace_t) ? GRAYMAP_BLACK : GRAYMAP_WHITE;
gray_map_t++;
trace_t++;
}
gray_map_y++;
}
Inkscape::Trace::Potrace::PotraceTracingEngine pte;
pte.keepGoing = 1;
std::vector<Inkscape::Trace::TracingEngineResult> results = pte.traceGrayMap(gray_map);
gray_map->destroy(gray_map);
//XML Tree being used here directly while it shouldn't be...."
Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
long totalNodeCount = 0L;
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
double offset = prefs->getDouble("/tools/paintbucket/offset", 0.0);
for (unsigned int i=0 ; i<results.size() ; i++) {
Inkscape::Trace::TracingEngineResult result = results[i];
totalNodeCount += result.getNodeCount();
Inkscape::XML::Node *pathRepr = xml_doc->createElement("svg:path");
/* Set style */
sp_desktop_apply_style_tool (desktop, pathRepr, "/tools/paintbucket", false);
Geom::PathVector pathv = sp_svg_read_pathv(result.getPathData().c_str());
Path *path = new Path;
path->LoadPathVector(pathv);
if (offset != 0) {
Shape *path_shape = new Shape();
path->ConvertWithBackData(0.03);
path->Fill(path_shape, 0);
delete path;
Shape *expanded_path_shape = new Shape();
expanded_path_shape->ConvertToShape(path_shape, fill_nonZero);
path_shape->MakeOffset(expanded_path_shape, offset * desktop->current_zoom(), join_round, 4);
expanded_path_shape->ConvertToShape(path_shape, fill_positive);
Path *expanded_path = new Path();
expanded_path->Reset();
expanded_path_shape->ConvertToForme(expanded_path);
expanded_path->ConvertEvenLines(1.0);
expanded_path->Simplify(1.0);
delete path_shape;
delete expanded_path_shape;
gchar *str = expanded_path->svg_dump_path();
if (str && *str) {
pathRepr->setAttribute("d", str);
g_free(str);
} else {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Too much inset</b>, the result is empty."));
Inkscape::GC::release(pathRepr);
g_free(str);
return;
}
delete expanded_path;
} else {
gchar *str = path->svg_dump_path();
delete path;
pathRepr->setAttribute("d", str);
g_free(str);
}
desktop->currentLayer()->addChild(pathRepr,NULL);
SPObject *reprobj = document->getObjectByRepr(pathRepr);
if (reprobj) {
SP_ITEM(reprobj)->doWriteTransform(pathRepr, transform, NULL);
// premultiply the item transform by the accumulated parent transform in the paste layer
Geom::Affine local (SP_GROUP(desktop->currentLayer())->i2doc_affine());
if (!local.isIdentity()) {
gchar const *t_str = pathRepr->attribute("transform");
Geom::Affine item_t (Geom::identity());
if (t_str)
sp_svg_transform_read(t_str, &item_t);
item_t *= local.inverse();
// (we're dealing with unattached repr, so we write to its attr instead of using sp_item_set_transform)
gchar *affinestr=sp_svg_transform_write(item_t);
pathRepr->setAttribute("transform", affinestr);
g_free(affinestr);
}
Inkscape::Selection *selection = desktop->getSelection();
pathRepr->setPosition(-1);
if (union_with_selection) {
desktop->messageStack()->flashF( Inkscape::WARNING_MESSAGE,
ngettext("Area filled, path with <b>%d</b> node created and unioned with selection.","Area filled, path with <b>%d</b> nodes created and unioned with selection.",
SP_PATH(reprobj)->nodesInPath()), SP_PATH(reprobj)->nodesInPath() );
selection->add(reprobj);
sp_selected_path_union_skip_undo(desktop->getSelection(), desktop);
} else {
desktop->messageStack()->flashF( Inkscape::WARNING_MESSAGE,
ngettext("Area filled, path with <b>%d</b> node created.","Area filled, path with <b>%d</b> nodes created.",
SP_PATH(reprobj)->nodesInPath()), SP_PATH(reprobj)->nodesInPath() );
selection->set(reprobj);
}
}
Inkscape::GC::release(pathRepr);
}
}
/**
* The possible return states of perform_bitmap_scanline_check().
