/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | vertexdeclaration.c | 383 struct d3d8_device *device, DWORD fvf) 389 declaration->shader_handle = fvf; 391 hr = wined3d_vertex_declaration_create_from_fvf(device->wined3d_device, fvf, declaration, 382 d3d8_vertex_declaration_init_fvf(struct d3d8_vertex_declaration *declaration, struct d3d8_device *device, DWORD fvf) argument
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H A D | buffer.c | 257 desc->FVF = buffer->fvf; 295 UINT size, DWORD usage, DWORD fvf, D3DPOOL pool) 301 buffer->fvf = fvf; 294 vertexbuffer_init(struct d3d8_vertexbuffer *buffer, struct d3d8_device *device, UINT size, DWORD usage, DWORD fvf, D3DPOOL pool) argument
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H A D | d3d8_private.h | 152 DWORD fvf; member in struct:FvfToDecl 234 DWORD fvf; member in struct:d3d8_vertexbuffer 238 UINT size, DWORD usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN; 282 struct d3d8_device *device, DWORD fvf) DECLSPEC_HIDDEN;
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H A D | device.c | 824 DWORD usage, DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer8 **buffer) 830 TRACE("iface %p, size %u, usage %#x, fvf %#x, pool %#x, buffer %p.\n", 831 iface, size, usage, fvf, pool, buffer); 837 hr = vertexbuffer_init(object, device, size, usage, fvf, pool); 2145 vertex_count, dst->wined3d_buffer, NULL, flags, dst->fvf); 2201 static struct d3d8_vertex_declaration *d3d8_device_get_fvf_declaration(struct d3d8_device *device, DWORD fvf) argument 2208 TRACE("Searching for declaration for fvf %08x... ", fvf); 2217 if (convertedDecls[p].fvf == fvf) 823 d3d8_device_CreateVertexBuffer(IDirect3DDevice8 *iface, UINT size, DWORD usage, DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer8 **buffer) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | vertexdeclaration.c | 69 DWORD fvf, 74 BOOL has_pos = (fvf & D3DFVF_POSITION_MASK) != 0; 75 BOOL has_blend = (fvf & D3DFVF_XYZB5) > D3DFVF_XYZRHW; 77 (((fvf & D3DFVF_XYZB5) == D3DFVF_XYZB5) || 78 (fvf & D3DFVF_LASTBETA_D3DCOLOR) || 79 (fvf & D3DFVF_LASTBETA_UBYTE4)); 80 BOOL has_normal = (fvf & D3DFVF_NORMAL) != 0; 81 BOOL has_psize = (fvf & D3DFVF_PSIZE) != 0; 83 BOOL has_diffuse = (fvf & D3DFVF_DIFFUSE) != 0; 84 BOOL has_specular = (fvf 68 vdecl_convert_fvf( DWORD fvf, D3DVERTEXELEMENT9** ppVertexElements) argument [all...] |
H A D | buffer.c | 259 desc->FVF = buffer->fvf; 296 UINT size, UINT usage, DWORD fvf, D3DPOOL pool) 302 buffer->fvf = fvf; 295 vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device, UINT size, UINT usage, DWORD fvf, D3DPOOL pool) argument
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H A D | d3d9_private.h | 152 DWORD fvf; member in struct:fvf_declaration 242 DWORD fvf; member in struct:d3d9_vertexbuffer 246 UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN; 311 DWORD fvf; member in struct:d3d9_vertex_declaration
