/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/ |
H A D | t_dd_dmatmp2.h | 149 AUTO_STIPPLE( GL_FALSE ); 597 AUTO_STIPPLE( GL_FALSE );
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/vbox/src/VBox/Additions/common/crOpenGL/ |
H A D | glx.c | 330 vis = crChooseVisual(&stub.wsInterface, dpy, screen, GL_FALSE, visBits); 334 vis = crChooseVisual(&stub.wsInterface, dpy, screen, GL_FALSE, visBits); 2163 stub.bShmInitFailed = GL_FALSE; 2256 GL_FALSE, /*swapBytes*/ 2257 GL_FALSE /*lsbFirst*/
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_enable.c | 543 __enableSet(g, sb, g->neg_bitid, cap, GL_FALSE);
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H A D | state_init.c | 772 crStateSetCurrentEx( ctx, GL_FALSE );
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H A D | state_snapshot.c | 168 s->stencilTwoSideEXT = GL_FALSE; 255 s->stencilTwoSideEXT = GL_FALSE; 2025 bLoadShared = GL_FALSE; 2338 rc = crSateLoadEvalCoeffs1D(pContext->eval.eval1D, GL_FALSE, pSSM); 2340 rc = crSateLoadEvalCoeffs2D(pContext->eval.eval2D, GL_FALSE, pSSM);
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H A D | state_attrib.c | 1079 copy_texobj(g->texture.unit[i].currentTexture1D, &tState->unit[i].Saved1D, GL_FALSE); 1081 copy_texobj(g->texture.unit[i].currentTexture2D, &tState->unit[i].Saved2D, GL_FALSE); 1084 copy_texobj(g->texture.unit[i].currentTexture3D, &tState->unit[i].Saved3D, GL_FALSE); 1088 copy_texobj(g->texture.unit[i].currentTextureCubeMap, &tState->unit[i].SavedCubeMap, GL_FALSE); 1092 copy_texobj(g->texture.unit[i].currentTextureRect, &tState->unit[i].SavedRect, GL_FALSE);
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H A D | state_texdiff.c | 505 toCtx->shared->bTexResyncNeeded = GL_FALSE; 1342 crStateTextureObjectDiff(fromCtx, bitID, nbitID, tobj, GL_FALSE);
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H A D | state_evaluators.c | 121 e->autoNormal = GL_FALSE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | buffer.c | 169 GL_EXTCALL(glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE)); 170 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE)"); 173 GL_EXTCALL(glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE)); 174 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE)");
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H A D | state.c | 1613 gl_info->gl_ops.gl.p_glColorMask(mask0 & WINED3DCOLORWRITEENABLE_RED ? GL_TRUE : GL_FALSE, 1614 mask0 & WINED3DCOLORWRITEENABLE_GREEN ? GL_TRUE : GL_FALSE, 1615 mask0 & WINED3DCOLORWRITEENABLE_BLUE ? GL_TRUE : GL_FALSE, 1616 mask0 & WINED3DCOLORWRITEENABLE_ALPHA ? GL_TRUE : GL_FALSE); 1631 mask & WINED3DCOLORWRITEENABLE_RED ? GL_TRUE : GL_FALSE, 1632 mask & WINED3DCOLORWRITEENABLE_GREEN ? GL_TRUE : GL_FALSE, 1633 mask & WINED3DCOLORWRITEENABLE_BLUE ? GL_TRUE : GL_FALSE, 1634 mask & WINED3DCOLORWRITEENABLE_ALPHA ? GL_TRUE : GL_FALSE)); 4129 zv_bind(context, GL_FLOAT, device->czvDrawVertices, 4, GL_FALSE, af);
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H A D | surface.c | 830 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); 2988 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); 2989 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE)"); 5891 gl_info->gl_ops.gl.p_glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
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H A D | context.c | 1863 GL_EXTCALL(glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_FALSE));
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H A D | device.c | 896 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); 897 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE)"); 4717 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); 4718 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE)");
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | buffer.c | 185 GL_EXTCALL(glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE)); 186 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE)"); 189 GL_EXTCALL(glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE)); 190 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE)");
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H A D | surface.c | 1050 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); 1051 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE)"); 2291 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); 4667 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
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H A D | state.c | 1537 glColorMask(mask0 & WINED3DCOLORWRITEENABLE_RED ? GL_TRUE : GL_FALSE, 1538 mask0 & WINED3DCOLORWRITEENABLE_GREEN ? GL_TRUE : GL_FALSE, 1539 mask0 & WINED3DCOLORWRITEENABLE_BLUE ? GL_TRUE : GL_FALSE, 1540 mask0 & WINED3DCOLORWRITEENABLE_ALPHA ? GL_TRUE : GL_FALSE); 1555 mask & WINED3DCOLORWRITEENABLE_RED ? GL_TRUE : GL_FALSE, 1556 mask & WINED3DCOLORWRITEENABLE_GREEN ? GL_TRUE : GL_FALSE, 1557 mask & WINED3DCOLORWRITEENABLE_BLUE ? GL_TRUE : GL_FALSE, 1558 mask & WINED3DCOLORWRITEENABLE_ALPHA ? GL_TRUE : GL_FALSE));
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H A D | device.c | 1535 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); 1536 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE)"); 6365 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); 6366 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE)");
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H A D | glsl_shader.c | 4656 entry->vertex_color_clamp = GL_FALSE;
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | pixel.c | 1478 GL_FALSE, /* swapBytes */ 1479 GL_FALSE /* psLSBFirst */ 1715 if (srcPacking->psLSBFirst == GL_FALSE &&
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/vbox/src/VBox/Additions/common/crOpenGL/array/ |
H A D | arrayspu.c | 661 crStateGetCurrent()->program.vpEnabled = GL_FALSE;
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/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu_cocoa_helper.m | 2665 return GL_FALSE;
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 172 #define GL_FALSE 0x0 macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 170 #define GL_FALSE 0x0 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 4787 entry->vertex_color_clamp = GL_FALSE;
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 1170 #define GL_FALSE 0 macro
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