/*
* reserved comment block
* DO NOT REMOVE OR ALTER!
*/
/*
*
* Copyright (C) 1991-1996, Thomas G. Lane.
* This file is part of the Independent JPEG Group's software.
* For conditions of distribution and use, see the accompanying README file.
*
* This file contains 1-pass color quantization (color mapping) routines.
* These routines provide mapping to a fixed color map using equally spaced
* color values. Optional Floyd-Steinberg or ordered dithering is available.
*/
#define JPEG_INTERNALS
#include "jinclude.h"
#include "jpeglib.h"
#ifdef QUANT_1PASS_SUPPORTED
/*
* The main purpose of 1-pass quantization is to provide a fast, if not very
* high quality, colormapped output capability. A 2-pass quantizer usually
* gives better visual quality; however, for quantized grayscale output this
* quantizer is perfectly adequate. Dithering is highly recommended with this
* quantizer, though you can turn it off if you really want to.
*
* In 1-pass quantization the colormap must be chosen in advance of seeing the
* image. We use a map consisting of all combinations of Ncolors[i] color
* values for the i'th component. The Ncolors[] values are chosen so that
* their product, the total number of colors, is no more than that requested.
* (In most cases, the product will be somewhat less.)
*
* Since the colormap is orthogonal, the representative value for each color
* component can be determined without considering the other components;
* then these indexes can be combined into a colormap index by a standard
* N-dimensional-array-subscript calculation. Most of the arithmetic involved
* can be precalculated and stored in the lookup table colorindex[].
* colorindex[i][j] maps pixel value j in component i to the nearest
* representative value (grid plane) for that component; this index is
* multiplied by the array stride for component i, so that the
* index of the colormap entry closest to a given pixel value is just
* sum( colorindex[component-number][pixel-component-value] )
* Aside from being fast, this scheme allows for variable spacing between
* representative values with no additional lookup cost.
*
* If gamma correction has been applied in color conversion, it might be wise
* to adjust the color grid spacing so that the representative colors are
* equidistant in linear space. At this writing, gamma correction is not
* implemented by jdcolor, so nothing is done here.
*/
/* Declarations for ordered dithering.
*
* We use a standard 16x16 ordered dither array. The basic concept of ordered
* dithering is described in many references, for instance Dale Schumacher's
* chapter II.2 of Graphics Gems II (James Arvo, ed. Academic Press, 1991).
* In place of Schumacher's comparisons against a "threshold" value, we add a
* "dither" value to the input pixel and then round the result to the nearest
* output value. The dither value is equivalent to (0.5 - threshold) times
* the distance between output values. For ordered dithering, we assume that
* the output colors are equally spaced; if not, results will probably be
* worse, since the dither may be too much or too little at a given point.
*
* The normal calculation would be to form pixel value + dither, range-limit
* this to 0..MAXJSAMPLE, and then index into the colorindex table as usual.
* We can skip the separate range-limiting step by extending the colorindex
* table in both directions.
*/
/* NB: if ODITHER_SIZE is not a power of 2, ODITHER_MASK uses will break */
/* Bayer's order-4 dither array. Generated by the code given in
* Stephen Hawley's article "Ordered Dithering" in Graphics Gems I.
* The values in this array must range from 0 to ODITHER_CELLS-1.
