/inkscape/src/extension/internal/bitmap/ |
H A D | channel.cpp | 22 Magick::ChannelType layer = Magick::UndefinedChannel; local 23 if (!strcmp(_layerName, "Red Channel")) layer = Magick::RedChannel; 24 else if (!strcmp(_layerName, "Green Channel")) layer = Magick::GreenChannel; 25 else if (!strcmp(_layerName, "Blue Channel")) layer = Magick::BlueChannel; 26 else if (!strcmp(_layerName, "Cyan Channel")) layer = Magick::CyanChannel; 27 else if (!strcmp(_layerName, "Magenta Channel")) layer = Magick::MagentaChannel; 28 else if (!strcmp(_layerName, "Yellow Channel")) layer = Magick::YellowChannel; 29 else if (!strcmp(_layerName, "Black Channel")) layer = Magick::BlackChannel; 30 else if (!strcmp(_layerName, "Opacity Channel")) layer = Magick::OpacityChannel; 31 else if (!strcmp(_layerName, "Matte Channel")) layer [all...] |
/inkscape/src/ |
H A D | context-fns.cpp | 19 * Check to see if the current layer is both unhidden and unlocked. If not, 24 * \return true if the current layer is both unhidden and unlocked, otherwise false. 29 SPItem const *layer = SP_ITEM(desktop->currentLayer()); local 31 if ( !layer || desktop->itemIsHidden(layer) ) { 33 _("<b>Current layer is hidden</b>. Unhide it to be able to draw on it.")); 37 if ( !layer || layer->isLocked() ) { 39 _("<b>Current layer is locked</b>. Unlock it to be able to draw on it.")); 48 * Check to see if the current layer i 58 SPItem const *layer = SP_ITEM(desktop->currentLayer()); local [all...] |
H A D | layer-fns.cpp | 21 #include "layer-fns.h" 34 /** Finds the next sibling layer for a \a layer 38 SPObject *next_sibling_layer(SPObject *layer) { argument 42 layer->getNext(), NULL, &is_layer 46 /** Finds the previous sibling layer for a \a layer 50 SPObject *previous_sibling_layer(SPObject *layer) { argument 54 layer->parent->firstChild(), layer, 64 first_descendant_layer(SPObject *layer) argument 84 last_child_layer(SPObject *layer) argument 92 last_elder_layer(SPObject *root, SPObject *layer) argument 115 next_layer(SPObject *root, SPObject *layer) argument 142 previous_layer(SPObject *root, SPObject *layer) argument 171 create_layer(SPObject *root, SPObject *layer, LayerRelativePosition position) argument [all...] |
H A D | layer-model.cpp | 29 #include "layer-fns.h" 30 #include "layer-model.h" 42 static void _layer_activated(SPObject *layer, Inkscape::LayerModel *layer_model); 43 static void _layer_deactivated(SPObject *layer, Inkscape::LayerModel *layer_model); 88 * Returns current root (=bottom) layer. 96 * Returns current top layer. 104 * Resets the bottom layer to the current root 113 * Sets the current layer of the desktop. 115 * Make \a object the top layer. 145 // Dont lock any ancestors, since that would in turn lock the layer a 231 _layer_activated(SPObject *layer, Inkscape::LayerModel *layer_model) argument 238 _layer_deactivated(SPObject *layer, Inkscape::LayerModel *layer_model) argument [all...] |
H A D | layer-manager.cpp | 19 #include "layer-manager.h" 90 : DebugLayer(Util::share_static_string("layer-note")) 109 _addProperty("layer", stringify_obj(obj)); 116 : DebugLayerObj(obj, Util::share_static_string("add-layer")) 163 * Return a unique layer name similar to param label 165 * the next unique larger number suffix not already used for any layer name 194 std::set<SPObject *> layers = _document->getResourceList("layer"); 233 _resource_connection = document->connectResourcesChanged("layer", sigc::mem_fun(*this, &LayerManager::_rebuild)); 263 std::set<SPObject *> layers = _document->getResourceList("layer"); 272 SPObject *layer local 315 SPGroup* layer = *it; local 342 _selectedLayerChanged(SPObject *layer) argument [all...] |
