<div class="intro">
<p>This example shows how to create a `Dial` widget and link it to a text input.</p>
<p>Drag the handle to set the value. When the handle has the focus, the following keys update its value: arrow keys, page up/down, home, and end. The action of these keys can be controlled via <a href="index.html#attributes" title="YUI 3: Dial">Dial's configuration attributes</a>.</p>
<p>Typing valid values into the text input updates the dial.</p>
</div>
<div class="example yui3-skin-sam">
{{>dial-text-input-source}}
</div>
<h3>Creating the Dial and a Text Input</h3>
<p>A `Dial` can be created easily and rendered into existing markup.</p>
<h4>The Markup</h4>
<p>This example includes an element to contain the Dial and a text input field.</p>
```
{{>dial-text-input-markup}}
```
<h4>The JavaScript</h4>
<p>`Dial` extends the `Widget` class, following the same pattern
as any widget constructor, accepting a configuration object to
set the initial configuration for the widget.</p>
<p>After creating and configuring the new `Dial`,
call the `render` method on your `Dial` object passing it
the selector of a container element.
This renders it in the container and makes it usable.</p>
<p>Some commonly used configuration attributes are shown below.
</p>
<!-- intentionally using dial-basic-script here -->
```
{{>dial-basic-script}}
```
<h3>Linking the Dial to the Text Input</h3>
<p>To keep the Dial's value and a text input value in sync, we need to subscribe to events on both the text input and the Dial.</p>
<p>For sending Dial values to the input, the relevant Dial event is `valueChange`.</p>
```
// Function to update the text input value from the Dial value
function updateInput( e ){
var val = e.newVal;
if ( isNaN( val ) ) {
// Not a valid number.
return;
}
this.set( "value", val );
}
var theInput = Y.one( "#myTextInput" );
// Subscribe to the Dial's valueChange event, passing the input as the 'this'
dial.on( "valueChange", updateInput, theInput );
```
<h3>Linking the Text Input to the Dial</h3>
<p>To send changes from the text input back to the Dial, we'll listen to the `keyup` event on `theInput`.</p>
```
// Function to pass input value back to the Dial
function updateDial( e ){
dial.set( "value" , e.target.get( "value" ) - 0);
}
theInput.on( "keyup", updateDial );
```
<h3>Complete Example Source</h3>
```
{{>dial-text-input-complete}}
```