/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 1997 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
/* Copyright (c) 1988 AT&T */
/* All Rights Reserved */
/*
* University Copyright- Copyright (c) 1982, 1986, 1988
* The Regents of the University of California
* All Rights Reserved
*
* University Acknowledgment- Portions of this document are derived from
* software developed by the University of California, Berkeley, and its
* contributors.
*/
#pragma ident "%Z%%M% %I% %E% SMI"
/*LINTLIBRARY*/
/*
* Code for various kinds of delays. Most of this is nonportable and
* requires various enhancements to the operating system, so it won't
* work on all systems. It is included in curses to provide a portable
* interface, and so curses itself can use it for function keys.
*/
#include <sys/types.h>
#include "curses_inc.h"
/*
* Delay the output for ms milliseconds.
* Note that this is NOT the same as a high resolution sleep. It will
* cause a delay in the output but will not necessarily suspend the
* processor. For applications needing to sleep for 1/10th second,
* this is not a usable substitute. It causes a pause in the displayed
* output, for example, for the eye wink in snake. It is disrecommended
* for "delay" to be much more than 1/2 second, especially at high
* baud rates, because of all the characters it will output. Note
* that due to system delays, the actual pause could be even more.
* You can't get a decent pac-man game with this routine.
*/
int
delay_output(int ms)
{
extern int _outchar(char);
return (_delay(ms * 10, _outchar));
}