/*
* Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#include "D3DResourceManager.h"
#include "awt.h"
#include "D3DPaints.h"
#include "D3DTextRenderer.h"
void
D3DResource::Init(IDirect3DResource9 *pRes, IDirect3DSwapChain9 *pSC)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DResource::Init");
pResource = NULL;
pSwapChain = pSC;
pSurface = NULL;
pTexture = NULL;
pOps = NULL;
ZeroMemory(&desc, sizeof(desc));
desc.Format = D3DFMT_UNKNOWN;
if (pRes != NULL) {
pResource = pRes;
D3DRESOURCETYPE type = pResource->GetType();
switch (type) {
case D3DRTYPE_TEXTURE:
// addRef is needed because both pResource and pTexture will be
// Release()d, and they point to the same object
pResource->AddRef();
pTexture = (IDirect3DTexture9*)pResource;
pTexture->GetSurfaceLevel(0, &pSurface);
break;
case D3DRTYPE_SURFACE:
pResource->AddRef();
pSurface = (IDirect3DSurface9*)pResource;
break;
case D3DRTYPE_CUBETEXTURE:
((IDirect3DCubeTexture9*)pResource)->GetLevelDesc(0, &desc);
break;
default:
J2dTraceLn1(J2D_TRACE_VERBOSE, " resource type=%d", type);
}
} else if (pSwapChain != NULL) {
pSwapChain->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &pSurface);
} else {
J2dTraceLn(J2D_TRACE_VERBOSE, " pResource == pSwapChain == NULL");
}
if (pSurface != NULL) {
pSurface->GetDesc(&desc);
}
SAFE_PRINTLN(pResource);
SAFE_PRINTLN(pSurface);
SAFE_PRINTLN(pTexture);
SAFE_PRINTLN(pSwapChain);
}
D3DResource::~D3DResource()
{
Release();
}
void
D3DResource::SetSDOps(D3DSDOps *pOps)
{
if (pOps != NULL && this->pOps != NULL) {
// something's wrong, we're overwriting
// a non-null field (setting it to null is allowed)
J2dTraceLn2(J2D_TRACE_WARNING,
"D3DResource::SetSDOps: overwriting "\
"this->pOps=0x%x with pOps=0x%x", this->pOps, pOps);
}
this->pOps = pOps;
}
BOOL
D3DResource::IsDefaultPool()
{
if (desc.Format != D3DFMT_UNKNOWN) {
return (desc.Pool == D3DPOOL_DEFAULT);
}
return TRUE;
}
void
D3DResource::Release()
{
J2dTraceLn(J2D_TRACE_INFO, "D3DResource::Release");
SAFE_PRINTLN(pResource);
SAFE_PRINTLN(pSurface);
SAFE_PRINTLN(pTexture);
SAFE_PRINTLN(pSwapChain);
SAFE_RELEASE(pSurface);
SAFE_RELEASE(pTexture);
SAFE_RELEASE(pResource);
SAFE_RELEASE(pSwapChain);
if (pOps != NULL) {
// if sdOps is not NULL it means that the release was initiated
// from the native level, and is caused by a surface loss
D3DSD_MarkLost(pOps);
pOps->pResource = NULL;
pOps = NULL;
}
}
HRESULT
D3DResourceManager::CreateInstance(D3DContext *pCtx,
D3DResourceManager** ppResourceMgr)
{
HRESULT res;
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::CreateInstance");
*ppResourceMgr = new D3DResourceManager();
if (FAILED(res = (*ppResourceMgr)->Init(pCtx))) {
delete *ppResourceMgr;
*ppResourceMgr = NULL;
}
return res;
}
D3DResourceManager::D3DResourceManager()
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::D3DRM");
this->pCtx = NULL;
this->pHead = NULL;
}
HRESULT
D3DResourceManager::Init(D3DContext *pCtx)
{