*/
enum ScanlineCheckResult {
SCANLINE_CHECK_OK,
SCANLINE_CHECK_ABORTED,
SCANLINE_CHECK_BOUNDARY
};
/**
* Determine if the provided coordinates are within the pixel buffer limits.
* @param x The X coordinate.
* @param y The Y coordinate.
* @param bci The bitmap_coords_info structure.
*/
inline static bool coords_in_range(unsigned int x, unsigned int y, bitmap_coords_info bci) {
return (x < bci.width) &&
(y < bci.height);
}
#define PAINT_DIRECTION_LEFT 1
#define PAINT_DIRECTION_RIGHT 2
#define PAINT_DIRECTION_UP 4
#define PAINT_DIRECTION_DOWN 8
#define PAINT_DIRECTION_ALL 15
/**
* Paint a pixel or a square (if autogap is enabled) on the trace pixel buffer.
* @param px The rendered pixel buffer to check.
* @param trace_px The trace pixel buffer.
* @param orig_color The original selected pixel to use as the fill target color.
* @param bci The bitmap_coords_info structure.
* @param original_point_trace_t The original pixel in the trace pixel buffer to check.
*/
inline static unsigned int paint_pixel(guchar *px, guchar *trace_px, guint32 orig_color, bitmap_coords_info bci, unsigned char *original_point_trace_t) {
if (bci.radius == 0) {
mark_pixel_colored(original_point_trace_t);
return PAINT_DIRECTION_ALL;
} else {
unsigned char *trace_t;
bool can_paint_up = true;
bool can_paint_down = true;
bool can_paint_left = true;
bool can_paint_right = true;
for (unsigned int ty = bci.y - bci.radius; ty <= bci.y + bci.radius; ty++) {
for (unsigned int tx = bci.x - bci.radius; tx <= bci.x + bci.radius; tx++) {
if (coords_in_range(tx, ty, bci)) {
trace_t = get_trace_pixel(trace_px, tx, ty, bci.width);
if (!is_pixel_colored(trace_t)) {
if (check_if_pixel_is_paintable(px, trace_t, tx, ty, orig_color, bci)) {
mark_pixel_colored(trace_t);
} else {
if (tx < bci.x) { can_paint_left = false; }
if (tx > bci.x) { can_paint_right = false; }
if (ty < bci.y) { can_paint_up = false; }
if (ty > bci.y) { can_paint_down = false; }
}
}
}
}
}
unsigned int paint_directions = 0;
if (can_paint_left) { paint_directions += PAINT_DIRECTION_LEFT; }
if (can_paint_right) { paint_directions += PAINT_DIRECTION_RIGHT; }
if (can_paint_up) { paint_directions += PAINT_DIRECTION_UP; }
if (can_paint_down) { paint_directions += PAINT_DIRECTION_DOWN; }
return paint_directions;
}
}
/**
* Push a point to be checked onto the bottom of the rendered pixel buffer check queue.
* @param fill_queue The fill queue to add the point to.
* @param max_queue_size The maximum size of the fill queue.
* @param trace_t The trace pixel buffer pixel.
* @param x The X coordinate.
* @param y The Y coordinate.
*/
static void push_point_onto_queue(std::deque<Geom::Point> *fill_queue, unsigned int max_queue_size, unsigned char *trace_t, unsigned int x, unsigned int y) {
if (!is_pixel_queued(trace_t)) {
if ((fill_queue->size() < max_queue_size)) {
fill_queue->push_back(Geom::Point(x, y));
mark_pixel_queued(trace_t);
}
}
}
/**
* Shift a point to be checked onto the top of the rendered pixel buffer check queue.
* @param fill_queue The fill queue to add the point to.
* @param max_queue_size The maximum size of the fill queue.
* @param trace_t The trace pixel buffer pixel.
* @param x The X coordinate.
* @param y The Y coordinate.
*/
static void shift_point_onto_queue(std::deque<Geom::Point> *fill_queue, unsigned int max_queue_size, unsigned char *trace_t, unsigned int x, unsigned int y) {
if (!is_pixel_queued(trace_t)) {
if ((fill_queue->size() < max_queue_size)) {
fill_queue->push_front(Geom::Point(x, y));
mark_pixel_queued(trace_t);
}
}
}
/**
* Scan a row in the rendered pixel buffer and add points to the fill queue as necessary.