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H A D | device.c | 1081 DWORD usage, DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer9 **buffer, 1088 TRACE("iface %p, size %u, usage %#x, fvf %#x, pool %#x, buffer %p, shared_handle %p.\n", 1089 iface, size, usage, fvf, pool, buffer, shared_handle); 1098 hr = vertexbuffer_init(object, device, size, usage, fvf, pool); 2488 flags, dst_impl->fvf); 2559 static struct wined3d_vertex_declaration *device_get_fvf_declaration(struct d3d9_device *device, DWORD fvf) argument 2568 TRACE("Searching for declaration for fvf %08x... ", fvf); 2577 if (fvf_decls[p].fvf == fvf) 1080 d3d9_device_CreateVertexBuffer(IDirect3DDevice9Ex *iface, UINT size, DWORD usage, DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer9 **buffer, HANDLE *shared_handle) argument 2627 d3d9_device_SetFVF(IDirect3DDevice9Ex *iface, DWORD fvf) argument 2654 d3d9_device_GetFVF(IDirect3DDevice9Ex *iface, DWORD *fvf) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | vertexdeclaration.c | 302 DWORD fvf, struct wined3d_vertex_element **elements) 304 BOOL has_pos = !!(fvf & WINED3DFVF_POSITION_MASK); 305 BOOL has_blend = (fvf & WINED3DFVF_XYZB5) > WINED3DFVF_XYZRHW; 307 (((fvf & WINED3DFVF_XYZB5) == WINED3DFVF_XYZB5) || 308 (fvf & WINED3DFVF_LASTBETA_D3DCOLOR) || 309 (fvf & WINED3DFVF_LASTBETA_UBYTE4)); 310 BOOL has_normal = !!(fvf & WINED3DFVF_NORMAL); 311 BOOL has_psize = !!(fvf & WINED3DFVF_PSIZE); 312 BOOL has_diffuse = !!(fvf & WINED3DFVF_DIFFUSE); 313 BOOL has_specular = !!(fvf 301 convert_fvf_to_declaration(const struct wined3d_gl_info *gl_info, DWORD fvf, struct wined3d_vertex_element **elements) argument 412 wined3d_vertex_declaration_create_from_fvf(struct wined3d_device *device, DWORD fvf, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_vertex_declaration **declaration) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | vertexbuffer.c | 235 pDesc->FVF = This->fvf; 274 UINT size, DWORD usage, DWORD fvf, D3DPOOL pool) 280 buffer->fvf = fvf; 273 vertexbuffer_init(IDirect3DVertexBuffer8Impl *buffer, IDirect3DDevice8Impl *device, UINT size, DWORD usage, DWORD fvf, D3DPOOL pool) argument
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H A D | vertexdeclaration.c | 440 IDirect3DDevice8Impl *device, DWORD fvf) 448 declaration->shader_handle = fvf; 452 &d3d8_vertexdeclaration_wined3d_parent_ops, fvf); 439 vertexdeclaration_init_fvf(IDirect3DVertexDeclaration8Impl *declaration, IDirect3DDevice8Impl *device, DWORD fvf) argument
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H A D | d3d8_private.h | 183 DWORD fvf; member in struct:FvfToDecl 316 DWORD fvf; member in struct:IDirect3DVertexBuffer8Impl 320 UINT size, DWORD usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN; 474 IDirect3DDevice8Impl *device, DWORD fvf) DECLSPEC_HIDDEN;
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H A D | device.c | 750 DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer8 **buffer) 756 TRACE("iface %p, size %u, usage %#x, fvf %#x, pool %#x, buffer %p.\n", 757 iface, size, usage, fvf, pool, buffer); 766 hr = vertexbuffer_init(object, This, size, usage, fvf, pool); 1753 hr = IWineD3DDevice_ProcessVertices(This->WineD3DDevice,SrcStartIndex, DestIndex, VertexCount, dest->wineD3DVertexBuffer, NULL, Flags, dest->fvf); 1810 static IDirect3DVertexDeclaration8Impl *IDirect3DDevice8Impl_FindDecl(IDirect3DDevice8Impl *This, DWORD fvf) argument 1817 TRACE("Searching for declaration for fvf %08x... ", fvf); 1824 if(convertedDecls[p].fvf == fvf) { 749 IDirect3DDevice8Impl_CreateVertexBuffer(IDirect3DDevice8 *iface, UINT size, DWORD usage, DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer8 **buffer) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | d3d9_private.h | 356 DWORD fvf; member in struct:IDirect3DVertexBuffer9Impl 360 UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
