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// This file is available under and governed by the GNU General Public
// License version 2 only, as published by the Free Software Foundation.
// However, the following notice accompanied the original version of this
// file:
//
//---------------------------------------------------------------------------------
//
// Little Color Management System
// Copyright (c) 1998-2010 Marti Maria Saguer
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//---------------------------------------------------------------------------------
//
#include "lcms2_internal.h"
// D50 - Widely used
{
return &D50XYZ;
}
{
return &D50xyY;
}
// Obtains WhitePoint from Temperature
{
cmsFloat64Number x, y;
// cmsFloat64Number M1, M2;
T = TempK;
T2 = T*T; // Square
// For correlated color temperature (T) between 4000K and 7000K:
if (T >= 4000. && T <= 7000.)
{
}
else
// or for correlated color temperature (T) between 7000K and 25000K:
if (T > 7000.0 && T <= 25000.0)
{
}
else {
return FALSE;
}
// Obtain y(x)
y = -3.000*(x*x) + 2.870*x - 0.275;
// wave factors (not used, but here for futures extensions)
// M1 = (-1.3515 - 1.7703*x + 5.9114 *y)/(0.0241 + 0.2562*x - 0.7341*y);
// M2 = (0.0300 - 31.4424*x + 30.0717*y)/(0.0241 + 0.2562*x - 0.7341*y);
WhitePoint -> x = x;
WhitePoint -> y = y;
WhitePoint -> Y = 1.0;
return TRUE;
}
typedef struct {
// {Mirek, Ut, Vt, Tt }
{0, 0.18006, 0.26352, -0.24341},
{10, 0.18066, 0.26589, -0.25479},
{20, 0.18133, 0.26846, -0.26876},
{30, 0.18208, 0.27119, -0.28539},
{40, 0.18293, 0.27407, -0.30470},
{50, 0.18388, 0.27709, -0.32675},
{60, 0.18494, 0.28021, -0.35156},
{70, 0.18611, 0.28342, -0.37915},
{80, 0.18740, 0.28668, -0.40955},
{90, 0.18880, 0.28997, -0.44278},
{100, 0.19032, 0.29326, -0.47888},
{125, 0.19462, 0.30141, -0.58204},
{150, 0.19962, 0.30921, -0.70471},
{175, 0.20525, 0.31647, -0.84901},
{200, 0.21142, 0.32312, -1.0182 },
{225, 0.21807, 0.32909, -1.2168 },
{250, 0.22511, 0.33439, -1.4512 },
{275, 0.23247, 0.33904, -1.7298 },
{300, 0.24010, 0.34308, -2.0637 },
{325, 0.24702, 0.34655, -2.4681 },
{350, 0.25591, 0.34951, -2.9641 },
{375, 0.26400, 0.35200, -3.5814 },
{400, 0.27218, 0.35407, -4.3633 },
{425, 0.28039, 0.35577, -5.3762 },
{450, 0.28863, 0.35714, -6.7262 },
{475, 0.29685, 0.35823, -8.5955 },
{500, 0.30505, 0.35907, -11.324 },
{525, 0.31320, 0.35968, -15.628 },
{550, 0.32129, 0.36011, -23.325 },
{575, 0.32931, 0.36038, -40.770 },
{600, 0.33724, 0.36051, -116.45 }
};
// Robertson's method
{
xs = WhitePoint -> x;
ys = WhitePoint -> y;
// convert (x,y) to CIE 1960 (u,WhitePoint)
for (j=0; j < NISO; j++) {
// Found a match
return TRUE;
}
}
// Not found
return FALSE;
}
// Compute chromatic adaptation matrix using Chad as cone matrix
static
const cmsCIEXYZ* SourceWhitePoint,
const cmsCIEXYZ* DestWhitePoint,
{
SourceWhitePoint -> Y,
SourceWhitePoint -> Z);
DestWhitePoint -> Y,
DestWhitePoint -> Z);
// Build matrix
// Normalize
return TRUE;
}
// Returns the final chrmatic adaptation from illuminant FromIll to Illuminant ToIll
// The cone matrix can be specified in ConeMatrix. If NULL, Bradford is assumed
cmsBool _cmsAdaptationMatrix(cmsMAT3* r, const cmsMAT3* ConeMatrix, const cmsCIEXYZ* FromIll, const cmsCIEXYZ* ToIll)
{
{{ 0.8951, 0.2664, -0.1614 }},
{{ -0.7502, 1.7135, 0.0367 }},
{{ 0.0389, -0.0685, 1.0296 }}
}};
if (ConeMatrix == NULL)
ConeMatrix = &LamRigg;
}
// Same as anterior, but assuming D50 destination. White point is given in xyY
static
{
Tmp = *r;
return TRUE;
}
// Build a White point, primary chromas transfer matrix from RGB to CIE XYZ
// This is just an approximation, I am not handling all the non-linear
// aspects of the RGB to XYZ process, and assumming that the gamma correction
// has transitive property in the tranformation chain.
//
// the alghoritm:
//
// - First I build the absolute conversion matrix using
// primaries in XYZ. This matrix is next inverted
// - Then I eval the source white point across this matrix
// obtaining the coeficients of the transformation
// - Then, I apply these coeficients to the original matrix
//
cmsBool _cmsBuildRGB2XYZtransferMatrix(cmsMAT3* r, const cmsCIExyY* WhitePt, const cmsCIExyYTRIPLE* Primrs)
{
// Build Primaries matrix
// Result = Primaries ^ (-1) inverse matrix
return FALSE;
// Across inverse primaries ...
// Give us the Coefs, then I build transformation matrix
return _cmsAdaptMatrixToD50(r, WhitePt);
}
// Adapts a color to a given illuminant. Original color is expected to have
// a SourceWhitePt white point.
const cmsCIEXYZ* SourceWhitePt,
const cmsCIEXYZ* Illuminant,
{
return TRUE;
}