/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
import javax.accessibility.*;
/**
* A <code>Frame</code> is a top-level window with a title and a border.
* <p>
* The size of the frame includes any area designated for the
* border. The dimensions of the border area may be obtained
* using the <code>getInsets</code> method, however, since
* these dimensions are platform-dependent, a valid insets
* value cannot be obtained until the frame is made displayable
* by either calling <code>pack</code> or <code>show</code>.
* Since the border area is included in the overall size of the
* frame, the border effectively obscures a portion of the frame,
* subcomponents to the rectangle which has an upper-left corner
* location of <code>(insets.left, insets.top)</code>, and has a size of
* <code>width - (insets.left + insets.right)</code> by
* <code>height - (insets.top + insets.bottom)</code>.
* <p>
* The default layout for a frame is <code>BorderLayout</code>.
* <p>
* A frame may have its native decorations (i.e. <code>Frame</code>
* and <code>Titlebar</code>) turned off
* with <code>setUndecorated</code>. This can only be done while the frame
* is not {@link Component#isDisplayable() displayable}.
* <p>
* In a multi-screen environment, you can create a <code>Frame</code>
* on a different screen device by constructing the <code>Frame</code>
* with {@link #Frame(GraphicsConfiguration)} or
* {@link #Frame(String title, GraphicsConfiguration)}. The
* <code>GraphicsConfiguration</code> object is one of the
* <code>GraphicsConfiguration</code> objects of the target screen
* device.
* <p>
* In a virtual device multi-screen environment in which the desktop
* area could span multiple physical screen devices, the bounds of all
* configurations are relative to the virtual-coordinate system. The
* origin of the virtual-coordinate system is at the upper left-hand
* corner of the primary physical screen. Depending on the location
* of the primary screen in the virtual device, negative coordinates
* are possible, as shown in the following figure.
* <p>
* <img src="doc-files/MultiScreen.gif"
* alt="Diagram of virtual device encompassing three physical screens and one primary physical screen. The primary physical screen
* shows (0,0) coords while a different physical screen shows (-80,-100) coords."
* ALIGN=center HSPACE=10 VSPACE=7>
* <p>
* In such an environment, when calling <code>setLocation</code>,
* you must pass a virtual coordinate to this method. Similarly,
* calling <code>getLocationOnScreen</code> on a <code>Frame</code>
* returns virtual device coordinates. Call the <code>getBounds</code>
* method of a <code>GraphicsConfiguration</code> to find its origin in
* the virtual coordinate system.
* <p>
* The following code sets the
* location of the <code>Frame</code> at (10, 10) relative
* to the origin of the physical screen of the corresponding
* <code>GraphicsConfiguration</code>. If the bounds of the
* <code>GraphicsConfiguration</code> is not taken into account, the
* <code>Frame</code> location would be set at (10, 10) relative to the
* virtual-coordinate system and would appear on the primary physical
* screen, which might be different from the physical screen of the
* specified <code>GraphicsConfiguration</code>.
*
* <pre>
* Frame f = new Frame(GraphicsConfiguration gc);
* Rectangle bounds = gc.getBounds();
* f.setLocation(10 + bounds.x, 10 + bounds.y);
* </pre>
*
* <p>
* Frames are capable of generating the following types of
* <code>WindowEvent</code>s:
* <ul>
* <li><code>WINDOW_OPENED</code>
* <li><code>WINDOW_CLOSING</code>:
* <br>If the program doesn't
* explicitly hide or dispose the window while processing
* this event, the window close operation is canceled.
* <li><code>WINDOW_CLOSED</code>
* <li><code>WINDOW_ICONIFIED</code>
* <li><code>WINDOW_DEICONIFIED</code>
* <li><code>WINDOW_ACTIVATED</code>
* <li><code>WINDOW_DEACTIVATED</code>
* <li><code>WINDOW_GAINED_FOCUS</code>
* <li><code>WINDOW_LOST_FOCUS</code>
* <li><code>WINDOW_STATE_CHANGED</code>
* </ul>
*
* @author Sami Shaio
* @see WindowEvent
* @see Window#addWindowListener
* @since JDK1.0
*/
/* Note: These are being obsoleted; programs should use the Cursor class
* variables going forward. See Cursor and Component.setCursor.