*/
{ 0,192, 48,240, 12,204, 60,252, 3,195, 51,243, 15,207, 63,255 },
{ 128, 64,176,112,140, 76,188,124,131, 67,179,115,143, 79,191,127 },
{ 32,224, 16,208, 44,236, 28,220, 35,227, 19,211, 47,239, 31,223 },
{ 160, 96,144, 80,172,108,156, 92,163, 99,147, 83,175,111,159, 95 },
{ 8,200, 56,248, 4,196, 52,244, 11,203, 59,251, 7,199, 55,247 },
{ 136, 72,184,120,132, 68,180,116,139, 75,187,123,135, 71,183,119 },
{ 40,232, 24,216, 36,228, 20,212, 43,235, 27,219, 39,231, 23,215 },
{ 168,104,152, 88,164,100,148, 84,171,107,155, 91,167,103,151, 87 },
{ 2,194, 50,242, 14,206, 62,254, 1,193, 49,241, 13,205, 61,253 },
{ 130, 66,178,114,142, 78,190,126,129, 65,177,113,141, 77,189,125 },
{ 34,226, 18,210, 46,238, 30,222, 33,225, 17,209, 45,237, 29,221 },
{ 162, 98,146, 82,174,110,158, 94,161, 97,145, 81,173,109,157, 93 },
{ 10,202, 58,250, 6,198, 54,246, 9,201, 57,249, 5,197, 53,245 },
{ 138, 74,186,122,134, 70,182,118,137, 73,185,121,133, 69,181,117 },
{ 42,234, 26,218, 38,230, 22,214, 41,233, 25,217, 37,229, 21,213 },
{ 170,106,154, 90,166,102,150, 86,169,105,153, 89,165,101,149, 85 }
};
/* Declarations for Floyd-Steinberg dithering.
*
* Errors are accumulated into the array fserrors[], at a resolution of
* 1/16th of a pixel count. The error at a given pixel is propagated
* to its not-yet-processed neighbors using the standard F-S fractions,
* ... (here) 7/16
* 3/16 5/16 1/16
* We work left-to-right on even rows, right-to-left on odd rows.
*
* We can get away with a single array (holding one row's worth of errors)
* by using it to store the current row's errors at pixel columns not yet
* processed, but the next row's errors at columns already processed. We
* need only a few extra variables to hold the errors immediately around the
* current column. (If we are lucky, those variables are in registers, but
* even if not, they're probably cheaper to access than array elements are.)
*
* The fserrors[] array is indexed [component#][position].
* We provide (#columns + 2) entries per component; the extra entry at each
* end saves us from special-casing the first and last pixels.
*
* Note: on a wide image, we might not have enough room in a PC's near data
* segment to hold the error array; so it is allocated with alloc_large.
*/
#if BITS_IN_JSAMPLE == 8
#else
#endif
/* Private subobject */
typedef struct {
/* Initially allocated colormap is saved here */
/* colorindex[i][j] = index of color closest to pixel value j in component i,
* premultiplied as described above. Since colormap indexes must fit into
* JSAMPLEs, the entries of this array will too.
*/
/* Variables for ordered dithering */
/* Variables for Floyd-Steinberg dithering */
/*
* Policy-making subroutines for create_colormap and create_colorindex.
* These routines determine the colormap to be used. The rest of the module
* only assumes that the colormap is orthogonal.
*
* * select_ncolors decides how to divvy up the available colors
* among the components.
* * output_value defines the set of representative values for a component.
* * largest_input_value defines the mapping from input values to
* representative values for a component.
* Note that the latter two routines may impose different policies for
* different components, though this is not currently done.
*/
LOCAL(int)
/* Determine allocation of desired colors to components, */
/* and fill in Ncolors[] array to indicate choice. */
/* Return value is total number of colors (product of Ncolors[] values). */
{
long temp;
/* We can allocate at least the nc'th root of max_colors per component. */
/* Compute floor(nc'th root of max_colors). */
iroot = 1;
do {
iroot++;
for (i = 1; i < nc; i++)
iroot--; /* now iroot = floor(root) */
/* Must have at least 2 color values per component */
if (iroot < 2)
/* Initialize to iroot color values for each component */
total_colors = 1;
for (i = 0; i < nc; i++) {
total_colors *= iroot;
}
/* We may be able to increment the count for one or more components without
* exceeding max_colors, though we know not all can be incremented.
* Sometimes, the first component can be incremented more than once!
* (Example: for 16 colors, we start at 2*2*2, go to 3*2*2, then 4*2*2.)
* In RGB colorspace, try to increment G first, then R, then B.
