/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef __nsProxyEvent_h_
#define __nsProxyEvent_h_
#include "nsCOMPtr.h"
#include "nsAutoPtr.h"
#include "nscore.h"
#include "nsISupports.h"
#include "nsIFactory.h"
#include "nsIEventQueueService.h"
#include "nsIEventQueue.h"
#include "plevent.h"
#include "prtypes.h"
#include "xptcall.h"
#include "xptinfo.h"
#define PROXY_ASYNC 0x0002 // fire and forget. This will return immediately and you will lose all return information.
#define PROXY_ALWAYS 0x0004 // ignore check to see if the eventQ is on the same thread as the caller, and alway return a proxied object.
//#define AUTOPROXIFICATION
// WARNING about PROXY_ASYNC:
//
// If the calling thread goes away, any function which accesses the calling stack
// will blow up.
//
// example:
//
// myFoo->bar(&x)
//
// ... thread goes away ...
//
// bar(PRInt32 *x)
// {
// *x = 0; <----- You will blow up here.
//
//
// So what gets saved?
//
// You can safely pass base types by value. You can also pass interface pointers.
// I will make sure that the interface pointers are addrefed while they are being
// proxied. You can also pass string and wstring. These I will copy and free.
//
// I do **NOT** copy arrays or strings with size. If you are using these either
// change your interface, or contact me about this feature request.
{
nsProxyObject(nsIEventQueue *destQueue, PRInt32 proxyType, const nsCID &aClass, nsISupports *aDelegate, const nsIID &aIID);
void AddRef();
void Release();
~nsProxyObject();
This is a strong ref. */
uint8 *paramCount);
};
{
void SetCompleted();
void PostCompleted();
when we are done invoking the method (only PROXY_SYNC).
*/
};
#endif