/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
/**
* An <code>AWTKeyStroke</code> represents a key action on the
* keyboard, or equivalent input device. <code>AWTKeyStroke</code>s
* can correspond to only a press or release of a
* particular key, just as <code>KEY_PRESSED</code> and
* <code>KEY_RELEASED</code> <code>KeyEvent</code>s do;
* alternately, they can correspond to typing a specific Java character, just
* as <code>KEY_TYPED</code> <code>KeyEvent</code>s do.
* In all cases, <code>AWTKeyStroke</code>s can specify modifiers
* (alt, shift, control, meta, altGraph, or a combination thereof) which must be present
* during the action for an exact match.
* <p>
* <code>AWTKeyStrokes</code> are immutable, and are intended
* to be unique. Client code should never create an
* <code>AWTKeyStroke</code> on its own, but should instead use
* a variant of <code>getAWTKeyStroke</code>. Client use of these factory
* methods allows the <code>AWTKeyStroke</code> implementation
* to cache and share instances efficiently.
*
* @see #getAWTKeyStroke
*
* @author Arnaud Weber
* @author David Mendenhall
* @since 1.4
*/
/**
* Associates VK_XXX (as a String) with code (as Integer). This is
* done to avoid the overhead of the reflective call to find the
* constant.
*/
//A key for the collection of AWTKeyStrokes within AppContext.
//A key withing the cache
/*
* Reads keystroke class from AppContext and if null, puts there the
* AWTKeyStroke class.
* Must be called under locked AWTKeyStroke.class
*/
clazz = AWTKeyStroke.class;
}
return clazz;
}
private int modifiers;
private boolean onKeyRelease;
static {
/* ensure that the necessary native libraries are loaded */
}
/**
* Constructs an <code>AWTKeyStroke</code> with default values.
* The default values used are:
* <table border="1" summary="AWTKeyStroke default values">
* <tr><th>Property</th><th>Default Value</th></tr>
* <tr>
* <td>Key Char</td>
* <td><code>KeyEvent.CHAR_UNDEFINED</code></td>
* </tr>
* <tr>
* <td>Key Code</td>
* <td><code>KeyEvent.VK_UNDEFINED</code></td>
* </tr>
* <tr>
* <td>Modifiers</td>
* <td>none</td>
* </tr>
* <tr>
* <td>On key release?</td>
* <td><code>false</code></td>
* </tr>
* </table>
*
* <code>AWTKeyStroke</code>s should not be constructed
* by client code. Use a variant of <code>getAWTKeyStroke</code>
* instead.
*
* @see #getAWTKeyStroke
*/
protected AWTKeyStroke() {
}
/**
* Constructs an <code>AWTKeyStroke</code> with the specified
* values. <code>AWTKeyStroke</code>s should not be constructed
* by client code. Use a variant of <code>getAWTKeyStroke</code>
* instead.
*
* @param keyChar the character value for a keyboard key
* @param keyCode the key code for this <code>AWTKeyStroke</code>
* @param modifiers a bitwise-ored combination of any modifiers
* @param onKeyRelease <code>true</code> if this
* <code>AWTKeyStroke</code> corresponds
* to a key release; <code>false</code> otherwise
* @see #getAWTKeyStroke
*/
boolean onKeyRelease) {
this.onKeyRelease = onKeyRelease;
}
/**
* Registers a new class which the factory methods in
* <code>AWTKeyStroke</code> will use when generating new
* instances of <code>AWTKeyStroke</code>s. After invoking this
* method, the factory methods will return instances of the specified
* Class. The specified Class must be either <code>AWTKeyStroke</code>
* or derived from <code>AWTKeyStroke</code>, and it must have a
* no-arg constructor. The constructor can be of any accessibility,
* including <code>private</code>. This operation
* flushes the current <code>AWTKeyStroke</code> cache.
*
* @param subclass the new Class of which the factory methods should create
* instances
* @throws IllegalArgumentException if subclass is <code>null</code>,
* or if subclass does not have a no-arg constructor
* @throws ClassCastException if subclass is not
* <code>AWTKeyStroke</code>, or a class derived from
* <code>AWTKeyStroke</code>
*/
throw new IllegalArgumentException("subclass cannot be null");
}
synchronized (AWTKeyStroke.class) {
// Already registered
return;
}
}
throw new ClassCastException("subclass is not derived from AWTKeyStroke");
}
throw new IllegalArgumentException(couldNotInstantiate);
}
try {
throw new IllegalArgumentException(couldNotInstantiate);
}
} catch (NoSuchMethodError e) {
throw new IllegalArgumentException(couldNotInstantiate);
} catch (ExceptionInInitializerError e) {
throw new IllegalArgumentException(couldNotInstantiate);
} catch (InstantiationException e) {
throw new IllegalArgumentException(couldNotInstantiate);
} catch (IllegalAccessException e) {
throw new IllegalArgumentException(couldNotInstantiate);
} catch (InvocationTargetException e) {
throw new IllegalArgumentException(couldNotInstantiate);
}
synchronized (AWTKeyStroke.class) {
}
}
/* returns noarg Constructor for class with accessible flag. No security
threat as accessible flag is set only for this Constructor object,
not for Class constructor.