H A D | selection-describer.cpp | 21 #include "layer-model.h" 132 SPObject *layer = selection->layers()->layerForObject(item); local 137 if (layer == root) { 139 } else if(!layer) { 144 if (layer->label()) { 145 layer_label = layer->label(); 148 layer_label = layer->defaultLabel(); 152 layer_name = g_strdup_printf(_("layer <b>%s</b>"), quoted_layer_label); 154 layer_name = g_strdup_printf(_("layer <b><i>%s</i></b>"), quoted_layer_label); 174 if (layer [all...] |
H A D | selection.cpp | 25 #include "layer-model.h" 528 SPObject *layer = _layers->layerForObject(*iter); local 529 layers.insert(layer);
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H A D | verbs.cpp | 56 #include "layer-fns.h" 57 #include "layer-manager.h" 81 #include "ui/dialog/layer-properties.h" 180 * A class to encompass all of the verbs which deal with layer operations. 1275 _("Switch to next layer")); 1276 dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Switched to next layer.")); 1278 dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Cannot go past last layer.")); 1287 _("Switch to previous layer")); 1288 dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Switched to previous layer.")); 1290 dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Cannot go before first layer 1315 SPItem *layer=SP_ITEM(dt->currentLayer()); local [all...] |
H A D | sp-namedview.cpp | 246 this->readAttr( "inkscape:current-layer" ); 859 SPObject *layer = NULL; local 863 layer = document->getObjectById(g_quark_to_string(nv->default_layer_id)); 866 if ( !layer || !SP_IS_GROUP(layer) ) { 867 layer = NULL; 869 // if that didn't work out, look for the topmost layer 870 if (!layer) { 873 layer = iter; 877 if (layer) { [all...] |
H A D | style-internal.h | 816 // Each layer represents a layer of paint which can be a fill, a stroke, or markers. 840 layer[i] = SP_CSS_PAINT_ORDER_NORMAL; 852 layer[i] = rhs.layer[i]; 868 SPPaintOrderLayer layer[PAINT_ORDER_LAYERS]; member in class:SPIPaintOrder
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H A D | desktop.cpp | 59 #include "layer-fns.h" 60 #include "layer-manager.h" 61 #include "layer-model.h" 88 static void _layer_activated(SPObject *layer, SPDesktop *desktop); 89 static void _layer_deactivated(SPObject *layer, SPDesktop *desktop); 192 /* Connect display key to layer model */ 1649 * only change the layer for single selections, or what? 1655 SPObject *layer=desktop->layers->layerForObject(item); local 1656 if ( layer && layer ! 1679 _layer_activated(SPObject *layer, SPDesktop *desktop) argument 1686 _layer_deactivated(SPObject *layer, SPDesktop *desktop) argument [all...] |
/inkscape/src/ui/widget/ |
H A D | style-subject.cpp | 111 void StyleSubject::CurrentLayer::_setLayer(SPObject *layer) { argument 117 _element = layer; 118 if (layer) { 119 sp_object_ref(layer, NULL); 120 _layer_release = layer->connectRelease(sigc::hide(sigc::bind(sigc::mem_fun(*this, &CurrentLayer::_setLayer), (SPObject *)NULL))); 121 _layer_modified = layer->connectModified(sigc::hide(sigc::hide(sigc::mem_fun(*this, &CurrentLayer::_emitChanged)))); 142 SPObject *layer = _getLayer(); local 143 if (layer && SP_IS_ITEM(layer)) { 144 return SP_ITEM(layer) 162 SPObject *layer = _getLayer(); local [all...] |
H A D | layer-selector.cpp | 2 * Inkscape::Widgets::LayerSelector - layer selector widget 20 #include "ui/dialog/layer-properties.h" 27 #include "layer-manager.h" 30 #include "ui/widget/layer-selector.h" 90 * initalizes the layer dropdown selector with a label renderer, 91 * and hooks up signal for setting the desktop layer when the 116 _visibility_toggle.set_tooltip_text(_("Toggle current layer visibility")); 136 _lock_toggle.set_tooltip_text(_("Lock or unlock current layer")); 139 _selector.set_tooltip_text(_("Current layer")); 166 * Then it selects the current layer fo 240 _selectLayer(SPObject *layer) argument 306 SPObject *layer=_selector.get_active()->get_value(_model_columns.object); local 445 SPObject *layer = _desktop ? _desktop->currentLayer() : 0; local 475 SPObject *layer=_desktop->currentLayer(); local 553 SPObject *layer=( _desktop ? _desktop->currentLayer() : NULL ); local [all...] |