J2dTraceLn1(J2D_TRACE_INFO, "D3DRM::Init pCtx=%x", pCtx);
if (this->pCtx != pCtx ||
(this->pCtx != NULL &&
this->pCtx->Get3DDevice() != pCtx->Get3DDevice()))
{
ReleaseAll();
}
this->pCtx = pCtx;
return S_OK;
}
D3DResourceManager::~D3DResourceManager()
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::~D3DRM");
ReleaseAll();
pCtx = NULL;
pHead = NULL;
}
void
D3DResourceManager::ReleaseAll()
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::ReleaseAll");
IManagedResource* pCurrent;
while (pHead != NULL) {
pCurrent = pHead;
pHead = pHead->pNext;
delete pCurrent;
}
pCachedDestTexture = NULL;
pBlitTexture = NULL;
pBlitRTTexture = NULL;
pBlitOSPSurface = NULL;
pGradientTexture = NULL;
pLookupOpLutTexture = NULL;
pMaskTexture = NULL;
pMultiGradientTexture = NULL;
pLockableRTSurface = NULL;
}
void
D3DResourceManager::ReleaseDefPoolResources()
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::ReleaseDefPoolResources");
// REMIND: for now, release all resources
ReleaseAll();
}
HRESULT
D3DResourceManager::ReleaseResource(IManagedResource* pResource)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::ReleaseResource");
if (pResource != NULL) {
J2dTraceLn1(J2D_TRACE_VERBOSE, " releasing pResource=%x", pResource);
if (pResource->pPrev != NULL) {
pResource->pPrev->pNext = pResource->pNext;
} else {
// it's the head
pHead = pResource->pNext;
if (pHead != NULL) {
pHead->pPrev = NULL;
}
}
if (pResource->pNext != NULL) {
pResource->pNext->pPrev = pResource->pPrev;
}
delete pResource;
}
return S_OK;
}
HRESULT
D3DResourceManager::AddResource(IManagedResource* pResource)
{
HRESULT res = S_OK;
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::AddResource");
if (pResource != NULL) {
J2dTraceLn1(J2D_TRACE_VERBOSE, " pResource=%x", pResource);
pResource->pPrev = NULL;
pResource->pNext = pHead;
if (pHead != NULL) {
pHead->pPrev = pResource;
}
pHead = pResource;
}
return S_OK;
}
HRESULT
D3DResourceManager::CreateTexture(UINT width, UINT height,
BOOL isRTT, BOOL isOpaque,
D3DFORMAT *pFormat, DWORD dwUsage,
D3DResource **ppTextureResource)
{
D3DPOOL pool;
D3DFORMAT format;
HRESULT res;
IDirect3DDevice9 *pd3dDevice;
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::CreateTexture");
J2dTraceLn4(J2D_TRACE_VERBOSE, " w=%d h=%d isRTT=%d isOpaque=%d",
width, height, isRTT, isOpaque);
if (ppTextureResource == NULL || pCtx == NULL ||
(pd3dDevice = pCtx->Get3DDevice()) == NULL)
{
return E_FAIL;
}
if (FAILED(res = pd3dDevice->TestCooperativeLevel())) {
return res;
}
if (pFormat != NULL && *pFormat != D3DFMT_UNKNOWN) {
format = *pFormat;
} else {
if (isOpaque) {
format = D3DFMT_X8R8G8B8;
} else {
format = D3DFMT_A8R8G8B8;
}
}
if (isRTT) {
dwUsage = D3DUSAGE_RENDERTARGET;
pool = D3DPOOL_DEFAULT;
} else {
if (dwUsage == D3DUSAGE_DYNAMIC && !pCtx->IsDynamicTextureSupported()) {
dwUsage = 0;
}
if (dwUsage == D3DUSAGE_DYNAMIC) {
pool = D3DPOOL_DEFAULT;
} else {
pool = pCtx->IsHWRasterizer() ?
