Searched defs:src1 (Results 1 - 13 of 13) sorted by relevance

/vbox/src/recompiler/target-i386/
H A Dhelper_template.h67 target_long src1, src2; local
68 src1 = CC_SRC;
70 cf = (DATA_TYPE)CC_DST < (DATA_TYPE)src1;
72 af = (CC_DST ^ src1 ^ src2) & 0x10;
75 of = lshift((src1 ^ src2 ^ -1) & (src1 ^ CC_DST), 12 - DATA_BITS) & CC_O;
82 target_long src1;
83 src1 = CC_SRC;
84 cf = (DATA_TYPE)CC_DST < (DATA_TYPE)src1;
91 target_long src1, src
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/vbox/src/VBox/Devices/Audio/
H A Ddsoundaudio.c913 st_sample_t *src1 = hw->mix_buf + hw->rpos; local
924 hw->clip (dst, src1, src_len1);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Dtexformat_tmp.h1255 const GLushort *src1 = src0 + 1; /* odd */ local
1258 const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */
1259 const GLubyte cr = *src1 & 0xff; /* chroma V */
1302 const GLushort *src1 = src0 + 1; /* odd */ local
1305 const GLubyte y1 = *src1 & 0xff; /* luminance */
1306 const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c1983 GLenum src1, src2, src3; local
1997 /* Note: Operations usually involve two ars, src0 and src1 and are operations of
2037 get_src_and_opr(WINED3DTA_DIFFUSE, isAlpha, &src1, &opr1);
2039 get_src_and_opr(arg1, isAlpha, &src1, &opr1);
2044 TRACE("ct(%x), 1:(%x,%x), 2:(%x,%x), 3:(%x,%x)\n", comb_target, src1, opr1, src2, opr2, src3, opr3);
2067 checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
2088 glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
2089 checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
2115 glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
2116 checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
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H A Dutils.c2608 void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2) { argument
2613 temp.u.s._11 = (src1->u.s._11 * src2->u.s._11) + (src1->u.s._21 * src2->u.s._12) + (src1->u.s._31 * src2->u.s._13) + (src1->u.s._41 * src2->u.s._14);
2614 temp.u.s._21 = (src1->u.s._11 * src2->u.s._21) + (src1->u.s._21 * src2->u.s._22) + (src1->u.s._31 * src2->u.s._23) + (src1->u.s._41 * src2->u.s._24);
2615 temp.u.s._31 = (src1
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H A Darb_program_shader.c1573 * dst = dot2(src0, src1) + src2 */
1595 /* dst.x = src2.?, src0.x, src1.x + src0.y * src1.y
1596 * dst.y = src2.?, src0.x, src1.z + src0.y * src1.w
1597 * dst.z = src2.?, src0.x, src1.x + src0.y * src1.y
1598 * dst.z = src2.?, src0.x, src1.z + src0.y * src1.w
1600 * Make sure that src1
2623 char src0[50], src1[50], dst[50]; local
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H A Dwined3d_private.h126 int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1,
132 sign1, src1,
3032 void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2) DECLSPEC_HIDDEN;
125 create_color_fixup_desc( int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1, int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c3084 void multiply_matrix(struct wined3d_matrix *dest, const struct wined3d_matrix *src1, argument
3091 temp.u.s._11 = (src1->u.s._11 * src2->u.s._11) + (src1->u.s._21 * src2->u.s._12) + (src1->u.s._31 * src2->u.s._13) + (src1->u.s._41 * src2->u.s._14);
3092 temp.u.s._21 = (src1->u.s._11 * src2->u.s._21) + (src1->u.s._21 * src2->u.s._22) + (src1->u.s._31 * src2->u.s._23) + (src1->u.s._41 * src2->u.s._24);
3093 temp.u.s._31 = (src1
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H A Dstate.c2102 GLenum src1, src2, src3; local
2115 /* Note: Operations usually involve two ars, src0 and src1 and are operations of
2159 get_src_and_opr(WINED3DTA_DIFFUSE, isAlpha, &src1, &opr1);
2161 get_src_and_opr(arg1, isAlpha, &src1, &opr1);
2166 TRACE("ct(%x), 1:(%x,%x), 2:(%x,%x), 3:(%x,%x)\n", comb_target, src1, opr1, src2, opr2, src3, opr3);
2190 checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
2213 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
2214 checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
2242 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
2243 checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
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H A Darb_program_shader.c1687 * dst = dot2(src0, src1) + src2 */
1709 /* dst.x = src2.?, src0.x, src1.x + src0.y * src1.y
1710 * dst.y = src2.?, src0.x, src1.z + src0.y * src1.w
1711 * dst.z = src2.?, src0.x, src1.x + src0.y * src1.y
1712 * dst.z = src2.?, src0.x, src1.z + src0.y * src1.w
1714 * Make sure that src1
2821 char src0[50], src1[50], dst[50]; local
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H A Dwined3d_private.h146 int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1,
152 sign1, src1,
2840 void multiply_matrix(struct wined3d_matrix *dest, const struct wined3d_matrix *src1,
145 create_color_fixup_desc( int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1, int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3) argument
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h137 int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1,
143 sign1, src1,
3067 void multiply_matrix(WINED3DMATRIX *dest, const WINED3DMATRIX *src1, const WINED3DMATRIX *src2) DECLSPEC_HIDDEN;
136 create_color_fixup_desc( int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1, int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3) argument
/vbox/src/VBox/Main/webservice/jaxlibs/
H A Djaxb-impl.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/sun/ com/sun/xml/ com/sun/xml/bind/ ...

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