/inkscape/src/ui/dialog/ |
H A D | layer-properties.cpp | 16 #include "layer-properties.h" 24 #include "layer-manager.h" 111 SPDesktop *desktop, SPObject *layer) 117 dialog->_setLayer(layer); 136 _("Add layer")); 271 void LayerPropertiesDialog::_addLayer( SPDocument* doc, SPObject* layer, Gtk::TreeModel::Row* parentRow, SPObject* target, int level ) argument 274 if ( _desktop && _desktop->layer_manager && layer && (level < _maxNestDepth) ) { 275 unsigned int counter = _desktop->layer_manager->childCount(layer); 277 SPObject *child = _desktop->layer_manager->nthChildOf(layer, i); 280 g_message(" %3d layer 110 _showDialog(LayerPropertiesDialog::Strategy &strategy, SPDesktop *desktop, SPObject *layer) argument 431 _setLayer(SPObject *layer) argument [all...] |
H A D | layer-properties.h | 35 #include "layer-fns.h" 36 #include "ui/widget/layer-selector.h" 51 static void showRename(SPDesktop *desktop, SPObject *layer) { argument 52 _showDialog(Rename::instance(), desktop, layer); local 54 static void showCreate(SPDesktop *desktop, SPObject *layer) { argument 55 _showDialog(Create::instance(), desktop, layer); local 57 static void showMove(SPDesktop *desktop, SPObject *layer) { argument 58 _showDialog(Move::instance(), desktop, layer); local 154 void _setLayer(SPObject *layer); 156 static void _showDialog(Strategy &strategy, SPDesktop *desktop, SPObject *layer); [all...] |
H A D | layers.cpp | 32 #include "layer-fns.h" 33 #include "layer-manager.h" 204 // Make sure selected layer hasn't changed since the action was triggered 320 void LayersPanel::_updateLayer( SPObject *layer ) { 321 _store->foreach( sigc::bind<SPObject*>(sigc::mem_fun(*this, &LayersPanel::_checkForUpdated), layer) ); 324 bool LayersPanel::_checkForUpdated(const Gtk::TreePath &/*path*/, const Gtk::TreeIter& iter, SPObject* layer) argument 328 if ( layer == row[_model->_colObject] ) 331 * We get notified of layer update here (from layer->setLabel()) before layer 359 _checkForSelected(const Gtk::TreePath &path, const Gtk::TreeIter& iter, SPObject* layer) argument 400 _addLayer( SPDocument* doc, SPObject* layer, Gtk::TreeModel::Row* parentRow, SPObject* target, int level ) argument [all...] |
/inkscape/share/extensions/ |
H A D | dxf_input.py | 51 node = inkex.etree.SubElement(layer, 'text', attribs) 80 inkex.etree.SubElement(layer, 'path', attribs) 112 inkex.etree.SubElement(layer, 'path', attribs) 116 inkex.etree.SubElement(layer, 'path', attribs) 120 inkex.etree.SubElement(layer, 'path', attribs) 145 inkex.etree.SubElement(layer, 'path', attribs) 189 inkex.etree.SubElement(layer, 'path', attribs) 243 inkex.etree.SubElement(layer, 'path', attribs) 261 inkex.etree.SubElement(layer, 'path', attribs) 273 node = inkex.etree.SubElement(layer, 'tex 481 layer = block variable 485 layer = layer_nodes[vals[groups['8']][0]] variable [all...] |
/inkscape/src/widgets/ |
H A D | sp-xmlview-tree.cpp | 260 const gchar *layer = repr->attribute("inkscape:label"); local 262 if (new_value && layer) { 263 label = g_strdup_printf ("<%s id=\"%s\" inkscape:label=\"%s\">", repr->name(), new_value, layer);
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/inkscape/src/extension/implementation/ |
H A D | script.cpp | 775 //Check if it has a default layer set up 776 SPObject *layer = NULL; local 781 //If so, get that layer 784 layer = document->getObjectById(g_quark_to_string(nv->default_layer_id)); 790 //If that layer exists, 791 if (layer) { 792 //set the current layer 793 desktop->setCurrentLayer(layer); 925 /** \todo Restore correct layer */
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