*/
/**
* @deprecated replaced by <code>Cursor.DEFAULT_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.CROSSHAIR_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.TEXT_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.WAIT_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.SW_RESIZE_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.SE_RESIZE_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.NW_RESIZE_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.NE_RESIZE_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.N_RESIZE_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.S_RESIZE_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.W_RESIZE_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.E_RESIZE_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.HAND_CURSOR</code>.
*/
/**
* @deprecated replaced by <code>Cursor.MOVE_CURSOR</code>.
*/
/**
* Frame is in the "normal" state. This symbolic constant names a
* frame state with all state bits cleared.
* @see #setExtendedState(int)
* @see #getExtendedState
*/
/**
* This state bit indicates that frame is iconified.
* @see #setExtendedState(int)
* @see #getExtendedState
*/
/**
* This state bit indicates that frame is maximized in the
* horizontal direction.
* @see #setExtendedState(int)
* @see #getExtendedState
* @since 1.4
*/
/**
* This state bit indicates that frame is maximized in the
* vertical direction.
* @see #setExtendedState(int)
* @see #getExtendedState
* @since 1.4
*/
/**
* This state bit mask indicates that frame is fully maximized
* (that is both horizontally and vertically). It is just a
* convenience alias for
* <code>MAXIMIZED_VERT | MAXIMIZED_HORIZ</code>.
*
* <p>Note that the correct test for frame being fully maximized is
* <pre>
* (state & Frame.MAXIMIZED_BOTH) == Frame.MAXIMIZED_BOTH
* </pre>
*
* <p>To test is frame is maximized in <em>some</em> direction use
* <pre>
* (state & Frame.MAXIMIZED_BOTH) != 0
* </pre>
*
* @see #setExtendedState(int)
* @see #getExtendedState
* @since 1.4
*/
/**
* Maximized bounds for this frame.
* @see #setMaximizedBounds(Rectangle)
* @see #getMaximizedBounds
* @serial
* @since 1.4
*/
/**
* This is the title of the frame. It can be changed
* at any time. <code>title</code> can be null and if
* this is the case the <code>title</code> = "".
*
* @serial
* @see #getTitle
* @see #setTitle(String)
*/
/**
* The frames menubar. If <code>menuBar</code> = null
* the frame will not have a menubar.
*
* @serial
* @see #getMenuBar
* @see #setMenuBar(MenuBar)
*/
/**
* This field indicates whether the frame is resizable.
* This property can be changed at any time.
* <code>resizable</code> will be true if the frame is
* resizable, otherwise it will be false.
*
* @serial
* @see #isResizable()
*/
boolean resizable = true;
/**
* This field indicates whether the frame is undecorated.
* This property can only be changed while the frame is not displayable.
* <code>undecorated</code> will be true if the frame is
* undecorated, otherwise it will be false.
*
* @serial
* @see #setUndecorated(boolean)
* @see #isUndecorated()
* @see Component#isDisplayable()
* @since 1.4
*/
boolean undecorated = false;
/**
* <code>mbManagement</code> is only used by the Motif implementation.
*
* @serial
*/
// XXX: uwe: abuse old field for now
// will need to take care of serialization
/*
* The Windows owned by the Frame.
* Note: in 1.2 this has been superceded by Window.ownedWindowList
*
* @serial
* @see java.awt.Window#ownedWindowList
*/
/*
* JDK 1.1 serialVersionUID
*/
static {
/* ensure that the necessary native libraries are loaded */
if (!GraphicsEnvironment.isHeadless()) {
initIDs();
}
}
/**
* Constructs a new instance of <code>Frame</code> that is
* initially invisible. The title of the <code>Frame</code>
* is empty.
* @exception HeadlessException when
* <code>GraphicsEnvironment.isHeadless()</code> returns <code>true</code>
* @see java.awt.GraphicsEnvironment#isHeadless()
* @see Component#setSize
* @see Component#setVisible(boolean)
*/
this("");
}
/**
* Constructs a new, initially invisible {@code Frame} with the
* specified {@code GraphicsConfiguration}.