*/
do {
for (i = 0; i < nc; i++) {
/* calculate new total_colors if Ncolors[j] is incremented */
if (temp > (long) max_colors)
break; /* won't fit, done with this pass */
Ncolors[j]++; /* OK, apply the increment */
total_colors = (int) temp;
}
} while (changed);
return total_colors;
}
LOCAL(int)
/* Return j'th output value, where j will range from 0 to maxj */
/* The output values must fall in 0..MAXJSAMPLE in increasing order */
{
/* We always provide values 0 and MAXJSAMPLE for each component;
* any additional values are equally spaced between these limits.
* (Forcing the upper and lower values to the limits ensures that
* dithering can't produce a color outside the selected gamut.)
*/
}
LOCAL(int)
/* Return largest input value that should map to j'th output value */
/* Must have largest(j=0) >= 0, and largest(j=maxj) >= MAXJSAMPLE */
{
/* Breakpoints are halfway between values returned by output_value */
}
/*
* Create the colormap.
*/
LOCAL(void)
{
/* Select number of colors for each component */
/* Report selected color counts */
else
/* Allocate and fill in the colormap. */
/* The colors are ordered in the map in standard row-major order, */
/* i.e. rightmost (highest-indexed) color changes most rapidly. */
/* blksize is number of adjacent repeated entries for a component */
/* blkdist is distance between groups of identical entries for a component */
for (i = 0; i < cinfo->out_color_components; i++) {
/* fill in colormap entries for i'th color component */
for (j = 0; j < nci; j++) {
/* Compute j'th output value (out of nci) for component */
/* Fill in all colormap entries that have this value of this component */
/* fill in blksize entries beginning at ptr */
for (k = 0; k < blksize; k++)
}
}
}
/* Save the colormap in private storage,
* where it will survive color quantization mode changes.
*/
}
/*
* Create the color index table.
*/
LOCAL(void)
{
/* For ordered dither, we pad the color index tables by MAXJSAMPLE in
* each direction (input index values can be -MAXJSAMPLE .. 2*MAXJSAMPLE).
* This is not necessary in the other dithering modes. However, we
* flag whether it was done in case user changes dithering mode.
*/
} else {
pad = 0;
}
/* blksize is number of adjacent repeated entries for a component */
for (i = 0; i < cinfo->out_color_components; i++) {
/* fill in colorindex entries for i'th color component */
/* adjust colorindex pointers to provide padding at negative indexes. */
if (pad)
/* in loop, val = index of current output value, */
/* and k = largest j that maps to current val */
val = 0;
for (j = 0; j <= MAXJSAMPLE; j++) {
while (j > k) /* advance val if past boundary */
/* premultiply so that no multiplication needed in main processing */
}
/* Pad at both ends if necessary */
if (pad)
for (j = 1; j <= MAXJSAMPLE; j++) {
}
}
}
/*
* Create an ordered-dither array for a component having ncolors
* distinct output values.
*/
{
int j,k;
/* The inter-value distance for this color is MAXJSAMPLE/(ncolors-1).
* Hence the dither value for the matrix cell with fill order f
* (f=0..N-1) should be (N-1-2*f)/(2*N) * MAXJSAMPLE/(ncolors-1).
* On 16-bit-int machine, be careful to avoid overflow.
*/
for (j = 0; j < ODITHER_SIZE; j++) {
for (k = 0; k < ODITHER_SIZE; k++) {
* MAXJSAMPLE;
/* Ensure round towards zero despite C's lack of consistency
* about rounding negative values in integer division...
*/
}
}
return odither;
}
/*
* Create the ordered-dither tables.
* Components having the same number of representative colors may
* share a dither table.
*/
LOCAL(void)
{
int i, j, nci;
for (i = 0; i < cinfo->out_color_components; i++) {
for (j = 0; j < i; j++) {
break;
}
}
}
}
/*
* Map some rows of pixels to the output colormapped representation.
*/
METHODDEF(void)
/* General case, no dithering */
{
int row;
pixcode = 0;
}
}
}
}
METHODDEF(void)
/* Fast path for out_color_components==3, no dithering */
{
register int pixcode;
int row;
}
}
}
METHODDEF(void)
/* General case, with ordered dithering */
{
int ci;
int row;
/* Initialize output values to 0 so can process components separately */
col_index = 0;
/* Form pixel value + dither, range-limit to 0..MAXJSAMPLE,
* select output value, accumulate into output code for this pixel.
