/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: NULL; c-basic-offset: 2 -*- */
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* Simon Fraser <sfraser@netscape.com>
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#include "mdcriticalregion.h"
#include <MacErrors.h>
/*
This code is a replacement for MPEnterCriticalRegion/MPLeaveCriticalRegion,
which is broken on Mac OS 10.0.x builds, but fixed in 10.1. This code works
everywhere.
*/
typedef struct MDCriticalRegionData_struct {
{
if (outCriticalRegionID == NULL)
return paramErr;
if (newCriticalRegionPtr == NULL)
return memFullErr;
// Note: this semaphore is pre-fired (ready!)
{
}
else
{
}
return err;
}
{
if (criticalRegion == NULL)
return paramErr;
return kMPInsufficientResourcesErr;
return noErr;
}
{
if (criticalRegion == NULL)
return paramErr;
// if I'm inside the critical region...
{
// bump my depth
// and continue
return noErr;
}
// wait for the ready semaphore
// we didn't get it. return the error
// we got it!
return noErr;
}
{
// if we don't own the critical region...
return kMPInsufficientResourcesErr;
// if we aren't at a depth...
if (criticalRegion->mDepthCount == 0)
return kMPInsufficientResourcesErr;
// un-bump my depth
// if we just bottomed out...
if (criticalRegion->mDepthCount == 0)
{
// release ownership of the structure
// and signal the ready semaphore
}
return err;
}