/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is XPCOM Array implementation.
*
* The Initial Developer of the Original Code
* Netscape Communications Corp.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alec Flett <alecf@netscape.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsArrayEnumerator.h"
{
if (! aResult)
return NS_ERROR_NULL_POINTER;
if (!mValueArray) {
return NS_OK;
}
return NS_OK;
}
{
if (! aResult)
return NS_ERROR_NULL_POINTER;
if (!mValueArray) {
return NS_OK;
}
return NS_ERROR_UNEXPECTED;
}
{
return NS_ERROR_OUT_OF_MEMORY;
return NS_OK;
}
////////////////////////////////////////////////////////////////////////////////
// enumerator implementation for nsCOMArray
// creates a snapshot of the array in question
// you MUST use NS_NewArrayEnumerator to create this, so that
// allocation is done correctly
{
public:
// nsISupports interface
// nsISimpleEnumerator interface
// nsSimpleArrayEnumerator methods
}
// specialized operator to make sure we make room for mValues
void operator delete(void* ptr) {
::operator delete(ptr);
}
private:
~nsCOMArrayEnumerator(void);
protected:
// this is actually bigger
};
{
// only release the entries that we haven't visited yet
}
}
{
if (! aResult)
return NS_ERROR_NULL_POINTER;
return NS_OK;
}
{
if (! aResult)
return NS_ERROR_NULL_POINTER;
if (mIndex >= mArraySize)
return NS_ERROR_UNEXPECTED;
// pass the ownership of the reference to the caller. Since
// we AddRef'ed during creation of |this|, there is no need
// to AddRef here
// this really isn't necessary. just pretend this happens, since
// we'll never visit this value again!
// mValueArray[(mIndex-1)] = nsnull;
return NS_OK;
}
void*
{
// create enough space such that mValueArray points to a large
// enough value. Note that the initial value of size gives us
// space for mValueArray[0], so we must subtract
// do the actual allocation
// now need to copy over the values, and addref each one
// now this might seem like alot of work, but we're actually just
// doing all our AddRef's ahead of time since GetNext() doesn't
// need to AddRef() on the way out
PRUint32 i;
for (i = 0; i<max; i++) {
}
return result;
}
const nsCOMArray_base& aArray)
{
if (!enumerator) return NS_ERROR_OUT_OF_MEMORY;
return NS_OK;
}