*
* @param gc the <code>GraphicsConfiguration</code>
* of the target screen device. If <code>gc</code>
* is <code>null</code>, the system default
* <code>GraphicsConfiguration</code> is assumed.
* @exception IllegalArgumentException if
* <code>gc</code> is not from a screen device.
* @exception HeadlessException when
* <code>GraphicsEnvironment.isHeadless()</code> returns <code>true</code>
* @see java.awt.GraphicsEnvironment#isHeadless()
* @since 1.3
*/
this("", gc);
}
/**
* Constructs a new, initially invisible <code>Frame</code> object
* with the specified title.
* @param title the title to be displayed in the frame's border.
* A <code>null</code> value
* is treated as an empty string, "".
* @exception HeadlessException when
* <code>GraphicsEnvironment.isHeadless()</code> returns <code>true</code>
* @see java.awt.GraphicsEnvironment#isHeadless()
* @see java.awt.Component#setSize
* @see java.awt.Component#setVisible(boolean)
* @see java.awt.GraphicsConfiguration#getBounds
*/
}
/**
* Constructs a new, initially invisible <code>Frame</code> object
* with the specified title and a
* <code>GraphicsConfiguration</code>.
* @param title the title to be displayed in the frame's border.
* A <code>null</code> value
* is treated as an empty string, "".
* @param gc the <code>GraphicsConfiguration</code>
* of the target screen device. If <code>gc</code> is
* <code>null</code>, the system default
* <code>GraphicsConfiguration</code> is assumed.
* @exception IllegalArgumentException if <code>gc</code>
* is not from a screen device.
* @exception HeadlessException when
* <code>GraphicsEnvironment.isHeadless()</code> returns <code>true</code>
* @see java.awt.GraphicsEnvironment#isHeadless()
* @see java.awt.Component#setSize
* @see java.awt.Component#setVisible(boolean)
* @see java.awt.GraphicsConfiguration#getBounds
* @since 1.3
*/
super(gc);
}
SunToolkit.checkAndSetPolicy(this);
}
/**
* Construct a name for this component. Called by getName() when the
* name is null.
*/
synchronized (Frame.class) {
return base + nameCounter++;
}
}
/**
* Makes this Frame displayable by connecting it to
* a native screen resource. Making a frame displayable will
* cause any of its children to be made displayable.
* This method is called internally by the toolkit and should
* not be called directly by programs.
* @see Component#isDisplayable
* @see #removeNotify
*/
public void addNotify() {
synchronized (getTreeLock()) {
}
mbManagement = true;
p.setMenuBar(menuBar);
}
super.addNotify();
}
}
/**
* Gets the title of the frame. The title is displayed in the
* frame's border.
* @return the title of this frame, or an empty string ("")
* if this frame doesn't have a title.
* @see #setTitle(String)
*/
return title;
}
/**
* Sets the title for this frame to the specified string.
* @param title the title to be displayed in the frame's border.
* A <code>null</code> value
* is treated as an empty string, "".
* @see #getTitle
*/
title = "";
}
synchronized(this) {
}
}
}
/**
* Returns the image to be displayed as the icon for this frame.
* <p>
* This method is obsolete and kept for backward compatibility
* only. Use {@link Window#getIconImages Window.getIconImages()} instead.
* <p>
* If a list of several images was specified as a Window's icon,
* this method will return the first item of the list.
*
* @return the icon image for this frame, or <code>null</code>
* if this frame doesn't have an icon image.
* @see #setIconImage(Image)
* @see Window#getIconImages()
* @see Window#setIconImages
*/
}
}
return null;
}
/**
* {@inheritDoc}
*/
super.setIconImage(image);
}
/**
* Gets the menu bar for this frame.
* @return the menu bar for this frame, or <code>null</code>
* if this frame doesn't have a menu bar.
* @see #setMenuBar(MenuBar)
*/
return menuBar;
}
/**
* Sets the menu bar for this frame to the specified menu bar.
* @param mb the menu bar being set.
* If this parameter is <code>null</code> then any
* existing menu bar on this frame is removed.