* @param fill_queue The fill queue to add the point to.
* @param px The rendered pixel buffer.
* @param trace_px The trace pixel buffer.
* @param orig_color The original selected pixel to use as the fill target color.
* @param bci The bitmap_coords_info structure.
*/
static ScanlineCheckResult perform_bitmap_scanline_check(std::deque<Geom::Point> *fill_queue, guchar *px, guchar *trace_px, guint32 orig_color, bitmap_coords_info bci, unsigned int *min_x, unsigned int *max_x) {
bool aborted = false;
bool reached_screen_boundary = false;
bool ok;
bool keep_tracing;
bool initial_paint = true;
unsigned char *current_trace_t = get_trace_pixel(trace_px, bci.x, bci.y, bci.width);
unsigned int paint_directions;
bool currently_painting_top = false;
bool currently_painting_bottom = false;
unsigned int top_ty = (bci.y > 0) ? bci.y - 1 : 0;
unsigned int bottom_ty = bci.y + 1;
bool can_paint_top = (top_ty > 0);
bool can_paint_bottom = (bottom_ty < bci.height);
Geom::Point t = fill_queue->front();
do {
ok = false;
if (bci.is_left) {
keep_tracing = (bci.x != 0);
} else {
keep_tracing = (bci.x < bci.width);
}
*min_x = MIN(*min_x, bci.x);
*max_x = MAX(*max_x, bci.x);
if (keep_tracing) {
if (check_if_pixel_is_paintable(px, current_trace_t, bci.x, bci.y, orig_color, bci)) {
paint_directions = paint_pixel(px, trace_px, orig_color, bci, current_trace_t);
if (bci.radius == 0) {
mark_pixel_checked(current_trace_t);
if ((t[Geom::X] == bci.x) && (t[Geom::Y] == bci.y)) {
fill_queue->pop_front(); t = fill_queue->front();
}
}
if (can_paint_top) {
if (paint_directions & PAINT_DIRECTION_UP) {
unsigned char *trace_t = current_trace_t - bci.width;
if (!is_pixel_queued(trace_t)) {
bool ok_to_paint = check_if_pixel_is_paintable(px, trace_t, bci.x, top_ty, orig_color, bci);
if (initial_paint) { currently_painting_top = !ok_to_paint; }
if (ok_to_paint && (!currently_painting_top)) {
currently_painting_top = true;
push_point_onto_queue(fill_queue, bci.max_queue_size, trace_t, bci.x, top_ty);
}
if ((!ok_to_paint) && currently_painting_top) {
currently_painting_top = false;
}
}
}
}
if (can_paint_bottom) {
if (paint_directions & PAINT_DIRECTION_DOWN) {
unsigned char *trace_t = current_trace_t + bci.width;
if (!is_pixel_queued(trace_t)) {
bool ok_to_paint = check_if_pixel_is_paintable(px, trace_t, bci.x, bottom_ty, orig_color, bci);
if (initial_paint) { currently_painting_bottom = !ok_to_paint; }
if (ok_to_paint && (!currently_painting_bottom)) {
currently_painting_bottom = true;
push_point_onto_queue(fill_queue, bci.max_queue_size, trace_t, bci.x, bottom_ty);
}
if ((!ok_to_paint) && currently_painting_bottom) {
currently_painting_bottom = false;
}
}
}
}
if (bci.is_left) {
if (paint_directions & PAINT_DIRECTION_LEFT) {
bci.x--; current_trace_t--;
ok = true;
}
} else {
if (paint_directions & PAINT_DIRECTION_RIGHT) {
bci.x++; current_trace_t++;
ok = true;
}
}
initial_paint = false;
}
} else {
if (bci.bbox.min()[Geom::X] > bci.screen.min()[Geom::X]) {
aborted = true; break;
} else {
reached_screen_boundary = true;
}
}
} while (ok);
if (aborted) { return SCANLINE_CHECK_ABORTED; }
if (reached_screen_boundary) { return SCANLINE_CHECK_BOUNDARY; }
return SCANLINE_CHECK_OK;
}
/**
* Sort the rendered pixel buffer check queue vertically.
*/
static bool sort_fill_queue_vertical(Geom::Point a, Geom::Point b) {
return a[Geom::Y] > b[Geom::Y];
}
/**
* Sort the rendered pixel buffer check queue horizontally.