*/
{
try {
ctor.setAccessible(true);
}
return ctor;
} catch (SecurityException e) {
} catch (NoSuchMethodException e) {
}
return null;
}
});
return (Constructor)ctor;
}
{
}
try {
} catch (InstantiationException e) {
assert(false);
} catch (IllegalAccessException e) {
assert(false);
} catch (InvocationTargetException e) {
assert(false);
}
}
}
return stroke;
}
/**
* Returns a shared instance of an <code>AWTKeyStroke</code>
* that represents a <code>KEY_TYPED</code> event for the
* specified character.
*
* @param keyChar the character value for a keyboard key
* @return an <code>AWTKeyStroke</code> object for that key
*/
}
/**
* Returns a shared instance of an {@code AWTKeyStroke}
* that represents a {@code KEY_TYPED} event for the
* specified Character object and a set of modifiers. Note
* that the first parameter is of type Character rather than
* char. This is to avoid inadvertent clashes with
* calls to <code>getAWTKeyStroke(int keyCode, int modifiers)</code>.
*
* The modifiers consist of any combination of following:<ul>
* <li>java.awt.event.InputEvent.SHIFT_DOWN_MASK
* <li>java.awt.event.InputEvent.CTRL_DOWN_MASK
* <li>java.awt.event.InputEvent.META_DOWN_MASK
* <li>java.awt.event.InputEvent.ALT_DOWN_MASK
* <li>java.awt.event.InputEvent.ALT_GRAPH_DOWN_MASK
* </ul>
* The old modifiers listed below also can be used, but they are
* mapped to _DOWN_ modifiers. <ul>
* <li>java.awt.event.InputEvent.SHIFT_MASK
* <li>java.awt.event.InputEvent.CTRL_MASK
* <li>java.awt.event.InputEvent.META_MASK
* <li>java.awt.event.InputEvent.ALT_MASK
* <li>java.awt.event.InputEvent.ALT_GRAPH_MASK
* </ul>
* also can be used, but they are mapped to _DOWN_ modifiers.
*
* Since these numbers are all different powers of two, any combination of
* them is an integer in which each bit represents a different modifier
* key. Use 0 to specify no modifiers.
*
* @param keyChar the Character object for a keyboard character
* @param modifiers a bitwise-ored combination of any modifiers
* @return an <code>AWTKeyStroke</code> object for that key
* @throws IllegalArgumentException if <code>keyChar</code> is
* <code>null</code>
*
* @see java.awt.event.InputEvent
*/
{
throw new IllegalArgumentException("keyChar cannot be null");
}
modifiers, false);
}
/**
* Returns a shared instance of an <code>AWTKeyStroke</code>,
* given a numeric key code and a set of modifiers, specifying
* whether the key is activated when it is pressed or released.
* <p>
* The "virtual key" constants defined in
* <code>java.awt.event.KeyEvent</code> can be
* used to specify the key code. For example:<ul>
* <li><code>java.awt.event.KeyEvent.VK_ENTER</code>
* <li><code>java.awt.event.KeyEvent.VK_TAB</code>
* <li><code>java.awt.event.KeyEvent.VK_SPACE</code>
* </ul>
* Alternatively, the key code may be obtained by calling
* <code>java.awt.event.KeyEvent.getExtendedKeyCodeForChar</code>.
*
* The modifiers consist of any combination of:<ul>
* <li>java.awt.event.InputEvent.SHIFT_DOWN_MASK
* <li>java.awt.event.InputEvent.CTRL_DOWN_MASK
* <li>java.awt.event.InputEvent.META_DOWN_MASK
* <li>java.awt.event.InputEvent.ALT_DOWN_MASK
* <li>java.awt.event.InputEvent.ALT_GRAPH_DOWN_MASK
* </ul>
* The old modifiers <ul>
* <li>java.awt.event.InputEvent.SHIFT_MASK
* <li>java.awt.event.InputEvent.CTRL_MASK
* <li>java.awt.event.InputEvent.META_MASK
* <li>java.awt.event.InputEvent.ALT_MASK
* <li>java.awt.event.InputEvent.ALT_GRAPH_MASK
* </ul>
* also can be used, but they are mapped to _DOWN_ modifiers.