* Range-limiting need not be done explicitly, as we have extended
* the colorindex table to produce the right answers for out-of-range
* inputs. The maximum dither is +- MAXJSAMPLE; this sets the
* required amount of padding.
*/
output_ptr++;
}
}
/* Advance row index for next row */
}
}
METHODDEF(void)
/* Fast path for out_color_components==3, with ordered dithering */
{
register int pixcode;
int * dither1;
int * dither2;
int row;
col_index = 0;
}
}
}
METHODDEF(void)
/* General case, with Floyd-Steinberg dithering */
{
int pixcode;
int ci;
int row;
/* Initialize output values to 0 so can process components separately */
if (cquantize->on_odd_row) {
/* work right to left in this row */
dir = -1;
} else {
/* work left to right in this row */
dir = 1;
}
/* Preset error values: no error propagated to first pixel from left */
cur = 0;
/* and no error propagated to row below yet */
/* cur holds the error propagated from the previous pixel on the
* current line. Add the error propagated from the previous line
* to form the complete error correction term for this pixel, and
* round the error term (which is expressed * 16) to an integer.
* RIGHT_SHIFT rounds towards minus infinity, so adding 8 is correct
* for either sign of the error value.
* Note: errorptr points to *previous* column's array entry.
*/
/* Form pixel value + error, and range-limit to 0..MAXJSAMPLE.
* The maximum error is +- MAXJSAMPLE; this sets the required size
* of the range_limit array.
*/
/* Select output value, accumulate into output code for this pixel */
/* Compute actual representation error at this pixel */
/* Note: we can do this even though we don't have the final */
/* pixel code, because the colormap is orthogonal. */
/* Compute error fractions to be propagated to adjacent pixels.
* Add these into the running sums, and simultaneously shift the
* next-line error sums left by 1 column.
*/
/* At this point cur contains the 7/16 error value to be propagated
* to the next pixel on the current line, and all the errors for the
* next line have been shifted over. We are therefore ready to move on.
*/
}
/* Post-loop cleanup: we must unload the final error value into the
* final fserrors[] entry. Note we need not unload belowerr because
* it is for the dummy column before or after the actual array.
*/
}
}
}
/*
* Allocate workspace for Floyd-Steinberg errors.
*/
LOCAL(void)
{
int i;
for (i = 0; i < cinfo->out_color_components; i++) {
}
}
/*
* Initialize for one-pass color quantization.
*/
METHODDEF(void)
{
int i;
/* Install my colormap. */
/* Initialize for desired dithering mode. */
switch (cinfo->dither_mode) {
case JDITHER_NONE:
else
break;
case JDITHER_ORDERED:
else
/* If user changed to ordered dither from another mode,
* we must recreate the color index table with padding.
* This will cost extra space, but probably isn't very likely.
*/
/* Create ordered-dither tables if we didn't already. */
break;
case JDITHER_FS:
/* Allocate Floyd-Steinberg workspace if didn't already. */
/* Initialize the propagated errors to zero. */
for (i = 0; i < cinfo->out_color_components; i++)
break;
default:
break;
}
}
/*
* Finish up at the end of the pass.
*/
METHODDEF(void)
{
/* no work in 1-pass case */
}
/*
* Switch to a new external colormap between output passes.
* Shouldn't get to this module!
*/
METHODDEF(void)
{
}
/*
* Module initialization routine for 1-pass color quantization.
*/
GLOBAL(void)
{
/* Make sure my internal arrays won't overflow */
/* Make sure colormap indexes can be represented by JSAMPLEs */
/* Create the colormap and color index table. */
/* Allocate Floyd-Steinberg workspace now if requested.
* We do this now since it is FAR storage and may affect the memory
* manager's space calculations. If the user changes to FS dither
* mode in a later pass, we will allocate the space then, and will
* possibly overrun the max_memory_to_use setting.
*/
}
#endif /* QUANT_1PASS_SUPPORTED */