/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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* The Original Code is the Netscape Portable Runtime (NSPR).
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#ifndef plarena_h___
#define plarena_h___
/*
* Lifetime-based fast allocation, inspired by much prior art, including
* "Fast Allocation and Deallocation of Memory Based on Object Lifetimes"
* David R. Hanson, Software -- Practice and Experience, Vol. 20(1).
*
* Also supports LIFO allocation (PL_ARENA_MARK/PL_ARENA_RELEASE).
*/
#include "prtypes.h"
#include "plarenas.h"
struct PLArena {
};
#ifdef PL_ARENAMETER
struct PLArenaStats {
};
#endif
struct PLArenaPool {
#ifdef PL_ARENAMETER
#endif
};
/*
* If the including .c file uses only one power-of-2 alignment, it may define
* PL_ARENA_CONST_ALIGN_MASK to the alignment mask and save a few instructions
* per ALLOCATE and GROW.
*/
#ifdef PL_ARENA_CONST_ALIGN_MASK
#else
#endif
else \
p = (void *)_p; \
} else { \
} \
#ifdef DEBUG
#else
#define PL_CLEAR_UNUSED(a)
#define PL_CLEAR_ARENA(a)
#endif
PL_CLEAR_UNUSED(_a); \
} else { \
} \
#ifdef PL_ARENAMETER
#else
#endif
PL_COUNT_ARENA(pool,--); \
PL_CLEAR_ARENA(a); \
free(a); \
(a) = 0; \
#ifdef PL_ARENAMETER
#include <stdio.h>
PR_EXTERN(void) PL_ArenaCountGrowth(
#else /* !PL_ARENAMETER */
#endif /* !PL_ARENAMETER */
#endif /* plarena_h___ */