*/
static bool sort_fill_queue_horizontal(Geom::Point a, Geom::Point b) {
return a[Geom::X] > b[Geom::X];
}
/**
* Perform a flood fill operation.
* @param event_context The event context for this tool.
* @param event The details of this event.
* @param union_with_selection If true, union the new fill with the current selection.
* @param is_point_fill If false, use the Rubberband "touch selection" to get the initial points for the fill.
* @param is_touch_fill If true, use only the initial contact point in the Rubberband "touch selection" as the fill target color.
*/
static void sp_flood_do_flood_fill(ToolBase *event_context, GdkEvent *event, bool union_with_selection, bool is_point_fill, bool is_touch_fill) {
SPDesktop *desktop = event_context->desktop;
SPDocument *document = desktop->getDocument();
document->ensureUpToDate();
Geom::OptRect bbox = document->getRoot()->visualBounds();
if (!bbox) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Area is not bounded</b>, cannot fill."));
return;
}
double zoom_scale = desktop->current_zoom();
// Render 160% of the physical display to the render pixel buffer, so that available
// fill areas off the screen can be included in the fill.
double padding = 1.6;
Geom::Rect screen = desktop->get_display_area();
unsigned int width = (int)ceil(screen.width() * zoom_scale * padding);
unsigned int height = (int)ceil(screen.height() * zoom_scale * padding);
Geom::Point origin(screen.min()[Geom::X],
document->getHeight().value("px") - screen.height() - screen.min()[Geom::Y]);
origin[Geom::X] += (screen.width() * ((1 - padding) / 2));
origin[Geom::Y] += (screen.height() * ((1 - padding) / 2));
Geom::Scale scale(zoom_scale, zoom_scale);
Geom::Affine affine = scale * Geom::Translate(-origin * scale);
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
guchar *px = g_new(guchar, stride * height);
guint32 bgcolor, dtc;
// Draw image into data block px
{ // this block limits the lifetime of Drawing and DrawingContext
/* Create DrawingItems and set transform */
unsigned dkey = SPItem::display_key_new(1);
Inkscape::Drawing drawing;
Inkscape::DrawingItem *root = document->getRoot()->invoke_show( drawing, dkey, SP_ITEM_SHOW_DISPLAY);
root->setTransform(affine);
drawing.setRoot(root);
Geom::IntRect final_bbox = Geom::IntRect::from_xywh(0, 0, width, height);
drawing.update(final_bbox);
cairo_surface_t *s = cairo_image_surface_create_for_data(
px, CAIRO_FORMAT_ARGB32, width, height, stride);
Inkscape::DrawingContext dc(s, Geom::Point(0,0));
// cairo_translate not necessary here - surface origin is at 0,0
SPNamedView *nv = desktop->getNamedView();
bgcolor = nv->pagecolor;
// bgcolor is 0xrrggbbaa, we need 0xaarrggbb
dtc = (bgcolor >> 8) | (bgcolor << 24);
dc.setSource(bgcolor);
dc.setOperator(CAIRO_OPERATOR_SOURCE);
dc.paint();
dc.setOperator(CAIRO_OPERATOR_OVER);
drawing.render(dc, final_bbox);
//cairo_surface_write_to_png( s, "cairo.png" );
cairo_surface_flush(s);
cairo_surface_destroy(s);
// Hide items
document->getRoot()->invoke_hide(dkey);
}
// {
// // Dump data to png
// cairo_surface_t *s = cairo_image_surface_create_for_data(
// px, CAIRO_FORMAT_ARGB32, width, height, stride);
// cairo_surface_write_to_png( s, "cairo2.png" );
// std::cout << " Wrote cairo2.png" << std::endl;
// }
guchar *trace_px = g_new(guchar, width * height);
memset(trace_px, 0x00, width * height);
std::deque<Geom::Point> fill_queue;
