crOpenGL: bugfixes and work-arounds for wine issues
crOpenGL: bugfix
crOpenGL: crOpenGL: 1. workaround point sprite driver bugs; 2. workaround multi-string shader source driver bug; 3. proper GLhandle for OSX; 4. extended dumping; 5. misc fixes
crOpenGL: avoid eaxtra guest->host calls
crOpenGL: context-connection: avoid unnecessary connection on packer init
crOgl/wddm: per-context connections
wddm/3d: fix google earth rendering
crOpenGL: fix corrupted textures for gnome3 under ubuntu 11.04
crOpenGL/wddm: more multithreading fixes, vista expirience index works now
crOpenGL: more code for multiscreen support
crOpenGL: track bound textures on client side, add debug check for client side tracked states
crOpenGL: use host side VBO when possible
crOpenGL: reduce amount of sync calls to speed up d3d
crOpenGL: tabs to spaces
Additions/crOpenGL: moved the code from the Windows Additions to the common Additions code and enabled building for non-OSE Linux