/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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* The Original Code is the Netscape Portable Runtime (NSPR).
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/*
* File: primblok.c
* Purpose: testing whether the primordial thread can block in a
* native blocking function without affecting the correct
* functioning of NSPR I/O functions (Bugzilla bug #30746)
*/
#if !defined(WINNT)
#include <stdio.h>
int main()
{
printf("This test is not relevant on this platform\n");
return 0;
}
#else /* WINNT */
#include "nspr.h"
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* use InterlockedExchange to update this variable */
{
/* Give the primordial thread one second to block */
Sleep(1000);
/*
* See if our PR_Write call will hang when the primordial
* thread is blocking in a native blocking function.
*/
exit(1);
}
exit(1);
}
exit(1);
}
exit(1);
}
/* Tell the main thread that we are done */
}
int main()
{
/* Must be a global thread */
exit(1);
}
/*
* Block in a native blocking function.
* Give iothread 5 seconds to finish its task.
*/
Sleep(5000);
/*
* Is iothread done or is it hung?
*
* I'm actually only interested in reading the value
* of iothread_done. I'm using InterlockedExchange as
* a thread-safe way to read iothread_done.
*/
exit(1);
}
exit(1);
}
printf("PASSED\n");
return 0;
} /* main */
#endif /* WINNT */