// START WRAPPER: The YUI.add wrapper is added by the build system, when you use YUI Builder to build your component from the raw source in this file
// YUI.add('myextension', function(Y) {
/* Any frequently used shortcuts, strings and constants */
var Lang = Y.Lang;
/*
* MyExtension initialization.
*
* Although this is a function constructor,
* since the extension gets mixed into another class, it's
* invoked during the host classes initialization phase.
*/
function MyExtension(config) {
/*
* HOST METHOD OVERLAP - Use the AOP infrastructure
* to inject logic before/after methods on the main
* class.
*
* If the extension implements a method which
* exists on the main class, it will be replaced with
* the extensions version.
*/
Y.Do.after(this._doSomethingAfterMainClassMethod, this, "doSomething");
Y.Do.before(this._doSomethingBeforeMainClassMethod, this, "doSomething");
}
/*
* The attributes this extension provides
*/
MyExtension.ATTRS = {
attrA : {
value: "A" // The default value for attrA, used if the user does not set a value during construction.
/*
, valueFn: "_defAttrAVal" // Can be used as a substitute for "value", when you need access to "this" to set the default value.
, setter: "_setAttrA" // Used to normalize attrA's value while during set. Refers to a prototype method, to make customization easier
, getter: "_getAttrA" // Used to normalize attrA's value while during get. Refers to a prototype method, to make customization easier
, validator: "_validateAttrA" // Used to validate attrA's value before updating it. Refers to a prototype method, to make customization easier
, readOnly: true // Cannot be set by the end user. Can be set by the component developer at any time, using _set
, writeOnce: true // Can only be set once by the end user (usually during construction). Can be set by the component developer at any time, using _set
, lazyAdd: false // Add (configure) the attribute during initialization.
// You only need to set lazyAdd to false if your attribute is
// setting some other state in your setter which needs to be set during initialization
// (not generally recommended - the setter should be used for normalization.
// You should use listeners to update alternate state).
, broadcast: 1 // Whether the attribute change event should be broadcast or not.
*/
}
// ... attrB, attrC, attrD ... attribute configurations.
};
MyExtension.prototype = {
myExtensionPublicMethod : function() {
// A new public method that the extension adds to the built class.
// When naming, you need to be aware of over-writing methods on the main class, since these
// methods get augmented onto the built class
},
_myExtensionProtectedMethod : function() {
// A new protected/private method the extension provides
// When naming, you need to be aware of over-writing methods on the main class, since these
// methods get augmented onto the built class
},
_doSomethingAfterMainClassMethod : function() {
// Custom behavior
},
_doSomethingBeforeMainClassMethod : function() {
// Custom behavior
}
};
Y.namespace("MyApp").MyExtension = MyExtension;
// }, "3.1.0");
// END WRAPPER