#define brick_tile_width 32
#define brick_tile_height 32
static char brick_tile_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0xfe, 0xff,
0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff,
0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff,
0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff,
0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff,
0xff, 0x7f, 0xfe, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f,
0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f,
0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f,
0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f,
0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f};