std::queue<Geom::Point> color_queue;
std::vector<Geom::Point> fill_points;
bool aborted = false;
int y_limit = height - 1;
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
PaintBucketChannels method = (PaintBucketChannels) prefs->getInt("/tools/paintbucket/channels", 0);
int threshold = prefs->getIntLimited("/tools/paintbucket/threshold", 1, 0, 100);
switch(method) {
case FLOOD_CHANNELS_ALPHA:
case FLOOD_CHANNELS_RGB:
case FLOOD_CHANNELS_R:
case FLOOD_CHANNELS_G:
case FLOOD_CHANNELS_B:
threshold = (255 * threshold) / 100;
break;
case FLOOD_CHANNELS_H:
case FLOOD_CHANNELS_S:
case FLOOD_CHANNELS_L:
break;
}
bitmap_coords_info bci;
bci.y_limit = y_limit;
bci.width = width;
bci.height = height;
bci.stride = stride;
bci.threshold = threshold;
bci.method = method;
bci.bbox = *bbox;
bci.screen = screen;
bci.dtc = dtc;
bci.radius = prefs->getIntLimited("/tools/paintbucket/autogap", 0, 0, 3);
bci.max_queue_size = (width * height) / 4;
bci.current_step = 0;
if (is_point_fill) {
fill_points.push_back(Geom::Point(event->button.x, event->button.y));
} else {
Inkscape::Rubberband *r = Inkscape::Rubberband::get(desktop);
fill_points = r->getPoints();
}
for (unsigned int i = 0; i < fill_points.size(); i++) {
Geom::Point pw = Geom::Point(fill_points[i][Geom::X] / zoom_scale, document->getHeight().value("px") + (fill_points[i][Geom::Y] / zoom_scale)) * affine;
pw[Geom::X] = (int)MIN(width - 1, MAX(0, pw[Geom::X]));
pw[Geom::Y] = (int)MIN(height - 1, MAX(0, pw[Geom::Y]));
if (is_touch_fill) {
if (i == 0) {
color_queue.push(pw);
} else {
unsigned char *trace_t = get_trace_pixel(trace_px, (int)pw[Geom::X], (int)pw[Geom::Y], width);
push_point_onto_queue(&fill_queue, bci.max_queue_size, trace_t, (int)pw[Geom::X], (int)pw[Geom::Y]);
}
} else {
color_queue.push(pw);
}
}
bool reached_screen_boundary = false;
bool first_run = true;
unsigned long sort_size_threshold = 5;
unsigned int min_y = height;
unsigned int max_y = 0;
unsigned int min_x = width;
unsigned int max_x = 0;
while (!color_queue.empty() && !aborted) {
Geom::Point color_point = color_queue.front();
color_queue.pop();
int cx = (int)color_point[Geom::X];
int cy = (int)color_point[Geom::Y];
guint32 orig_color = get_pixel(px, cx, cy, stride);
bci.merged_orig_pixel = compose_onto(orig_color, dtc);
unsigned char *trace_t = get_trace_pixel(trace_px, cx, cy, width);
if (!is_pixel_checked(trace_t) && !is_pixel_colored(trace_t)) {
if (check_if_pixel_is_paintable(px, trace_px, cx, cy, orig_color, bci)) {
shift_point_onto_queue(&fill_queue, bci.max_queue_size, trace_t, cx, cy);
if (!first_run) {
for (unsigned int y = 0; y < height; y++) {
trace_t = get_trace_pixel(trace_px, 0, y, width);
for (unsigned int x = 0; x < width; x++) {
clear_pixel_paintability(trace_t);
trace_t++;
}
}
}
first_run = false;
}
}
unsigned long old_fill_queue_size = fill_queue.size();
while (!fill_queue.empty() && !aborted) {
Geom::Point cp = fill_queue.front();
if (bci.radius == 0) {
unsigned long new_fill_queue_size = fill_queue.size();
/*
* To reduce the number of points in the fill queue, periodically
* resort all of the points in the queue so that scanline checks
* can complete more quickly. A point cannot be checked twice
* in a normal scanline checks, so forcing scanline checks to start
* from one corner of the rendered area as often as possible
* will reduce the number of points that need to be checked and queued.
