/* Copyright (c) 2001, Stanford University
* All rights reserved
*
* See the file LICENSE.txt for information on redistributing this software.
*/
#include "cr_error.h"
#include "cr_warp.h"
void
{
float w, x, y;
if (w == 0)
crError("Crud in alignment matrix --> w == 0. bleh!");
result[0] = x / w;
result[1] = y / w;
}