*
* Since these numbers are all different powers of two, any combination of
* them is an integer in which each bit represents a different modifier
* key. Use 0 to specify no modifiers.
*
* @param keyCode an int specifying the numeric code for a keyboard key
* @param modifiers a bitwise-ored combination of any modifiers
* @param onKeyRelease <code>true</code> if the <code>AWTKeyStroke</code>
* should represent a key release; <code>false</code> otherwise
* @return an AWTKeyStroke object for that key
*
* @see java.awt.event.KeyEvent
* @see java.awt.event.InputEvent
*/
boolean onKeyRelease) {
}
/**
* Returns a shared instance of an <code>AWTKeyStroke</code>,
* given a numeric key code and a set of modifiers. The returned
* <code>AWTKeyStroke</code> will correspond to a key press.
* <p>
* The "virtual key" constants defined in
* <code>java.awt.event.KeyEvent</code> can be
* used to specify the key code. For example:<ul>
* <li><code>java.awt.event.KeyEvent.VK_ENTER</code>
* <li><code>java.awt.event.KeyEvent.VK_TAB</code>
* <li><code>java.awt.event.KeyEvent.VK_SPACE</code>
* </ul>
* The modifiers consist of any combination of:<ul>
* <li>java.awt.event.InputEvent.SHIFT_DOWN_MASK
* <li>java.awt.event.InputEvent.CTRL_DOWN_MASK
* <li>java.awt.event.InputEvent.META_DOWN_MASK
* <li>java.awt.event.InputEvent.ALT_DOWN_MASK
* <li>java.awt.event.InputEvent.ALT_GRAPH_DOWN_MASK
* </ul>
* The old modifiers <ul>
* <li>java.awt.event.InputEvent.SHIFT_MASK
* <li>java.awt.event.InputEvent.CTRL_MASK
* <li>java.awt.event.InputEvent.META_MASK
* <li>java.awt.event.InputEvent.ALT_MASK
* <li>java.awt.event.InputEvent.ALT_GRAPH_MASK
* </ul>
* also can be used, but they are mapped to _DOWN_ modifiers.
*
* Since these numbers are all different powers of two, any combination of
* them is an integer in which each bit represents a different modifier
* key. Use 0 to specify no modifiers.
*
* @param keyCode an int specifying the numeric code for a keyboard key
* @param modifiers a bitwise-ored combination of any modifiers
* @return an <code>AWTKeyStroke</code> object for that key
*
* @see java.awt.event.KeyEvent
* @see java.awt.event.InputEvent
*/
false);
}
/**
* Returns an <code>AWTKeyStroke</code> which represents the
* stroke which generated a given <code>KeyEvent</code>.
* <p>
* This method obtains the keyChar from a <code>KeyTyped</code>
* event, and the keyCode from a <code>KeyPressed</code> or
* <code>KeyReleased</code> event. The <code>KeyEvent</code> modifiers are
* obtained for all three types of <code>KeyEvent</code>.
*
* @param anEvent the <code>KeyEvent</code> from which to
* obtain the <code>AWTKeyStroke</code>
* @throws NullPointerException if <code>anEvent</code> is null
* @return the <code>AWTKeyStroke</code> that precipitated the event
*/
switch(id) {
case KeyEvent.KEY_PRESSED:
case KeyEvent.KEY_RELEASED:
false);
default:
// Invalid ID for this KeyEvent
return null;
}
}
/**
* Parses a string and returns an <code>AWTKeyStroke</code>.
* The string must have the following syntax:
* <pre>
* <modifiers>* (<typedID> | <pressedReleasedID>)
*
* modifiers := shift | control | ctrl | meta | alt | altGraph
* typedID := typed <typedKey>
* typedKey := string of length 1 giving Unicode character.
* pressedReleasedID := (pressed | released) key
* key := KeyEvent key code name, i.e. the name following "VK_".