*/
if (new_fill_queue_size > sort_size_threshold) {
if (new_fill_queue_size > old_fill_queue_size) {
std::sort(fill_queue.begin(), fill_queue.end(), sort_fill_queue_vertical);
std::deque<Geom::Point>::iterator start_sort = fill_queue.begin();
std::deque<Geom::Point>::iterator end_sort = fill_queue.begin();
unsigned int sort_y = (unsigned int)cp[Geom::Y];
unsigned int current_y;
for (std::deque<Geom::Point>::iterator i = fill_queue.begin(); i != fill_queue.end(); ++i) {
Geom::Point current = *i;
current_y = (unsigned int)current[Geom::Y];
if (current_y != sort_y) {
if (start_sort != end_sort) {
std::sort(start_sort, end_sort, sort_fill_queue_horizontal);
}
sort_y = current_y;
start_sort = i;
}
end_sort = i;
}
if (start_sort != end_sort) {
std::sort(start_sort, end_sort, sort_fill_queue_horizontal);
}
cp = fill_queue.front();
}
}
old_fill_queue_size = new_fill_queue_size;
}
fill_queue.pop_front();
int x = (int)cp[Geom::X];
int y = (int)cp[Geom::Y];
min_y = MIN((unsigned int)y, min_y);
max_y = MAX((unsigned int)y, max_y);
unsigned char *trace_t = get_trace_pixel(trace_px, x, y, width);
if (!is_pixel_checked(trace_t)) {
mark_pixel_checked(trace_t);
if (y == 0) {
if (bbox->min()[Geom::Y] > screen.min()[Geom::Y]) {
aborted = true; break;
} else {
reached_screen_boundary = true;
}
}
if (y == y_limit) {
if (bbox->max()[Geom::Y] < screen.max()[Geom::Y]) {
aborted = true; break;
} else {
reached_screen_boundary = true;
}
}
bci.is_left = true;
bci.x = x;
bci.y = y;
ScanlineCheckResult result = perform_bitmap_scanline_check(&fill_queue, px, trace_px, orig_color, bci, &min_x, &max_x);
switch (result) {
case SCANLINE_CHECK_ABORTED:
aborted = true;
break;
case SCANLINE_CHECK_BOUNDARY:
reached_screen_boundary = true;
break;
default:
break;
}
if (bci.x < width) {
trace_t++;
if (!is_pixel_checked(trace_t) && !is_pixel_queued(trace_t)) {
mark_pixel_checked(trace_t);
bci.is_left = false;
bci.x = x + 1;
result = perform_bitmap_scanline_check(&fill_queue, px, trace_px, orig_color, bci, &min_x, &max_x);
switch (result) {
case SCANLINE_CHECK_ABORTED:
aborted = true;
break;
case SCANLINE_CHECK_BOUNDARY:
reached_screen_boundary = true;
break;
default:
break;
}
}
}
}
bci.current_step++;
if (bci.current_step > bci.max_queue_size) {
aborted = true;
}
}
}
g_free(px);
if (aborted) {
g_free(trace_px);
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Area is not bounded</b>, cannot fill."));
return;
}
if (reached_screen_boundary) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Only the visible part of the bounded area was filled.</b> If you want to fill all of the area, undo, zoom out, and fill again."));
}
unsigned int trace_padding = bci.radius + 1;
if (min_y > trace_padding) { min_y -= trace_padding; }
if (max_y < (y_limit - trace_padding)) { max_y += trace_padding; }
if (min_x > trace_padding) { min_x -= trace_padding; }
if (max_x < (width - 1 - trace_padding)) { max_x += trace_padding; }
Geom::Point min_start = Geom::Point(min_x, min_y);
affine = scale * Geom::Translate(-origin * scale - min_start);
Geom::Affine inverted_affine = Geom::Affine(affine).inverse();
do_trace(bci, trace_px, desktop, inverted_affine, min_x, max_x, min_y, max_y, union_with_selection);
g_free(trace_px);
DocumentUndo::done(document, SP_VERB_CONTEXT_PAINTBUCKET, _("Fill bounded area"));
}
bool FloodTool::item_handler(SPItem* item, GdkEvent* event) {
gint ret = FALSE;
switch (event->type) {
case GDK_BUTTON_PRESS:
if ((event->button.state & GDK_CONTROL_MASK) && event->button.button == 1 && !this->space_panning) {
Geom::Point const button_w(event->button.x, event->button.y);
SPItem *item = sp_event_context_find_item (desktop, button_w, TRUE, TRUE);
// Set style
desktop->applyCurrentOrToolStyle(item, "/tools/paintbucket", false);
DocumentUndo::done(desktop->getDocument(), SP_VERB_CONTEXT_PAINTBUCKET, _("Set style on object"));
// Dead assignment: Value stored to 'ret' is never read
//ret = TRUE;
}
break;
default:
break;
}
// if (((ToolBaseClass *) sp_flood_context_parent_class)->item_handler) {
// ret = ((ToolBaseClass *) sp_flood_context_parent_class)->item_handler(event_context, item, event);
// }
// CPPIFY: ret is overwritten...
