{{>console-global-css}}
<div class="intro">
<p>In this example, three YUI instances are created, each binding a button to call `Y.log(...)`. Then an additional, separate YUI instance is created that requests only the `console` module and creates a Console that listens for log events from all three.</p>
</div>
<div class="example yui3-skin-sam">
{{>console-global-markup}}
{{>console-global-js}}
</div>
<h3 class="first">Multiple YUI instances</h3>
<p>Each YUI instance is its own sandbox. You can create as many YUI instances on a page as you want or need (though typically one is enough). The variables, module configurations and instances are kept inside that instance unless you expressly expose them via a global variable.</p>
```
// Create the first YUI instance
YUI().use("node", function (Y) {
Y.one( "#yui1" ).on( "click", function () {
Y.log( "Message from YUI instance #1" );
});
});
// Create the second YUI instance
YUI().use("node", function (Y) {
Y.one( "#yui2" ).on( "click", function () {
Y.log( "I'm the second YUI instance" );
});
});
// Create a third YUI instance
YUI().use("node", function (Y) {
Y.one( "#yui3" ).on( "click", function () {
Y.log( "And this is #3 YUI" );
});
});
```
<h3>Listening to `Y.Global`</h3>
<p>To address debugging such an environment, Console can be configured to listen for log messages across all YUI instances by setting the Console instance's `logSource` configuration to `Y.Global`.</p>
<p>We'll insert the universal Console into another YUI instance.</p>
```
// Create a separate YUI instance to listen to all instances' logging
YUI().use("console", function (Y) {
// Configure the Console's logSource to Y.Global to make it universal
new Y.Console({
logSource: Y.Global,
style: 'block',
newestOnTop: false,
width: "250px"
}).render( "#yconsole" );
});
```
<h3>Full Code Listing</h3>
<h4>Markup</h4>
```
{{>console-global-markup}}
```
<h4>JavaScript</h4>
```
{{>console-global-js}}
```
<h4>CSS</h4>
```
{{>console-global-css}}
```