/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
*/
implements ComponentAnimation<C>, TimingTarget {
//
// Instance data
//
//
// Constructors
//
}
//
// HasId methods
//
return id;
}
//
// TimingTarget methods
//
/**
* Empty implementation.
*/
public void begin() {
}
/**
* Calls {@link #fireStateChanged} to notify listeners that the animation
* has completed.
*/
public void end() {
}
/**
* Empty implementation.
*/
public void repeat() {
}
/**
* Empty implementation.
*/
}
//
// ComponentAnimation methods
//
}
}
//
// AbstractComponentAnimation methods
//
protected void fireStateChanged() {
}
}