Searched defs:dstData (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c3118 BOOL *dstData,
3124 TRACE("(iface %p, dstData %p, start %d, count %d)\n",
3125 iface, dstData, start, count);
3127 if (dstData == NULL || cnt < 0)
3129 ERR("incorrect vertex shader const data: start(%u), dstData(0x%p), count(%u)", start, dstData, count);
3133 memcpy(dstData, &This->stateBlock->vertexShaderConstantB[start], cnt * sizeof(BOOL));
3172 int *dstData,
3178 TRACE("(iface %p, dstData %p, start %d, count %d)\n",
3179 iface, dstData, star
3115 IWineD3DDeviceImpl_GetVertexShaderConstantB( IWineD3DDevice *iface, UINT start, BOOL *dstData, UINT count) argument
3169 IWineD3DDeviceImpl_GetVertexShaderConstantI( IWineD3DDevice *iface, UINT start, int *dstData, UINT count) argument
3229 IWineD3DDeviceImpl_GetVertexShaderConstantF( IWineD3DDevice *iface, UINT start, float *dstData, UINT count) argument
3533 IWineD3DDeviceImpl_GetPixelShaderConstantB( IWineD3DDevice *iface, UINT start, BOOL *dstData, UINT count) argument
3587 IWineD3DDeviceImpl_GetPixelShaderConstantI( IWineD3DDevice *iface, UINT start, int *dstData, UINT count) argument
3647 IWineD3DDeviceImpl_GetPixelShaderConstantF( IWineD3DDevice *iface, UINT start, float *dstData, UINT count) argument
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