* @see #getMenuBar
*/
synchronized (getTreeLock()) {
return;
}
}
}
mbManagement = true;
}
}
}
}
/**
* Indicates whether this frame is resizable by the user.
* By default, all frames are initially resizable.
* @return <code>true</code> if the user can resize this frame;
* <code>false</code> otherwise.
* @see java.awt.Frame#setResizable(boolean)
*/
public boolean isResizable() {
return resizable;
}
/**
* Sets whether this frame is resizable by the user.
* @param resizable <code>true</code> if this frame is resizable;
* <code>false</code> otherwise.
* @see java.awt.Frame#isResizable
*/
boolean oldResizable = this.resizable;
boolean testvalid = false;
synchronized (this) {
testvalid = true;
}
}
// On some platforms, changing the resizable state affects
// the insets of the Frame. If we could, we'd call invalidate()
// from the peer, but we need to guarantee that we're not holding
// the Frame lock when we call invalidate().
if (testvalid) {
}
}
/**
* Sets the state of this frame (obsolete).
* <p>
* In older versions of JDK a frame state could only be NORMAL or
* ICONIFIED. Since JDK 1.4 set of supported frame states is
* expanded and frame state is represented as a bitwise mask.
* <p>
* For compatibility with applications developed
* earlier this method still accepts
* {@code Frame.NORMAL} and
* {@code Frame.ICONIFIED} only. The iconic
* state of the frame is only changed, other aspects
* of frame state are not affected by this method. If
* the state passed to this method is neither {@code
* Frame.NORMAL} nor {@code Frame.ICONIFIED} the
* method performs no actions at all.
* <p>Note that if the state is not supported on a
* given platform, neither the state nor the return
* value of the {@link #getState} method will be
* changed. The application may determine whether a
* specific state is supported via the {@link
* java.awt.Toolkit#isFrameStateSupported} method.
* <p><b>If the frame is currently visible on the
* screen</b> (the {@link #isShowing} method returns
* {@code true}), the developer should examine the
* return value of the {@link
* java.awt.event.WindowEvent#getNewState} method of
* the {@code WindowEvent} received through the
* {@link java.awt.event.WindowStateListener} to
* determine that the state has actually been
* changed.
* <p><b>If the frame is not visible on the
* screen</b>, the events may or may not be
* generated. In this case the developer may assume
* that the state changes immediately after this
* method returns. Later, when the {@code
* setVisible(true)} method is invoked, the frame
* will attempt to apply this state. Receiving any
* {@link
* java.awt.event.WindowEvent#WINDOW_STATE_CHANGED}
* events is not guaranteed in this case also.
*
* @param state either <code>Frame.NORMAL</code> or
* <code>Frame.ICONIFIED</code>.
* @see #setExtendedState(int)
* @see java.awt.Window#addWindowStateListener
*/
int current = getExtendedState();
}
}
}
/**
* Sets the state of this frame. The state is
* represented as a bitwise mask.
* <ul>
* <li><code>NORMAL</code>
* <br>Indicates that no state bits are set.
* <li><code>ICONIFIED</code>
* <li><code>MAXIMIZED_HORIZ</code>
* <li><code>MAXIMIZED_VERT</code>
* <li><code>MAXIMIZED_BOTH</code>
* <br>Concatenates <code>MAXIMIZED_HORIZ</code>
* and <code>MAXIMIZED_VERT</code>.
* </ul>
* <p>Note that if the state is not supported on a
* given platform, neither the state nor the return
* value of the {@link #getExtendedState} method will
* be changed. The application may determine whether
* a specific state is supported via the {@link
* java.awt.Toolkit#isFrameStateSupported} method.
* <p><b>If the frame is currently visible on the
* screen</b> (the {@link #isShowing} method returns
* {@code true}), the developer should examine the
* return value of the {@link
* java.awt.event.WindowEvent#getNewState} method of
* the {@code WindowEvent} received through the
* {@link java.awt.event.WindowStateListener} to
* determine that the state has actually been
* changed.