ret = ToolBase::item_handler(item, event);
return ret;
}
bool FloodTool::root_handler(GdkEvent* event) {
static bool dragging;
gint ret = FALSE;
switch (event->type) {
case GDK_BUTTON_PRESS:
if (event->button.button == 1 && !this->space_panning) {
if (!(event->button.state & GDK_CONTROL_MASK)) {
Geom::Point const button_w(event->button.x, event->button.y);
if (Inkscape::have_viable_layer(desktop, this->defaultMessageContext())) {
// save drag origin
this->xp = (gint) button_w[Geom::X];
this->yp = (gint) button_w[Geom::Y];
this->within_tolerance = true;
dragging = true;
Geom::Point const p(desktop->w2d(button_w));
Inkscape::Rubberband::get(desktop)->setMode(RUBBERBAND_MODE_TOUCHPATH);
Inkscape::Rubberband::get(desktop)->start(desktop, p);
}
}
}
case GDK_MOTION_NOTIFY:
if ( dragging && ( event->motion.state & GDK_BUTTON1_MASK ) && !this->space_panning) {
if ( this->within_tolerance
&& ( abs( (gint) event->motion.x - this->xp ) < this->tolerance )
&& ( abs( (gint) event->motion.y - this->yp ) < this->tolerance ) ) {
break; // do not drag if we're within tolerance from origin
}
this->within_tolerance = false;
Geom::Point const motion_pt(event->motion.x, event->motion.y);
Geom::Point const p(desktop->w2d(motion_pt));
if (Inkscape::Rubberband::get(desktop)->is_started()) {
Inkscape::Rubberband::get(desktop)->move(p);
this->defaultMessageContext()->set(Inkscape::NORMAL_MESSAGE, _("<b>Draw over</b> areas to add to fill, hold <b>Alt</b> for touch fill"));
gobble_motion_events(GDK_BUTTON1_MASK);
}
}
break;
case GDK_BUTTON_RELEASE:
if (event->button.button == 1 && !this->space_panning) {
Inkscape::Rubberband *r = Inkscape::Rubberband::get(desktop);
if (r->is_started()) {
// set "busy" cursor
desktop->setWaitingCursor();
if (SP_IS_EVENT_CONTEXT(this)) {
// Since setWaitingCursor runs main loop iterations, we may have already left this tool!
// So check if the tool is valid before doing anything
dragging = false;
bool is_point_fill = this->within_tolerance;
bool is_touch_fill = event->button.state & GDK_MOD1_MASK;
sp_flood_do_flood_fill(this, event, event->button.state & GDK_SHIFT_MASK, is_point_fill, is_touch_fill);
desktop->clearWaitingCursor();
// restore cursor when done; note that it may already be different if e.g. user
// switched to another tool during interruptible tracing or drawing, in which case do nothing
ret = TRUE;
}
r->stop();
//if (SP_IS_EVENT_CONTEXT(this)) {
this->defaultMessageContext()->clear();
//}
}
}
break;
case GDK_KEY_PRESS:
switch (get_group0_keyval (&event->key)) {
case GDK_KEY_Up:
case GDK_KEY_Down:
case GDK_KEY_KP_Up:
case GDK_KEY_KP_Down:
// prevent the zoom field from activation
if (!MOD__CTRL_ONLY(event))
ret = TRUE;
break;
default:
break;
}
break;
default:
break;
}
if (!ret) {
ret = ToolBase::root_handler(event);
}
return ret;
}
void FloodTool::finishItem() {
this->message_context->clear();
if (this->item != NULL) {
this->item->updateRepr();
desktop->canvas->endForcedFullRedraws();
desktop->getSelection()->set(this->item);
DocumentUndo::done(desktop->getDocument(), SP_VERB_CONTEXT_PAINTBUCKET, _("Fill bounded area"));
this->item = NULL;
}
}
void FloodTool::set_channels(gint channels) {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
prefs->setInt("/tools/paintbucket/channels", channels);
}
}
}
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :