server_glsl.c revision 1c5a324eedbfda7004df0081627a004bddd2d448
/* $Id$ */
/** @file
* VBox OpenGL: GLSL related fucntions
*/
/*
* Copyright (C) 2009 Sun Microsystems, Inc.
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
* Clara, CA 95054 USA or visit http://www.sun.com if you need
* additional information or have any questions.
*/
#include "cr_spu.h"
#include "chromium.h"
#include "cr_error.h"
#include "cr_mem.h"
#include "cr_net.h"
#include "server_dispatch.h"
#include "server.h"
#ifdef CR_OPENGL_VERSION_2_0
void SERVER_DISPATCH_APIENTRY crServerDispatchShaderSource(GLuint shader, GLsizei count, const char ** string, const GLint * length)
{
/*@todo?crStateShaderSource(shader...);*/
cr_server.head_spu->dispatch_table.ShaderSource(crStateGetShaderHWID(shader), count, string, length);
}
{
}
{
}
{
cr_server.head_spu->dispatch_table.AttachShader(crStateGetProgramHWID(program), crStateGetShaderHWID(shader));
}
{
cr_server.head_spu->dispatch_table.DetachShader(crStateGetProgramHWID(program), crStateGetShaderHWID(shader));
}
{
}
{
}
{
}
{
}
void SERVER_DISPATCH_APIENTRY crServerDispatchBindAttribLocation(GLuint program, GLuint index, const char * name)
{
}
{
if (!hwid)
{
}
else
{
}
}
#endif /* #ifdef CR_OPENGL_VERSION_2_0 */