* <p><b>If the frame is not visible on the
* screen</b>, the events may or may not be
* generated. In this case the developer may assume
* that the state changes immediately after this
* method returns. Later, when the {@code
* setVisible(true)} method is invoked, the frame
* will attempt to apply this state. Receiving any
* {@link
* java.awt.event.WindowEvent#WINDOW_STATE_CHANGED}
* events is not guaranteed in this case also.
*
* @param state a bitwise mask of frame state constants
* @since 1.4
* @see java.awt.Window#addWindowStateListener
*/
if ( !isFrameStateSupported( state ) ) {
return;
}
synchronized (getObjectLock()) {
}
// peer.setState must be called outside of object lock
// synchronization block to avoid possible deadlock
}
}
// * Toolkit.isFrameStateSupported returns always false
// on compound state even if all parts are supported;
// * if part of state is not supported, state is not supported;
// * MAXIMIZED_BOTH is not a compound state.
return false;
}else {
}
}
return true;
}
/**
* Gets the state of this frame (obsolete).
* <p>
* In older versions of JDK a frame state could only be NORMAL or
* ICONIFIED. Since JDK 1.4 set of supported frame states is
* expanded and frame state is represented as a bitwise mask.
* <p>
* For compatibility with old programs this method still returns
* <code>Frame.NORMAL</code> and <code>Frame.ICONIFIED</code> but
* it only reports the iconic state of the frame, other aspects of
* frame state are not reported by this method.
*
* @return <code>Frame.NORMAL</code> or <code>Frame.ICONIFIED</code>.
* @see #setState(int)
* @see #getExtendedState
*/
public synchronized int getState() {
}
/**
* Gets the state of this frame. The state is
* represented as a bitwise mask.
* <ul>
* <li><code>NORMAL</code>
* <br>Indicates that no state bits are set.
* <li><code>ICONIFIED</code>
* <li><code>MAXIMIZED_HORIZ</code>
* <li><code>MAXIMIZED_VERT</code>
* <li><code>MAXIMIZED_BOTH</code>
* <br>Concatenates <code>MAXIMIZED_HORIZ</code>
* and <code>MAXIMIZED_VERT</code>.
* </ul>
*
* @return a bitwise mask of frame state constants
* @see #setExtendedState(int)
* @since 1.4
*/
public int getExtendedState() {
synchronized (getObjectLock()) {
return state;
}
}
static {
new AWTAccessor.FrameAccessor() {
synchronized(frame.getObjectLock()) {
}
}
synchronized(frame.getObjectLock()) {
}
}
synchronized(frame.getObjectLock()) {
return frame.maximizedBounds;
}
}
}
);
}
/**
* Sets the maximized bounds for this frame.
* <p>
* When a frame is in maximized state the system supplies some
* defaults bounds. This method allows some or all of those
* system supplied values to be overridden.
* <p>
* If <code>bounds</code> is <code>null</code>, accept bounds
* supplied by the system. If non-<code>null</code> you can
* override some of the system supplied values while accepting
* others by setting those fields you want to accept from system
* to <code>Integer.MAX_VALUE</code>.
* <p>
* Note, the given maximized bounds are used as a hint for the native
* system, because the underlying platform may not support setting the
* provided values do not affect the appearance of the frame in the
* maximized state.
*
* @param bounds bounds for the maximized state
* @see #getMaximizedBounds()
* @since 1.4
*/
synchronized(getObjectLock()) {
this.maximizedBounds = bounds;
}
}
}
/**
* Gets maximized bounds for this frame.
* Some fields may contain <code>Integer.MAX_VALUE</code> to indicate
* that system supplied values for this field must be used.
*
* @return maximized bounds for this frame; may be <code>null</code>
* @see #setMaximizedBounds(Rectangle)
* @since 1.4
*/
synchronized(getObjectLock()) {
return maximizedBounds;
}
}
/**
* Disables or enables decorations for this frame.
* <p>
* This method can only be called while the frame is not displayable. To
* make this frame decorated, it must be opaque and have the default shape,
* otherwise the {@code IllegalComponentStateException} will be thrown.
