Searched defs:gl_filter (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | swapchain.c | 241 GLenum gl_filter; local 248 gl_filter = GL_NEAREST; 250 gl_filter = GL_LINEAR; 268 GL_COLOR_BUFFER_BIT, gl_filter); 291 gl_filter = GL_NEAREST; 300 glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MIN_FILTER, gl_filter); 301 glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MAG_FILTER, gl_filter);
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H A D | device.c | 6026 GLenum gl_filter; local 6042 gl_filter = GL_LINEAR; 6049 gl_filter = GL_NEAREST; 6168 dst_rect.left, dst_rect.top, dst_rect.right, dst_rect.bottom, mask, gl_filter);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | swapchain.c | 460 GLenum gl_filter; local 469 gl_filter = GL_NEAREST; 471 gl_filter = GL_LINEAR; 506 GL_COLOR_BUFFER_BIT, gl_filter); 530 gl_filter = GL_NEAREST; 538 gl_info->gl_ops.gl.p_glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MIN_FILTER, gl_filter); 539 gl_info->gl_ops.gl.p_glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MAG_FILTER, gl_filter);
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H A D | surface.c | 1302 GLenum gl_filter; local 1317 gl_filter = GL_LINEAR; 1324 gl_filter = GL_NEAREST; 1408 dst_rect.left, dst_rect.top, dst_rect.right, dst_rect.bottom, GL_COLOR_BUFFER_BIT, gl_filter);
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