Lines Matching refs:GLboolean
103 GLboolean mapPending;
104 GLboolean visible;
105 GLboolean everCurrent; /**< has this window ever been bound? */
159 GLboolean everCurrent;
160 GLboolean haveWindowPosARB;
304 GLboolean (* OSMesaMakeCurrent)( OSMesaContext ctx,
402 extern GLboolean renderspu_SystemInitVisual( VisualInfo *visual );
403 extern GLboolean renderspu_SystemCreateContext( VisualInfo *visual, ContextInfo *context, ContextInfo *sharedContext );
405 extern GLboolean renderspu_SystemCreateWindow( VisualInfo *visual, GLboolean showIt, WindowInfo *window );
406 extern GLboolean renderspu_SystemVBoxCreateWindow( VisualInfo *visual, GLboolean showIt, WindowInfo *window );
413 extern GLboolean renderspu_SystemWindowNeedEmptyPresent(WindowInfo *window);
417 extern void renderspu_SystemShowWindow( WindowInfo *window, GLboolean showIt );
425 extern GLboolean renderspuVBoxCompositorSet( WindowInfo *window, const struct VBOXVR_SCR_COMPOSITOR * pCompositor);
445 GLboolean renderspuWinInitWithVisual( WindowInfo *window, VisualInfo *visual, GLboolean showIt, GLint id );
446 GLboolean renderspuWinInit(WindowInfo *pWindow, const char *dpyName, GLint visBits, GLint id);
469 extern GLboolean renderspuInitVisual(VisualInfo *pVisInfo, const char *displayName, GLbitfield visAttribs);