Searched defs:stored (Results 1 - 9 of 9) sorted by relevance

/vbox/src/libs/xpcom18a4/nsprpub/pr/src/md/unix/
H A Daix.c46 boolean_t stored; local
50 stored = compare_and_swap((atomic_p)val, &oldval, newval);
51 } while (!stored);
/vbox/src/libs/zlib-1.2.6/contrib/puff/
H A Dpuff.c21 * works whether integers are stored big endian or little endian.
120 * - Bits are stored in bytes from the least significant bit to the most
147 * Process a stored block.
151 * - After the two-bit stored block type (00), the stored block length and
152 * stored bytes are byte-aligned for fast copying. Therefore any leftover
157 * - The second inverted copy of the stored block length does not have to be
160 * - A stored block can have zero length. This is sometimes used to byte-align
163 local int stored(struct state *s) function
165 unsigned len; /* length of stored bloc
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/vbox/src/libs/zlib-1.2.6/examples/
H A Dgzlog.c40 - compressed data ending initially with empty stored block
41 - uncompressed data filling out originally empty stored block and
42 subsequent stored blocks as needed (16K max each)
49 stored block and determine where to append the data in the foo.add file, as
95 recovery if interrupted. Multi-byte values are stored little endian
99 for large files is actually the length modulo 2^32.) The stored block
110 - Pointer to first stored block length -- this points to the two-byte length
111 of the first stored block, which is followed by the two-byte, one's
112 complement of that length. The stored block length is preceded by the
113 three-bit header of the stored bloc
296 uint stored; /* bytes currently in last stored block */ member in struct:log
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/vbox/src/VBox/Additions/x11/x11include/4.3/include/extensions/
H A DXIEprotost.h137 } stored; member in union:__anon2387::__anon2388
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c1705 /* For registers of type WINED3DDECLTYPE_D3DCOLOR, data is stored as "bgra",
4443 * the corner. The offsets are stored in z and w in posFixup. posFixup.y contains
4546 static inline BOOL vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new, argument
4548 if((stored->swizzle_map & use_map) != new->swizzle_map) return FALSE;
4549 if((stored->clip_enabled) != new->clip_enabled) return FALSE;
4550 return stored->fog_src == new->fog_src;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c1658 /* For registers of type WINED3DDECLTYPE_D3DCOLOR, data is stored as "bgra",
4312 * the corner. The offsets are stored in z and w in posFixup. posFixup.y contains
4415 static inline BOOL vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new, argument
4417 if((stored->swizzle_map & use_map) != new->swizzle_map) return FALSE;
4418 if((stored->clip_enabled) != new->clip_enabled) return FALSE;
4419 return stored->fog_src == new->fog_src;
H A Darb_program_shader.c162 * With both GLSL and ARB mode the NP2 fixup information (the texture dimensions) are stored in a
833 /* For registers of type WINED3DDECLTYPE_D3DCOLOR, data is stored as "bgra",
1984 * The Tx in which the perturbation map is stored is the tempreg incarnation of the texture register
3001 * the corner. The offsets are stored in z and w in posFixup. posFixup.y contains
3721 TRACE("New signature stored and assigned number %u\n", found_sig->idx);
4155 static inline BOOL vs_args_equal(const struct arb_vs_compile_args *stored, const struct arb_vs_compile_args *new, argument
4157 if((stored->super.swizzle_map & use_map) != new->super.swizzle_map) return FALSE;
4158 if(stored->super.clip_enabled != new->super.clip_enabled) return FALSE;
4159 if(stored->super.fog_src != new->super.fog_src) return FALSE;
4160 if(stored
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c188 * With both GLSL and ARB mode the NP2 fixup information (the texture dimensions) are stored in a
961 /* For registers of type WINED3DDECLTYPE_D3DCOLOR, data is stored as "bgra",
2104 * The Tx in which the perturbation map is stored is the tempreg incarnation of the texture register
3204 /* Clipplanes are always stored without y inversion */
3251 * the corner. The offsets are stored in z and w in posFixup. posFixup.y contains
3991 TRACE("New signature stored and assigned number %u\n", found_sig->idx);
4416 static inline BOOL vs_args_equal(const struct arb_vs_compile_args *stored, const struct arb_vs_compile_args *new, argument
4418 if((stored->super.swizzle_map & use_map) != new->super.swizzle_map) return FALSE;
4419 if(stored->super.clip_enabled != new->super.clip_enabled) return FALSE;
4420 if(stored
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H A Dglsl_shader.c1754 /* For registers of type WINED3DDECLTYPE_D3DCOLOR, data is stored as "bgra",
4640 * the corner. The offsets are stored in z and w in posFixup. posFixup.y contains
4770 static inline BOOL vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new, argument
4772 if((stored->swizzle_map & use_map) != new->swizzle_map) return FALSE;
4773 if((stored->clip_enabled) != new->clip_enabled) return FALSE;
4774 return stored->fog_src == new->fog_src;

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