/*
*
* Defines which are only useful to 8 bit color frame buffers
*
* That doesn't seem to be true any more. Some of the macros in here
* are used for depths other than 8. Perhaps the file should be
* renamed. dpw
*/
/*
Copyright 1989, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "servermd.h"
#if (BITMAP_BIT_ORDER == MSBFirst)
#define NextSomeBits(x,n) ((x) <<= (n))
#else
#define NextSomeBits(x,n) ((x) >>= (n))
#endif
: "=d" (x) \
: "0" (x), "dI" (k))
#endif
#if PSZ == 8
extern int cfb8StippleMode, cfb8StippleAlu;
extern int cfb8StippleRRop;
(FillOpaqueStippled == cfb8StippleMode && \
GXcopy == cfb8StippleAlu && \
PMSK == cfb8StipplePm)
((FillOpaqueStippled == cfb8StippleMode && \
(alu) == cfb8StippleAlu && \
((FillStippled == cfb8StippleMode && \
(alu) == cfb8StippleAlu && \
/*
* These macros are shared between the unnatural spans code
* and the unnatural rectangle code. No reasonable person
* would attempt to use them anyplace else.
*/
#define NextUnnaturalStippleWord \
{ \
partBitsLeft = MFB_PPW; \
} \
else \
{ \
inputBits = 0; \
if (bitsLeft) \
partBitsLeft = bitsLeft; \
}
#define NextUnnaturalStippleBits \
if (partBitsLeft >= PPW) { \
NextBitGroup (inputBits); \
partBitsLeft -= PPW; \
} else { \
if (partBitsLeft < nextPartBits) { \
if (partBitsLeft) {\
nextPartBits -= partBitsLeft; \
} \
} \
partBitsLeft -= nextPartBits; \
}
#define NextUnnaturalStippleBitsFast \
if (partBitsLeft >= PPW) { \
partBitsLeft -= PPW; \
} else { \
partBitsLeft) & PPWMSK; \
}
/*
* WriteBitGroup takes the destination address, a pixel
* value (which must be 8 bits duplicated 4 time with PFILL)
* and the PPW bits to write, which must be in the low order
* bits of the register (probably from GetBitGroup) and writes
* the appropriate locations in memory with the pixel value. This
* is a copy-mode only operation.
*/
{ \
}
{ \
}
#endif /* PSZ == 8 */
{ \
}
{ \
}
#else /* AVOID_MEMORY_READ */
#if PGSZ == 32
#if (BITMAP_BIT_ORDER == MSBFirst)
#define SinglePixel3 0
#define DoublePixel1 0
#else
#define SinglePixel0 0
#define DoublePixel0 0
#endif
#define QuadPixel0 0
#else /* PGSZ == 64 */
#if (BITMAP_BIT_ORDER == MSBFirst)
#define SinglePixel7 0
#define DoublePixel3 0
#define QuadPixel1 0
#else
#define SinglePixel0 0
#define DoublePixel0 0
#define QuadPixel0 0
#endif
#define OctaPixel0 0
#endif /* PGSZ == 64 */
#if PSZ == 8
#if PGSZ == 32
switch (bits) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
}
#else /* PGSZ == 64 */
if ( bits == 0xff ) \
else { \
switch (bits & 0x0f) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
}
#endif /* PGSZ == 64 */
#if PGSZ == 32
switch (bits) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
}
#else /* PGSZ == 64 */
if ( bits == 0xff ) \
else { \
switch (bits & 0x0f) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
} \
}
#endif /* PGSZ == 64 */
#endif /* PSZ == 8 */
#if PSZ == 16
#if PGSZ == 32
switch (bits) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
}
#else /* PGSZ == 64 */
if ( bits == 0xff ) { \
} \
else { \
switch (bits & 0x0f) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
}
#endif /* PGSZ */
#if PGSZ == 32
switch (bits) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
}
#else /* PGSZ == 64 */
#endif /* PGSZ */
#endif /* PSZ == 16 */
#if PSZ == 24
/* 32 000011112222*/
/* 24 000111222333*/
/* 16 001122334455*/
/* 8 0123456789AB*/
#if PGSZ == 32
{ \
switch (bits) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
reg_pixel >>= 16; \
break; \
case 6: \
reg_pixel >>= 8; \
reg_pixel >>= 8; \
break; \
case 7: \
reg_pixel >>= 8; \
reg_pixel >>= 8; \
break; \
case 8: \
break; \
case 9: \
reg_pixel >>= 8; \
reg_pixel >>= 8; \
break; \
case 10: \
reg_pixel >>= 8; \
break; \
case 11: \
reg_pixel >>= 8; \
reg_pixel >>= 8; \
break; \
case 12: \
reg_pixel >>= 8; \
reg_pixel >>= 8; \
break; \
case 13: \
reg_pixel >>= 8; \
reg_pixel >>= 8; \
break; \
case 14: \
reg_pixel >>= 8; \
reg_pixel >>= 8; \
break; \
case 15: \
reg_pixel >>= 8; \
reg_pixel >>= 8; \
break; \
} \
}
#else /* PGSZ == 64 */
if ( bits == 0xff ) { \
} \
else { \
switch (bits & 0x0f) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
}
#endif /* PGSZ */
#if PGSZ == 32
switch (bits) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
}
#else /* PGSZ == 64 */
#endif /* PGSZ */
#endif /* PSZ == 24 */
#if PSZ == 32
#if PGSZ == 32
switch (bits) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
}
#else /* PGSZ == 64 */
if ( bits == 0xff ) { \
} \
else { \
switch (bits & 0x0f) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
}
#endif /* PGSZ */
#if PGSZ == 32
switch (bits) { \
case 0: \
break; \
case 1: \
break; \
case 2: \
break; \
case 3: \
break; \
case 4: \
break; \
case 5: \
break; \
case 6: \
break; \
case 7: \
break; \
case 8: \
break; \
case 9: \
break; \
case 10: \
break; \
case 11: \
break; \
case 12: \
break; \
case 13: \
break; \
case 14: \
break; \
case 15: \
break; \
} \
}
#else /* PGSZ == 64 */
#endif /* PGSZ */
#endif /* PSZ == 32 */
#endif /* AVOID_MEMORY_READ */
extern int cfb8SetStipple (
int /*alu*/,
CfbBits /*fg*/,
CfbBits /*planemask*/
);
extern int cfb8SetOpaqueStipple (
int /*alu*/,
CfbBits /*fg*/,
CfbBits /*bg*/,
CfbBits /*planemask*/
);
extern int cfb8ComputeClipMasks32 (
BoxPtr /*pBox*/,
int /*numRects*/,
int /*x*/,
int /*y*/,
int /*w*/,
int /*h*/,
CARD32 * /*clips*/
);