Searched defs:snap (Results 1 - 3 of 3) sorted by relevance

/inkscape/src/
H A Dpure-transform.cpp13 #include "snap.h"
19 void PureTransform::snap(::SnapManager *sm, std::vector<Inkscape::SnapCandidatePoint> const &points, Geom::Point const &pointer) { function in class:Inkscape::PureTransform
56 // requirements (this can happen when scaling, see PureScale::snap()), then freeSnap might never see the
66 Inkscape::SnappedPoint snapped_point = snap(sm, *j, (*i).getPoint(), bbox); // Calls the snap() method of the derived classes
77 // We snapped; keep track of the best snap
82 // So we didn't snap for this point
85 // We might still need to apply a constraint though, if we tried a constrained snap. And
86 // in case of a free snap we might have use for the transformed point, so let's return that
137 SnappedPoint PureTranslate::snap(
141 SnappedPoint PureTranslateConstrained::snap(::SnapManager *sm, SnapCandidatePoint const &p, Geom::Point pt_orig, Geom::OptRect const &bbox_to_snap) const { function in class:Inkscape::PureTranslateConstrained
202 SnappedPoint PureScale::snap(::SnapManager *sm, SnapCandidatePoint const &p, Geom::Point pt_orig, Geom::OptRect const &bbox_to_snap) const { function in class:Inkscape::PureScale
215 SnappedPoint PureScaleConstrained::snap(::SnapManager *sm, SnapCandidatePoint const &p, Geom::Point pt_orig, Geom::OptRect const &bbox_to_snap) const { function in class:PureScaleConstrained
240 SnappedPoint PureStretchConstrained::snap(::SnapManager *sm, SnapCandidatePoint const &p, Geom::Point pt_orig, Geom::OptRect const &bbox_to_snap) const { function in class:PureStretchConstrained
292 SnappedPoint PureSkewConstrained::snap(::SnapManager *sm, SnapCandidatePoint const &p, Geom::Point pt_orig, Geom::OptRect const &bbox_to_snap) const { function in class:PureSkewConstrained
323 SnappedPoint PureRotateConstrained::snap(::SnapManager *sm, SnapCandidatePoint const &p, Geom::Point pt_orig, Geom::OptRect const &bbox_to_snap) const { function in class:PureRotateConstrained
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/inkscape/src/ui/tool/
H A Dtransform-handle-set.cpp23 #include "snap.h"
24 #include "snap-candidate.h"
119 // Show the updated snap source now; otherwise it won't be shown until the selection is being moved again
138 // Collect the snap-candidates, one for each selected node. These will be stored in the _snap_points vector.
149 // Find the closest snap source candidate
152 // Calculate and store the distance to the reference point for each snap candidate point
160 // Now get the closest snap source
449 "<b>Shift+Ctrl</b>: rotate around the opposite corner and snap "
456 "<b>Ctrl</b>: snap angle to %f° increments"), snap_increment_degrees());
595 "<b>Ctrl</b>: snap ske
650 bool snap = !held_shift(*event) && sm.someSnapperMightSnap(); local
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H A Dnode.cpp22 #include "snap.h"
23 #include "snap-preferences.h"
341 bool snap = held_shift(*event) ? false : sm.someSnapperMightSnap(); local
347 snap = false;
385 //if the snap adjustment is activated and it is not bspline
386 if (snap && !_pm()._isBSpline()) {
403 // We should get all possible constraints and snap along them using
504 "<b>Shift+Ctrl+Alt</b>: preserve length and snap rotation angle to %g° "
509 "<b>Ctrl+Alt</b>: preserve length and snap rotation angle to %g° increments"),
525 "<b>Shift+Ctrl</b>: snap rotatio
1219 bool snap = !held_shift(*event) && sm.someSnapperMightSnap(); local
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