* </pre>
* If typed, pressed or released is not specified, pressed is assumed. Here
* are some examples:
* <pre>
* "INSERT" => getAWTKeyStroke(KeyEvent.VK_INSERT, 0);
* "control DELETE" => getAWTKeyStroke(KeyEvent.VK_DELETE, InputEvent.CTRL_MASK);
* "alt shift X" => getAWTKeyStroke(KeyEvent.VK_X, InputEvent.ALT_MASK | InputEvent.SHIFT_MASK);
* "alt shift released X" => getAWTKeyStroke(KeyEvent.VK_X, InputEvent.ALT_MASK | InputEvent.SHIFT_MASK, true);
* "typed a" => getAWTKeyStroke('a');
* </pre>
*
* @param s a String formatted as described above
* @return an <code>AWTKeyStroke</code> object for that String
* @throws IllegalArgumentException if <code>s</code> is <code>null</code>,
* or is formatted incorrectly
*/
if (s == null) {
throw new IllegalArgumentException("String cannot be null");
}
int mask = 0;
boolean released = false;
boolean typed = false;
boolean pressed = false;
synchronized (AWTKeyStroke.class) {
if (modifierKeywords == null) {
|InputEvent.SHIFT_MASK));
|InputEvent.CTRL_MASK));
|InputEvent.CTRL_MASK));
|InputEvent.META_MASK));
|InputEvent.ALT_MASK));
}
}
for (int i = 1; i <= count; i++) {
if (typed) {
throw new IllegalArgumentException(errmsg);
}
mask, false);
}
if (i != count) {
throw new IllegalArgumentException(errmsg);
}
}
released = true;
continue;
}
pressed = true;
continue;
}
typed = true;
continue;
}
} else {
throw new IllegalArgumentException(errmsg);
}
}
throw new IllegalArgumentException(errmsg);
}
vks = new VKCollection();
}
return vks;
}
/**
* Returns the integer constant for the KeyEvent.VK field named
* <code>key</code>. This will throw an
* <code>IllegalArgumentException</code> if <code>key</code> is
* not a valid constant.
*/
int keyCode = 0;
try {
} catch (NoSuchFieldException nsfe) {
throw new IllegalArgumentException(errmsg);
} catch (IllegalAccessException iae) {
throw new IllegalArgumentException(errmsg);
}
}
}
/**
* Returns the character for this <code>AWTKeyStroke</code>.
*
* @return a char value
* @see #getAWTKeyStroke(char)
* @see KeyEvent#getKeyChar
*/
public final char getKeyChar() {
return keyChar;
}
/**
* Returns the numeric key code for this <code>AWTKeyStroke</code>.
*
* @return an int containing the key code value
* @see #getAWTKeyStroke(int,int)
* @see KeyEvent#getKeyCode
*/
public final int getKeyCode() {
return keyCode;
}
/**
* Returns the modifier keys for this <code>AWTKeyStroke</code>.
*
* @return an int containing the modifiers
* @see #getAWTKeyStroke(int,int)
*/
public final int getModifiers() {
return modifiers;
}
/**
* Returns whether this <code>AWTKeyStroke</code> represents a key release.
*
* @return <code>true</code> if this <code>AWTKeyStroke</code>
* represents a key release; <code>false</code> otherwise
* @see #getAWTKeyStroke(int,int,boolean)
*/
public final boolean isOnKeyRelease() {
return onKeyRelease;
}
/**
* Returns the type of <code>KeyEvent</code> which corresponds to
* this <code>AWTKeyStroke</code>.
*
* @return <code>KeyEvent.KEY_PRESSED</code>,
* <code>KeyEvent.KEY_TYPED</code>,
* or <code>KeyEvent.KEY_RELEASED</code>
* @see java.awt.event.KeyEvent
*/
public final int getKeyEventType() {
} else {
return (onKeyRelease)
}
}
/**
* Returns a numeric value for this object that is likely to be unique,
* making it a good choice as the index value in a hash table.
*
* @return an int that represents this object
*/
public int hashCode() {
}
/**
* Returns true if this object is identical to the specified object.
*
* @param anObject the Object to compare this object to
* @return true if the objects are identical
*/
if (anObject instanceof AWTKeyStroke) {
}
return false;
}
/**
* Returns a string that displays and identifies this object's properties.
* The <code>String</code> returned by this method can be passed
* as a parameter to <code>getAWTKeyStroke(String)</code> to produce
* a key stroke equal to this key stroke.
*
* @return a String representation of this object
* @see #getAWTKeyStroke(String)
*/
} else {
return getModifiersText(modifiers) +
}
}
}
}
}
}
}
}
}
}
}
}
int expected_modifiers =
try {
{
}
} catch (IllegalAccessException e) {
assert(false);
}
}
return "UNKNOWN";
}
/**
* Returns a cached instance of <code>AWTKeyStroke</code> (or a subclass of
* <code>AWTKeyStroke</code>) which is equal to this instance.
*
* @return a cached instance which is equal to this instance
*/
synchronized (AWTKeyStroke.class) {
}
}
return this;
}
}
}
}
}
}
return modifiers;
}
}
}
}
}
}
return modifiers;
}
}
class VKCollection {
public VKCollection() {
}
}
}
}
}