D3DPOOL_MANAGED : D3DPOOL_SYSTEMMEM;
}
}
if (pCtx->IsPow2TexturesOnly()) {
UINT w, h;
for (w = 1; width > w; w <<= 1);
for (h = 1; height > h; h <<= 1);
width = w;
height = h;
}
if (pCtx->IsSquareTexturesOnly()) {
if (width > height) {
height = width;
} else {
width = height;
}
}
IDirect3DTexture9 *pTexture = NULL;
res = pd3dDevice->CreateTexture(width, height, 1/*levels*/, dwUsage,
format, pool, &pTexture, 0);
if (SUCCEEDED(res)) {
J2dTraceLn1(J2D_TRACE_VERBOSE, " created texture: 0x%x", pTexture);
*ppTextureResource = new D3DResource((IDirect3DResource9*)pTexture);
res = AddResource(*ppTextureResource);
} else {
DebugPrintD3DError(res, "D3DRM::CreateTexture failed");
*ppTextureResource = NULL;
format = D3DFMT_UNKNOWN;
}
if (pFormat != NULL) {
*pFormat = format;
}
return res;
}
HRESULT D3DResourceManager::CreateRTSurface(UINT width, UINT height,
BOOL isOpaque, BOOL isLockable,
D3DFORMAT *pFormat/*out*/,
D3DResource** ppSurfaceResource/*out*/)
{
HRESULT res;
IDirect3DDevice9 *pd3dDevice;
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::CreateRTSurface");
J2dTraceLn3(J2D_TRACE_VERBOSE, " w=%d h=%d isOpaque=%d",
width, height, isOpaque);
if (pCtx == NULL || ppSurfaceResource == NULL ||
(pd3dDevice = pCtx->Get3DDevice()) == NULL)
{
return E_FAIL;
}
if (FAILED(res = pd3dDevice->TestCooperativeLevel())) {
return res;
}
D3DPRESENT_PARAMETERS *curParams = pCtx->GetPresentationParams();
D3DFORMAT format = isOpaque ? curParams->BackBufferFormat : D3DFMT_A8R8G8B8;
IDirect3DSurface9 *pSurface = NULL;
res = pd3dDevice->CreateRenderTarget(width, height, format,
D3DMULTISAMPLE_NONE, 0,
isLockable,
&pSurface, NULL);
if (SUCCEEDED(res)) {
J2dTraceLn1(J2D_TRACE_VERBOSE, " created RT Surface: 0x%x ", pSurface);
if (pFormat != NULL) {
*pFormat = format;
}
*ppSurfaceResource = new D3DResource((IDirect3DResource9*)pSurface);
res = AddResource(*ppSurfaceResource);
} else {
DebugPrintD3DError(res, "D3DRM::CreateRTSurface failed");
ppSurfaceResource = NULL;
}
return res;
}
// REMIND: this method is currently unused; consider removing it later...
HRESULT D3DResourceManager::CreateOSPSurface(UINT width, UINT height,
D3DFORMAT fmt,
D3DResource** ppSurfaceResource/*out*/)
{
HRESULT res;
IDirect3DDevice9 *pd3dDevice;
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::CreateOSPSurface");
J2dTraceLn2(J2D_TRACE_VERBOSE, " w=%d h=%d", width, height);
if (pCtx == NULL || ppSurfaceResource == NULL ||
(pd3dDevice = pCtx->Get3DDevice()) == NULL)
{
return E_FAIL;
}
if (FAILED(res = pd3dDevice->TestCooperativeLevel())) {
return res;
}
// since the off-screen plain surface is intended to be used with
// the UpdateSurface() method, it is essential that it be created
// in the same format as the destination and allocated in the
// SYSTEMMEM pool (otherwise UpdateSurface() will fail)
D3DFORMAT format;
if (fmt == D3DFMT_UNKNOWN) {
format = pCtx->GetPresentationParams()->BackBufferFormat;
} else {
format = fmt;
}
D3DPOOL pool = D3DPOOL_SYSTEMMEM;
IDirect3DSurface9 *pSurface = NULL;
res = pd3dDevice->CreateOffscreenPlainSurface(width, height,
format, pool,
&pSurface, NULL);
if (SUCCEEDED(res)) {
J2dTraceLn1(J2D_TRACE_VERBOSE, " created OSP Surface: 0x%x ",pSurface);
