Searched defs:corner3 (Results 1 - 3 of 3) sorted by relevance

/inkscape/share/extensions/
H A Drender_barcode_datamatrix.py482 def corner3(array, nrow, ncol, char): function
533 corner3(array, nrow, ncol, data[char])
/inkscape/src/
H A Dvanishing-point.cpp670 void VPDrag::drawLinesForFace(const SPBox3D *box, Proj::Axis axis) //, guint corner1, guint corner2, guint corner3, guint corner4)
688 Geom::Point corner1, corner2, corner3, corner4; local
689 box3d_corners_for_PLs (box, axis, corner1, corner2, corner3, corner4);
703 this->addLine(corner3, pt, type);
717 pl = Box3D::PerspectiveLine (corner3, axis, persp);
734 this->addLine(corner3, *pt3, type);
H A Dbox3d.cpp557 Geom::Point &corner1, Geom::Point &corner2, Geom::Point &corner3, Geom::Point &corner4)
594 corner3 = persp_impl->tmat.image(c3).affine();
929 // determine directions from corner3 to the VPs
969 * For each VP F, check wether the half-line from the corner3 to F crosses the line segment
971 * which the visible sides can be deduced. Otherwise, corner3 is the central corner.
983 Geom::Point corner3(c3[Geom::X], c3[Geom::Y]);
985 if (box3d_half_line_crosses_joining_line (corner3, vpx, vpy, vpz)) {
987 } else if (box3d_half_line_crosses_joining_line (corner3, vpy, vpz, vpx)) {
989 } else if (box3d_half_line_crosses_joining_line (corner3, vpz, vpx, vpy)) {
1014 if (!box3d_half_line_crosses_joining_line(vpz, vpy, corner3, corner
556 box3d_corners_for_PLs(const SPBox3D * box, Proj::Axis axis, Geom::Point &corner1, Geom::Point &corner2, Geom::Point &corner3, Geom::Point &corner4) argument
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