* Refer to {@link Window#setShape}, {@link Window#setOpacity} and {@link
* Window#setBackground} for details
*
* @param undecorated {@code true} if no frame decorations are to be
* enabled; {@code false} if frame decorations are to be enabled
*
* @throws IllegalComponentStateException if the frame is displayable
* @throws IllegalComponentStateException if {@code undecorated} is
* {@code false}, and this frame does not have the default shape
* @throws IllegalComponentStateException if {@code undecorated} is
* {@code false}, and this frame opacity is less than {@code 1.0f}
* @throws IllegalComponentStateException if {@code undecorated} is
* {@code false}, and the alpha value of this frame background
* color is less than {@code 1.0f}
*
* @see #isUndecorated
* @see Component#isDisplayable
* @see Window#getShape
* @see Window#getOpacity
* @see Window#getBackground
* @see javax.swing.JFrame#setDefaultLookAndFeelDecorated(boolean)
*
* @since 1.4
*/
/* Make sure we don't run in the middle of peer creation.*/
synchronized (getTreeLock()) {
if (isDisplayable()) {
throw new IllegalComponentStateException("The frame is displayable.");
}
if (!undecorated) {
if (getOpacity() < 1.0f) {
throw new IllegalComponentStateException("The frame is not opaque");
}
throw new IllegalComponentStateException("The frame does not have a default shape");
}
throw new IllegalComponentStateException("The frame background color is not opaque");
}
}
this.undecorated = undecorated;
}
}
/**
* Indicates whether this frame is undecorated.
* By default, all frames are initially decorated.
* @return <code>true</code> if frame is undecorated;
* <code>false</code> otherwise.
* @see java.awt.Frame#setUndecorated(boolean)
* @since 1.4
*/
public boolean isUndecorated() {
return undecorated;
}
/**
* {@inheritDoc}
*/
synchronized (getTreeLock()) {
throw new IllegalComponentStateException("The frame is decorated");
}
super.setOpacity(opacity);
}
}
/**
* {@inheritDoc}
*/
synchronized (getTreeLock()) {
throw new IllegalComponentStateException("The frame is decorated");
}
}
}
/**
* {@inheritDoc}
*/
synchronized (getTreeLock()) {
throw new IllegalComponentStateException("The frame is decorated");
}
super.setBackground(bgColor);
}
}
/**
* Removes the specified menu bar from this frame.
* @param m the menu component to remove.
* If <code>m</code> is <code>null</code>, then
* no action is taken
*/
if (m == null) {
return;
}
synchronized (getTreeLock()) {
if (m == menuBar) {
mbManagement = true;
m.removeNotify();
}
} else {
super.remove(m);
}
}
}
/**
* Makes this Frame undisplayable by removing its connection
* to its native screen resource. Making a Frame undisplayable
* will cause any of its children to be made undisplayable.
* This method is called by the toolkit internally and should
* not be called directly by programs.
* @see Component#isDisplayable
* @see #addNotify
*/
public void removeNotify() {
synchronized (getTreeLock()) {
// get the latest Frame state before disposing
getState();
mbManagement = true;
}
}
super.removeNotify();
}
}
e.consume();
return;
}
super.postProcessKeyEvent(e);
}
/**
* Returns a string representing the state of this <code>Frame</code>.
* This method is intended to be used only for debugging purposes, and the
* content and format of the returned string may vary between
* implementations. The returned string may be empty but may not be
* <code>null</code>.
*
* @return the parameter string of this frame
*/
}
if (resizable) {
str += ",resizable";
}
int state = getExtendedState();
str += ",normal";
}
else {
str += ",iconified";
}
str += ",maximized";
}
str += ",maximized_horiz";
}
str += ",maximized_vert";
}
}
return str;
}
/**
* @deprecated As of JDK version 1.1,
* replaced by <code>Component.setCursor(Cursor)</code>.
*/
throw new IllegalArgumentException("illegal cursor type");
}
}
/**
* @deprecated As of JDK version 1.1,
* replaced by <code>Component.getCursor()</code>.
*/
public int getCursorType() {
}
/**
* Returns an array of all {@code Frame}s created by this application.
* If called from an applet, the array includes only the {@code Frame}s
* accessible by that applet.
* <p>
* <b>Warning:</b> this method may return system created frames, such
* as a shared, hidden frame which is used by Swing. Applications
* should not assume the existence of these frames, nor should an
* application assume anything about these frames such as component
* positions, <code>LayoutManager</code>s or serialization.