*ppSurfaceResource = new D3DResource((IDirect3DResource9*)pSurface);
res = AddResource(*ppSurfaceResource);
} else {
DebugPrintD3DError(res, "D3DRM::CreateOSPSurface failed");
ppSurfaceResource = NULL;
}
return res;
}
HRESULT
D3DResourceManager::CreateSwapChain(HWND hWnd, UINT numBuffers,
UINT width, UINT height,
D3DSWAPEFFECT swapEffect,
UINT presentationInterval,
D3DResource ** ppSwapChainResource)
{
HRESULT res;
IDirect3DDevice9 *pd3dDevice;
IDirect3DSwapChain9 *pSwapChain = NULL;
D3DPRESENT_PARAMETERS newParams, *curParams;
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::CreateSwapChain");
J2dTraceLn4(J2D_TRACE_VERBOSE, " w=%d h=%d hwnd=%x numBuffers=%d",
width, height, hWnd, numBuffers);
if (pCtx == NULL || ppSwapChainResource == NULL ||
(pd3dDevice = pCtx->Get3DDevice()) == NULL)
{
return E_FAIL;
}
RETURN_STATUS_IF_FAILED(res = pd3dDevice->TestCooperativeLevel());
curParams = pCtx->GetPresentationParams();
if (curParams->Windowed == FALSE) {
// there's a single swap chain in full-screen mode, use it if
// it fits our parameters, reset the device otherwise
if (curParams->BackBufferCount != numBuffers ||
curParams->SwapEffect != swapEffect ||
curParams->PresentationInterval != presentationInterval)
{
newParams = *curParams;
newParams.BackBufferCount = numBuffers;
newParams.SwapEffect = swapEffect;
newParams.PresentationInterval = presentationInterval;
res = pCtx->ConfigureContext(&newParams);
RETURN_STATUS_IF_FAILED(res);
// this reset will not have released the device, so our pd3dDevice
// is still valid, but to be on a safe side, reset it
pd3dDevice = pCtx->Get3DDevice();
}
res = pd3dDevice->GetSwapChain(0, &pSwapChain);
} else {
ZeroMemory(&newParams, sizeof(D3DPRESENT_PARAMETERS));
newParams.BackBufferWidth = width;
newParams.BackBufferHeight = height;
newParams.hDeviceWindow = hWnd;
newParams.Windowed = TRUE;
newParams.BackBufferCount = numBuffers;
newParams.SwapEffect = swapEffect;
newParams.PresentationInterval = presentationInterval;
res = pd3dDevice->CreateAdditionalSwapChain(&newParams, &pSwapChain);
}
if (SUCCEEDED(res)) {
J2dTraceLn1(J2D_TRACE_VERBOSE," created swap chain: 0x%x ",pSwapChain);
*ppSwapChainResource = new D3DResource(pSwapChain);
res = AddResource(*ppSwapChainResource);
} else {
DebugPrintD3DError(res, "D3DRM::CreateSwapChain failed");
*ppSwapChainResource = NULL;
}
return res;
}
HRESULT
D3DResourceManager::GetMaskTexture(D3DResource **ppTextureResource)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::GetMaskTexture");
RETURN_STATUS_IF_NULL(pCtx, E_FAIL);
RETURN_STATUS_IF_NULL(ppTextureResource, E_FAIL);
D3DFORMAT format = pCtx->IsTextureFormatSupported(D3DFMT_A8) ?
D3DFMT_A8 : D3DFMT_A8R8G8B8;
jboolean needsInit = (pMaskTexture == NULL);
HRESULT res;
if (FAILED(res =
GetStockTextureResource(D3D_MASK_CACHE_WIDTH_IN_TEXELS,
D3D_MASK_CACHE_HEIGHT_IN_TEXELS,
FALSE/*isRTT*/, FALSE/*isOpaque*/, &format, 0,
&pMaskTexture)))
{
return res;
}
if (needsInit) {
// init special fully opaque tile in the upper-right corner of
// the mask cache texture
jubyte allOnes[D3D_MASK_CACHE_TILE_SIZE];
memset(allOnes, 0xff, D3D_MASK_CACHE_TILE_SIZE);
if (FAILED(res = pCtx->UploadTileToTexture(
pMaskTexture,
allOnes,
D3D_MASK_CACHE_SPECIAL_TILE_X,
