Use the 'testgam' binary from workspace which is not shipped
in gamin package.
on terminal 1:
==============
mkdir /tmp/aha
GAM_DEBUG= /usr/lib/gam_server --notimeout test
on terminal 2:
==============
testgam -
> connect test
...
> mondir /tmp/aha
on terminal 3:
==============
mkdir /tmp/aha/x
touch /tmp/aha/y
rmdir /tmp/aha/x
rm /tmp/aha/y
On terminal 2 observe notifications about created and deleted entities.
Verify that both 32 bit and 64 bit testgam binary works with
64 bit gam_server.
Python bindings are tested by this program:
------------------------------------->8----
#!/usr/bin/env python
import gamin
import time
def callback(path, event):
print "Got callback: %s, %s" % (path, event)
mon = gamin.WatchMonitor()
mon.watch_directory("/tmp/aha", callback)
while True:
time.sleep(1)
ret = mon.event_pending()
if ret > 0:
ret = mon.handle_one_event()
ret = mon.handle_events()
mon.stop_watch("/tmp/aha")
del mon
------------------------------------->8----
$ pkill -9 -f gam_server # this will also test that gam_server is
# spawned from the library when needed
$ export GAM_CLIENT_ID=test
$ /usr/bin/python2.7 /tmp/test.py
# on second terminal create and delete files in /tmp/aha
# and observe the test.py output
$ pkill -9 -f gam_server
$ /usr/bin/amd64/python2.7 /tmp/test.py # or sparcv9
# on second terminal create and delete files in /tmp/aha
# and observe the test.py output