* <p>
* <b>Note</b>: To obtain a list of all ownerless windows, including
* ownerless {@code Dialog}s (introduced in release 1.6), use {@link
* Window#getOwnerlessWindows Window.getOwnerlessWindows}.
*
* @see Window#getWindows()
* @see Window#getOwnerlessWindows
*
* @since 1.2
*/
int frameCount = 0;
for (Window w : allWindows) {
if (w instanceof Frame) {
frameCount++;
}
}
int c = 0;
for (Window w : allWindows) {
if (w instanceof Frame) {
}
}
return frames;
}
/* Serialization support. If there's a MenuBar we restore
* its (transient) parent field here. Likewise for top level
* windows that are "owned" by this frame.
*/
/**
* <code>Frame</code>'s Serialized Data Version.
*
* @serial
*/
/**
* Writes default serializable fields to stream. Writes
* an optional serializable icon <code>Image</code>, which is
* available as of 1.4.
*
* @param s the <code>ObjectOutputStream</code> to write
* @serialData an optional icon <code>Image</code>
* @see java.awt.Image
* @see #getIconImage
* @see #setIconImage(Image)
* @see #readObject(ObjectInputStream)
*/
throws IOException
{
s.defaultWriteObject();
if (icon1 instanceof Serializable) {
s.writeObject(icon1);
return;
}
}
s.writeObject(null);
}
/**
* Reads the <code>ObjectInputStream</code>. Tries
* to read an icon <code>Image</code>, which is optional
* data available as of 1.4. If an icon <code>Image</code>
* is not available, but anything other than an EOF
* is detected, an <code>OptionalDataException</code>
* will be thrown.
* Unrecognized keys or values will be ignored.
*
* @param s the <code>ObjectInputStream</code> to read
* @exception java.io.OptionalDataException if an icon <code>Image</code>
* is not available, but anything other than an EOF
* is detected
* @exception HeadlessException if
* <code>GraphicsEnvironment.isHeadless</code> returns
* <code>true</code>
* @see java.awt.GraphicsEnvironment#isHeadless()
* @see java.awt.Image
* @see #getIconImage
* @see #setIconImage(Image)
* @see #writeObject(ObjectOutputStream)
*/
{
// HeadlessException is thrown by Window's readObject
s.defaultReadObject();
try {
}
// pre-1.4 instances will not have this optional data.
// 1.6 and later instances serialize icons in the Window class
// e.eof will be true to indicate that there is no more
// data available for this object.
// If e.eof is not true, throw the exception as it
// might have been caused by unrelated reasons.
if (!e.eof) {
throw (e);
}
}
// Ensure 1.1 serialized Frames can read & hook-up
// owned windows properly
//
if (ownedWindows != null) {
}
ownedWindows = null;
}
}
/**
* Initialize JNI field and method IDs
*/
private static native void initIDs();
/*
* --- Accessibility Support ---
*
*/
/**
* Gets the AccessibleContext associated with this Frame.
* For frames, the AccessibleContext takes the form of an
* AccessibleAWTFrame.
* A new AccessibleAWTFrame instance is created if necessary.
*
* @return an AccessibleAWTFrame that serves as the
* AccessibleContext of this Frame
* @since 1.3
*/
if (accessibleContext == null) {
accessibleContext = new AccessibleAWTFrame();
}
return accessibleContext;
}
/**
* This class implements accessibility support for the
* <code>Frame</code> class. It provides an implementation of the
* Java Accessibility API appropriate to frame user-interface elements.
* @since 1.3
*/
{
/*
* JDK 1.3 serialVersionUID
*/
/**
* Get the role of this object.
*
* @return an instance of AccessibleRole describing the role of the
* object
* @see AccessibleRole
*/
return AccessibleRole.FRAME;
}
/**
* Get the state of this object.
*
* @return an instance of AccessibleStateSet containing the current
* state set of the object
* @see AccessibleState
*/
if (getFocusOwner() != null) {
}
if (isResizable()) {
}
return states;
}
} // inner class AccessibleAWTFrame
}