#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef _GLX_context_h_
#define _GLX_context_h_
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
struct __GLXtextureFromPixmap {
};
struct __GLXcontext {
/*
** list of context structs
*/
/*
** config struct for this context
*/
/*
** Pointer to screen info data for this context. This is set
** when the context is created.
*/
/*
** The XID of this context.
*/
/*
** The XID of the shareList context.
*/
/*
** Whether this context's ID still exists.
*/
/*
** Whether this context is current for some client.
*/
/*
** Whether this context is a direct rendering context.
*/
/*
** This flag keeps track of whether there are unflushed GL commands.
*/
/*
** Current rendering mode for this context.
*/
/**
* Reset notification strategy used when a GPU reset occurs.
*/
/*
** Buffers for feedback and selection.
*/
/*
** The drawable private this context is bound to
*/
};
__GLXconfig * modes,
#endif /* !__GLX_context_h__ */