D3D_MASK_CACHE_SPECIAL_TILE_Y,
0, 0,
D3D_MASK_CACHE_TILE_WIDTH,
D3D_MASK_CACHE_TILE_HEIGHT,
D3D_MASK_CACHE_TILE_WIDTH,
TILEFMT_1BYTE_ALPHA)))
{
return res;
}
}
*ppTextureResource = pMaskTexture;
return res;
}
HRESULT
D3DResourceManager::GetBlitTexture(D3DResource **ppTextureResource)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::GetBlitTexture");
RETURN_STATUS_IF_NULL(pCtx, E_FAIL);
RETURN_STATUS_IF_NULL(ppTextureResource, E_FAIL);
HRESULT res =
GetStockTextureResource(D3DC_BLIT_TILE_SIZE, D3DC_BLIT_TILE_SIZE,
FALSE/*isRTT*/, FALSE/*isOpaque*/, NULL,
D3DUSAGE_DYNAMIC,
&pBlitTexture);
*ppTextureResource = pBlitTexture;
return res;
}
HRESULT
D3DResourceManager::GetGradientTexture(D3DResource **ppTextureResource)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::GetGradientTexture");
RETURN_STATUS_IF_NULL(pCtx, E_FAIL);
RETURN_STATUS_IF_NULL(ppTextureResource, E_FAIL);
HRESULT res =
GetStockTextureResource(2, 1,
FALSE/*isRTT*/, FALSE/*isOpaque*/, NULL, 0,
&pGradientTexture);
*ppTextureResource = pGradientTexture;
return res;
}
HRESULT
D3DResourceManager::GetMultiGradientTexture(D3DResource **ppTextureResource)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::GetMultiGradientTexture");
RETURN_STATUS_IF_NULL(pCtx, E_FAIL);
RETURN_STATUS_IF_NULL(ppTextureResource, E_FAIL);
HRESULT res =
GetStockTextureResource(MAX_MULTI_GRADIENT_COLORS, 1,
FALSE/*isRTT*/, FALSE/*isOpaque*/, NULL, 0,
&pMultiGradientTexture);
*ppTextureResource = pMultiGradientTexture;
return res;
}
HRESULT
D3DResourceManager::GetLookupOpLutTexture(D3DResource **ppTextureResource)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::GetLookupOpTexture");
RETURN_STATUS_IF_NULL(pCtx, E_FAIL);
RETURN_STATUS_IF_NULL(ppTextureResource, E_FAIL);
D3DFORMAT format = D3DFMT_L16;
HRESULT res =
GetStockTextureResource(256, 4,
FALSE/*isRTT*/, FALSE/*isOpaque*/, &format, 0,
&pLookupOpLutTexture);
*ppTextureResource = pLookupOpLutTexture;
return res;
}
HRESULT
D3DResourceManager::GetBlitRTTexture(UINT width, UINT height, D3DFORMAT format,
D3DResource **ppTextureResource)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::GetBlitRTTexture");
RETURN_STATUS_IF_NULL(pCtx, E_FAIL);
RETURN_STATUS_IF_NULL(ppTextureResource, E_FAIL);
HRESULT res = GetStockTextureResource(width, height,
TRUE/*isRTT*/, FALSE/*isOpaque*/,
&format, 0,
&pBlitRTTexture);
if (SUCCEEDED(res)) {
D3DSURFACE_DESC *pDesc = pBlitRTTexture->GetDesc();
D3DCAPS9 *pDevCaps = pCtx->GetDeviceCaps();
if ((width <= pDesc->Width && height <= pDesc->Height) &&
(format == pDesc->Format ||
SUCCEEDED(pCtx->Get3DObject()->CheckDeviceFormatConversion(
pDevCaps->AdapterOrdinal,
pDevCaps->DeviceType, format, pDesc->Format))))
{
*ppTextureResource = pBlitRTTexture;
return res;
}
// current texture doesn't fit, release and allocate a new one
ReleaseResource(pBlitRTTexture);
pBlitRTTexture = NULL;
}
if (width < D3DC_BLIT_TILE_SIZE) width = D3DC_BLIT_TILE_SIZE;
if (height < D3DC_BLIT_TILE_SIZE) height = D3DC_BLIT_TILE_SIZE;
res = CreateTexture(width, height, TRUE, FALSE, &format, 0,&pBlitRTTexture);
*ppTextureResource = pBlitRTTexture;
return res;
}
HRESULT
D3DResourceManager::GetBlitOSPSurface(UINT width, UINT height, D3DFORMAT fmt,