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H A D | vertexbuffer.c | 236 pDesc->FVF = This->fvf; 275 UINT size, UINT usage, DWORD fvf, D3DPOOL pool) 281 buffer->fvf = fvf; 274 vertexbuffer_init(IDirect3DVertexBuffer9Impl *buffer, IDirect3DDevice9Impl *device, UINT size, UINT usage, DWORD fvf, D3DPOOL pool) argument
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H A D | vertexdeclaration.c | 66 DWORD fvf, 71 BOOL has_pos = (fvf & D3DFVF_POSITION_MASK) != 0; 72 BOOL has_blend = (fvf & D3DFVF_XYZB5) > D3DFVF_XYZRHW; 74 (((fvf & D3DFVF_XYZB5) == D3DFVF_XYZB5) || 75 (fvf & D3DFVF_LASTBETA_D3DCOLOR) || 76 (fvf & D3DFVF_LASTBETA_UBYTE4)); 77 BOOL has_normal = (fvf & D3DFVF_NORMAL) != 0; 78 BOOL has_psize = (fvf & D3DFVF_PSIZE) != 0; 80 BOOL has_diffuse = (fvf & D3DFVF_DIFFUSE) != 0; 81 BOOL has_specular = (fvf 65 vdecl_convert_fvf( DWORD fvf, D3DVERTEXELEMENT9** ppVertexElements) argument [all...] |
H A D | device.c | 1130 DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer9 **buffer, HANDLE *shared_handle) 1136 TRACE("iface %p, size %u, usage %#x, fvf %#x, pool %#x, buffer %p, shared_handle %p.\n", 1137 iface, size, usage, fvf, pool, buffer, shared_handle); 1147 hr = vertexbuffer_init(object, This, size, usage, fvf, pool); 2332 hr = IWineD3DDevice_ProcessVertices(This->WineD3DDevice,SrcStartIndex, DestIndex, VertexCount, dest->wineD3DVertexBuffer, Decl ? Decl->wineD3DVertexDeclaration : NULL, Flags, dest->fvf); 2378 static IDirect3DVertexDeclaration9 *getConvertedDecl(IDirect3DDevice9Impl *This, DWORD fvf) { argument 2385 TRACE("Searching for declaration for fvf %08x... ", fvf); 2392 if(((IDirect3DVertexDeclaration9Impl *) convertedDecls[p])->convFVF == fvf) { 2395 } else if(((IDirect3DVertexDeclaration9Impl *) convertedDecls[p])->convFVF < fvf) { 1129 IDirect3DDevice9Impl_CreateVertexBuffer(IDirect3DDevice9Ex *iface, UINT size, DWORD usage, DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer9 **buffer, HANDLE *shared_handle) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | device.c | 1207 DWORD fvf, WINED3DVERTEXELEMENT **ppVertexElements) 1210 BOOL has_pos = (fvf & WINED3DFVF_POSITION_MASK) != 0; 1211 BOOL has_blend = (fvf & WINED3DFVF_XYZB5) > WINED3DFVF_XYZRHW; 1213 (((fvf & WINED3DFVF_XYZB5) == WINED3DFVF_XYZB5) || 1214 (fvf & WINED3DFVF_LASTBETA_D3DCOLOR) || 1215 (fvf & WINED3DFVF_LASTBETA_UBYTE4)); 1216 BOOL has_normal = (fvf & WINED3DFVF_NORMAL) != 0; 1217 BOOL has_psize = (fvf & WINED3DFVF_PSIZE) != 0; 1218 BOOL has_diffuse = (fvf & WINED3DFVF_DIFFUSE) != 0; 1219 BOOL has_specular = (fvf 1206 ConvertFvfToDeclaration(IWineD3DDeviceImpl *This, DWORD fvf, WINED3DVERTEXELEMENT **ppVertexElements) argument 1314 IWineD3DDeviceImpl_CreateVertexDeclarationFromFVF(IWineD3DDevice *iface, IWineD3DVertexDeclaration **declaration, IUnknown *parent, const struct wined3d_parent_ops *parent_ops, DWORD fvf) argument [all...] |