/** @file
Define the variable data structures used for TCG physical presence.
The TPM request from firmware or OS is saved to variable. And it is
cleared after it is processed in the next boot cycle. The TPM response
is saved to variable.
Copyright (c) 2006 - 2011, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#define EFI_PHYSICAL_PRESENCE_DATA_GUID \
{ \
0xf6499b1, 0xe9ad, 0x493d, { 0xb9, 0xc2, 0x2f, 0x90, 0x81, 0x5c, 0x6c, 0xbc }\
}
typedef struct {
//
// The definition bit of the flags
//
//
// The definition of physical presence operation actions
//
#define PHYSICAL_PRESENCE_NO_ACTION 0
extern EFI_GUID gEfiPhysicalPresenceGuid;
#endif