D3DResource **ppSurfaceResource)
{
HRESULT res = S_OK;
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::GetBlitOSPSurface");
RETURN_STATUS_IF_NULL(pCtx, E_FAIL);
RETURN_STATUS_IF_NULL(ppSurfaceResource, E_FAIL);
if (pBlitOSPSurface != NULL) {
D3DSURFACE_DESC *pDesc = pBlitOSPSurface->GetDesc();
if (width == pDesc->Width && height == pDesc->Height &&
(fmt == pDesc->Format || fmt == D3DFMT_UNKNOWN))
{
*ppSurfaceResource = pBlitOSPSurface;
return res;
}
// current surface doesn't fit, release and allocate a new one
ReleaseResource(pBlitOSPSurface);
pBlitOSPSurface = NULL;
}
res = CreateOSPSurface(width, height, fmt, &pBlitOSPSurface);
*ppSurfaceResource = pBlitOSPSurface;
return res;
}
HRESULT
D3DResourceManager::GetLockableRTSurface(UINT width, UINT height,
D3DFORMAT format,
D3DResource **ppSurfaceResource)
{
HRESULT res = S_OK;
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::GetLockableRTSurface");
RETURN_STATUS_IF_NULL(pCtx, E_FAIL);
RETURN_STATUS_IF_NULL(ppSurfaceResource, E_FAIL);
if (pLockableRTSurface != NULL) {
D3DSURFACE_DESC *pDesc = pLockableRTSurface->GetDesc();
if (width <= pDesc->Width && height <= pDesc->Height &&
format == pDesc->Format)
{
*ppSurfaceResource = pLockableRTSurface;
return res;
}
// current surface doesn't fit, release and allocate a new one
ReleaseResource(pLockableRTSurface);
pLockableRTSurface = NULL;
}
if (width < D3DC_BLIT_TILE_SIZE) width = D3DC_BLIT_TILE_SIZE;
if (height < D3DC_BLIT_TILE_SIZE) height = D3DC_BLIT_TILE_SIZE;
res = CreateRTSurface(width,height,
(format != D3DFMT_A8R8G8B8), TRUE /*lockable*/,
&format, &pLockableRTSurface);
*ppSurfaceResource = pLockableRTSurface;
return res;
}
HRESULT
D3DResourceManager::GetCachedDestTexture(D3DFORMAT format,
D3DResource **ppTextureResource)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRM::GetCachedDestTexture");
RETURN_STATUS_IF_NULL(pCtx, E_FAIL);
RETURN_STATUS_IF_NULL(ppTextureResource, E_FAIL);
HRESULT res =
GetStockTextureResource(D3DTR_CACHED_DEST_WIDTH,
D3DTR_CACHED_DEST_HEIGHT,
TRUE/*isRTT*/, FALSE/*isOpaque*/,
&format, 0, &pCachedDestTexture);
if (SUCCEEDED(res)) {
D3DSURFACE_DESC *pDesc = pCachedDestTexture->GetDesc();
D3DCAPS9 *pDevCaps = pCtx->GetDeviceCaps();
if ((format == pDesc->Format ||
SUCCEEDED(pCtx->Get3DObject()->CheckDeviceFormatConversion(
pDevCaps->AdapterOrdinal,
pDevCaps->DeviceType, format, pDesc->Format))))
{
*ppTextureResource = pCachedDestTexture;
return res;
}
// current texture doesn't fit, release and allocate a new one
ReleaseResource(pCachedDestTexture);
pCachedDestTexture = NULL;
}
res = CreateTexture(D3DTR_CACHED_DEST_WIDTH, D3DTR_CACHED_DEST_HEIGHT,
TRUE, FALSE, &format, 0,
&pCachedDestTexture);
*ppTextureResource = pCachedDestTexture;
return res;
}
HRESULT
D3DResourceManager::GetStockTextureResource(UINT width, UINT height,
BOOL isRTT, BOOL isOpaque,
D3DFORMAT *pFormat/*in/out*/,
DWORD dwUsage,
D3DResource **ppTextureResource)
{
D3DResource *pResource = *ppTextureResource;
if (pResource != NULL) {
if (pResource->GetTexture() != NULL) {
return S_OK;
}
ReleaseResource(pResource);
*ppTextureResource = NULL;
}
return CreateTexture(width, height, isRTT, isOpaque, pFormat, dwUsage,
ppTextureResource);
}