/* $Id$ */
/** @file
* VBox OpenGL GLSL related functions
*/
/*
* Copyright (C) 2009-2012 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*/
#include "packspu.h"
#include "cr_packfunctions.h"
#include "cr_net.h"
#include "packspu_proto.h"
#include "cr_mem.h"
#include <iprt/assert.h>
/*@todo combine with the one from server_getshaders.c*/
typedef struct _crGetActive_t
{
GLsizei length;
GLint size;
GLenum type;
} crGetActive_t;
void PACKSPU_APIENTRY packspu_GetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, char * name)
{
GET_THREAD(thread);
int writeback = 1;
crGetActive_t *pLocal;
if (!size || !type || !name) return;
pLocal = (crGetActive_t*) crAlloc(bufSize+sizeof(crGetActive_t));
if (!pLocal) return;
crPackGetActiveAttrib(program, index, bufSize, (GLsizei*)pLocal, NULL, NULL, NULL, &writeback);
packspuFlush((void *) thread);
CRPACKSPU_WRITEBACK_WAIT(thread, writeback);
if (length) *length = pLocal->length;
*size = pLocal->size;
*type = pLocal->type;
crMemcpy(name, (char*)&pLocal[1], pLocal->length+1);
crFree(pLocal);
}
void PACKSPU_APIENTRY packspu_GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, char * name)
{
GET_THREAD(thread);
int writeback = 1;
crGetActive_t *pLocal;
if (!size || !type || !name) return;
pLocal = (crGetActive_t*) crAlloc(bufSize+sizeof(crGetActive_t));
if (!pLocal) return;
crPackGetActiveUniform(program, index, bufSize, (GLsizei*)pLocal, NULL, NULL, NULL, &writeback);
packspuFlush((void *) thread);
CRPACKSPU_WRITEBACK_WAIT(thread, writeback);
if (length) *length = pLocal->length;
*size = pLocal->size;
*type = pLocal->type;
crMemcpy(name, &pLocal[1], pLocal->length+1);
crFree(pLocal);
}
void PACKSPU_APIENTRY packspu_GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders)
{
GET_THREAD(thread);
int writeback = 1;
GLsizei *pLocal;
if (!shaders) return;
pLocal = (GLsizei*) crAlloc(maxCount*sizeof(GLuint)+sizeof(GLsizei));
if (!pLocal) return;
crPackGetAttachedShaders(program, maxCount, pLocal, NULL, &writeback);
packspuFlush((void *) thread);
CRPACKSPU_WRITEBACK_WAIT(thread, writeback);
if (count) *count=*pLocal;
crMemcpy(shaders, &pLocal[1], *pLocal*sizeof(GLuint));
crFree(pLocal);
}
void PACKSPU_APIENTRY packspu_GetAttachedObjectsARB(VBoxGLhandleARB containerObj, GLsizei maxCount, GLsizei * count, VBoxGLhandleARB * obj)
{
GET_THREAD(thread);
int writeback = 1;
GLsizei *pLocal;
if (!obj) return;
pLocal = (GLsizei*) crAlloc(maxCount*sizeof(VBoxGLhandleARB)+sizeof(GLsizei));
if (!pLocal) return;
crPackGetAttachedObjectsARB(containerObj, maxCount, pLocal, NULL, &writeback);
packspuFlush((void *) thread);
CRPACKSPU_WRITEBACK_WAIT(thread, writeback);
if (count) *count=*pLocal;
crMemcpy(obj, &pLocal[1], *pLocal*sizeof(VBoxGLhandleARB));
crFree(pLocal);
}
AssertCompile(sizeof(GLsizei) == 4);
void PACKSPU_APIENTRY packspu_GetInfoLogARB(VBoxGLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
{
GET_THREAD(thread);
int writeback = 1;
GLsizei *pLocal;
if (!infoLog) return;
pLocal = (GLsizei*) crAlloc(maxLength+sizeof(GLsizei));
if (!pLocal) return;
crPackGetInfoLogARB(obj, maxLength, pLocal, NULL, &writeback);
packspuFlush((void *) thread);
CRPACKSPU_WRITEBACK_WAIT(thread, writeback);
CRASSERT((pLocal[0]) <= maxLength);
if (length) *length=*pLocal;
crMemcpy(infoLog, &pLocal[1], (maxLength >= (pLocal[0])) ? pLocal[0] : maxLength);
crFree(pLocal);
}
void PACKSPU_APIENTRY packspu_GetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, char * infoLog)
{
GET_THREAD(thread);
int writeback = 1;
GLsizei *pLocal;
if (!infoLog) return;
pLocal = (GLsizei*) crAlloc(bufSize+sizeof(GLsizei));
if (!pLocal) return;
crPackGetProgramInfoLog(program, bufSize, pLocal, NULL, &writeback);
packspuFlush((void *) thread);
CRPACKSPU_WRITEBACK_WAIT(thread, writeback);
if (length) *length=*pLocal;
crMemcpy(infoLog, &pLocal[1], (bufSize >= pLocal[0]) ? pLocal[0] : bufSize);
crFree(pLocal);
}
void PACKSPU_APIENTRY packspu_GetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, char * infoLog)
{
GET_THREAD(thread);
int writeback = 1;
GLsizei *pLocal;
if (!infoLog) return;
pLocal = (GLsizei*) crAlloc(bufSize+sizeof(GLsizei));
if (!pLocal) return;
crPackGetShaderInfoLog(shader, bufSize, pLocal, NULL, &writeback);
packspuFlush((void *) thread);
CRPACKSPU_WRITEBACK_WAIT(thread, writeback);
if (length) *length=*pLocal;
crMemcpy(infoLog, &pLocal[1], (bufSize >= pLocal[0]) ? pLocal[0] : bufSize);
crFree(pLocal);
}
void PACKSPU_APIENTRY packspu_GetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, char * source)
{
GET_THREAD(thread);
int writeback = 1;
GLsizei *pLocal;
if (!source) return;
pLocal = (GLsizei*) crAlloc(bufSize+sizeof(GLsizei));
if (!pLocal) return;
crPackGetShaderSource(shader, bufSize, pLocal, NULL, &writeback);
packspuFlush((void *) thread);
CRPACKSPU_WRITEBACK_WAIT(thread, writeback);
if (length) *length=*pLocal;
crMemcpy(source, &pLocal[1], (bufSize >= pLocal[0]) ? pLocal[0] : bufSize);
if (bufSize > pLocal[0])
{
source[pLocal[0]] = 0;
}
crFree(pLocal);
}