Searched refs:GLboolean (Results 126 - 150 of 363) sorted by relevance

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/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_texture.h53 GLboolean compressed;
55 GLboolean generateMipmap;
94 GLboolean generateMipmap;
96 GLboolean pinned; /* <- keep the texture alive if its ctxUsage reaches zero */
127 GLboolean enabled1D;
128 GLboolean enabled2D;
129 GLboolean enabled3D;
131 GLboolean enabledCubeMap;
134 GLboolean enabledRect;
206 GLboolean broadcastTexture
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H A Dcr_viewport.h32 GLboolean viewportValid;
35 GLboolean scissorTest;
40 GLboolean scissorValid;
H A Dcr_stencil.h63 GLboolean stencilTest;
85 GLboolean stencilTest;
87 GLboolean stencilTwoSideEXT;
H A Dcr_lists.h26 GLboolean newEnd;
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Dtexobj.h99 extern GLboolean GLAPIENTRY
101 GLboolean *residences );
103 extern GLboolean GLAPIENTRY
H A Dshaders.h116 _mesa_UniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
119 _mesa_UniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
122 _mesa_UniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
202 extern GLboolean GLAPIENTRY
205 extern GLboolean GLAPIENTRY
212 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
216 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
220 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
224 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
228 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpos
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H A Darrayobj.h68 GLboolean GLAPIENTRY _mesa_IsVertexArrayAPPLE( GLuint id );
H A Dextensions.h61 extern GLboolean _mesa_extension_is_enabled(GLcontext *ctx, const char *name);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/shader/slang/
H A Dslang_compile_variable.h92 GLboolean isTemp; /**< a named temporary (__resultTmp) */
93 GLboolean declared; /**< for debug */
136 GLboolean all);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl/
H A Dt_context.h214 GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */
242 GLboolean (*create)( GLcontext *ctx, struct tnl_pipeline_stage * );
261 GLboolean (*run)( GLcontext *ctx, struct tnl_pipeline_stage * );
328 GLboolean force_boundary );
345 GLboolean match_strides;
359 GLboolean need_extras;
376 GLboolean need_viewport;
492 GLboolean (*Multipass)( GLcontext *ctx, GLuint passno );
538 GLboolean NeedNdcCoords;
539 GLboolean AllowVertexFo
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H A Dt_vertex.h84 GLboolean force_boundary );
139 GLboolean match_strides );
150 GLboolean force_boundary );
157 GLboolean force_boundary );
/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_hash.h31 DECLEXPORT(GLboolean) crHashIdPoolIsIdFree( const CRHashIdPool *pool, GLuint id );
35 DECLEXPORT(GLboolean) crHashIdPoolAllocId( CRHashIdPool *pool, GLuint id );
47 DECLEXPORT(GLboolean) crHashtableAllocRegisterKey( CRHashTable *h, GLuint key);
53 DECLEXPORT(GLboolean) crHashtableIsKeyUsed( const CRHashTable *h, GLuint id );
58 DECLEXPORT(GLboolean) crHashtableGetDataKey(CRHashTable *pHash, void *pData, unsigned long *pKey);
H A Dcr_dmx.h43 extern GLboolean
/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu.h62 GLboolean bInjectThread;
63 GLboolean inUse;
69 GLboolean fAutoFlush;
70 GLboolean fCheckZerroVertAttr;
166 extern GLboolean packspuSyncOnFlushes();
H A Dpackspu_getstring.c37 static GLboolean fInitialized = GL_FALSE;
59 static GLboolean fInitialized = GL_FALSE;
176 static GLboolean fInitialized = GL_FALSE;
203 static GLboolean fInitialized = GL_FALSE;
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/vbo/
H A Dvbo_save.h70 GLboolean dangling_attr_ref; /* current attr implicitly referenced
138 GLboolean dangling_attr_ref;
139 GLboolean have_materials;
152 void vbo_save_fallback( GLcontext *ctx, GLboolean fallback );
171 GLboolean vbo_save_NotifyBegin( GLcontext *ctx, GLenum mode );
H A Dvbo_split.h50 GLboolean split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast/
H A Ds_context.h124 GLboolean AllowVertexFog;
125 GLboolean AllowPixelFog;
133 GLboolean _PreferPixelFog; /* Compute fog blend factor per fragment? */
134 GLboolean _AnyTextureCombine;
135 GLboolean _FogEnabled;
136 GLboolean _DeferredTexture;
150 GLboolean _IntegerAccumMode; /**< Storing unscaled integers? */
H A Ds_depth.h38 extern GLboolean
/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu.h103 GLboolean mapPending;
104 GLboolean visible;
105 GLboolean everCurrent; /**< has this window ever been bound? */
159 GLboolean everCurrent;
160 GLboolean haveWindowPosARB;
304 GLboolean (* OSMesaMakeCurrent)( OSMesaContext ctx,
402 extern GLboolean renderspu_SystemInitVisual( VisualInfo *visual );
403 extern GLboolean renderspu_SystemCreateContext( VisualInfo *visual, ContextInfo *context, ContextInfo *sharedContext );
405 extern GLboolean renderspu_SystemCreateWindow( VisualInfo *visual, GLboolean showI
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.16.0/
H A Dglxdrawable.h48 GLboolean(*swapBuffers) (ClientPtr client, __GLXdrawable *);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/
H A Dglxdrawable.h48 GLboolean(*swapBuffers) (ClientPtr client, __GLXdrawable *);
H A Dglxserver.h110 void __glXsetEnterLeaveServerFuncs(void (*enter) (GLboolean),
111 void (*leave) (GLboolean));
112 void __glXenterServer(GLboolean rendering);
113 void __glXleaveServer(GLboolean rendering);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.15.0/
H A Dglxdrawable.h48 GLboolean(*swapBuffers) (ClientPtr client, __GLXdrawable *);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/shader/
H A Dprog_uniform.h77 extern GLboolean

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