#
# This makefile must be executed on a system with makedepend, such as Solaris.
# In my copious amount of spare time, I hope to write a Java-based makedepend
# to eliminate this dependency (no pun intended). TB
BUILD_DIR = ../..
TOPDIR = ../../..
STUBDIR = WindowsSystemHeaderStubs
BUILDSTUBDIR = BuildStubs
SHARE_SRC = $(TOPDIR)/src/share
SUN_SRC = $(SHARE_SRC)/native/sun
COMP_SRC = $(SUN_SRC)/awt/alphacomposite
DEBUG_SRC = $(SUN_SRC)/awt/debug
IMG_SRC = $(SUN_SRC)/awt/image
MEDIA_SRC = $(SUN_SRC)/awt/medialib
J2D_SRC = $(SUN_SRC)/java2d
J2D_FONT_SRC = $(SUN_SRC)/font
J2D_WINDOWS_SRC = $(WINDOWS_SRC)/native/sun/java2d
AWT_WINDOWS_SRC = $(WINDOWS_SRC)/native/sun/awt
LOOP_SRC = $(SUN_SRC)/java2d/loops
PIPE_SRC = $(SUN_SRC)/java2d/pipe
WINDOWS_SRC = $(TOPDIR)/src/windows
SRC = $(WINDOWS_SRC)/native/sun/windows
# ensure consistent sort order
LC_ALL:= C
SRCDIRS = \
$(COMP_SRC) \
$(DEBUG_SRC) \
$(IMG_SRC) \
$(IMG_SRC)/cvutils \
$(IMG_SRC)/gif \
$(MEDIA_SRC) \
$(J2D_SRC) \
$(J2D_FONT_SRC) \
$(J2D_SRC)/opengl \
$(J2D_WINDOWS_SRC)/windows \
$(J2D_WINDOWS_SRC)/d3d \
$(J2D_WINDOWS_SRC)/opengl \
$(LOOP_SRC) \
$(PIPE_SRC) \
$(SRC)
INCLUDES = \
-I$(STUBDIR) \
-I$(BUILDSTUBDIR) \
-I$(SHARE_SRC)/javavm/export \
-I$(WINDOWS_SRC)/javavm/export \
-I$(SHARE_SRC)/native/common \
-I$(WINDOWS_SRC)/native/common \
-I$(SUN_SRC)/dc/doe \
-I$(SUN_SRC)/dc/path \
-I$(COMP_SRC) \
-I$(DEBUG_SRC) \
-I$(IMG_SRC) \
-I$(IMG_SRC)/cvutils \
-I$(MEDIA_SRC) \
-I$(J2D_SRC) \
-I$(J2D_FONT_SRC) \
-I$(J2D_SRC)/opengl \
-I$(J2D_WINDOWS_SRC) \
-I$(J2D_WINDOWS_SRC)/windows \
-I$(J2D_WINDOWS_SRC)/d3d \
-I$(J2D_WINDOWS_SRC)/opengl \
-I$(AWT_WINDOWS_SRC) \
-I$(LOOP_SRC) \
-I$(PIPE_SRC) \
-I$(SRC)
STUBFILES = \
$(STUBDIR)/ddraw.h \
$(STUBDIR)/d3d.h \
$(STUBDIR)/d3d9.h \
$(STUBDIR)/Ole2.h \
$(STUBDIR)/Zmouse.h \
$(STUBDIR)/cderr.h \
$(STUBDIR)/comdef.h \
$(STUBDIR)/commctrl.h \
$(STUBDIR)/commdlg.h \
$(STUBDIR)/comutil.h \
$(STUBDIR)/direct.h \
$(STUBDIR)/d3dcom.h \
$(STUBDIR)/imm.h \
$(STUBDIR)/ime.h \
$(STUBDIR)/io.h \
$(STUBDIR)/map \
$(STUBDIR)/mmsystem.h \
$(STUBDIR)/new.h \
$(STUBDIR)/new \
$(STUBDIR)/ole2.h \
$(STUBDIR)/process.h \
$(STUBDIR)/richole.h \
$(STUBDIR)/richedit.h \
$(STUBDIR)/shellapi.h \
$(STUBDIR)/shlwapi.h \
$(STUBDIR)/shlobj.h \
$(STUBDIR)/tchar.h \
$(STUBDIR)/winbase.h \
$(STUBDIR)/windef.h \
$(STUBDIR)/windows.h \
$(STUBDIR)/Windows.h \
$(STUBDIR)/windowsx.h \
$(STUBDIR)/winspool.h \
$(STUBDIR)/winuser.h \
$(STUBDIR)/wtypes.h \
$(STUBDIR)/zmouse.h \
EXTRAFILES_c = \
img_colors.c
default: dependencies
include FILES_c_windows.gmk
dependencies:
rm -rf make.depend
rm -rf make.tmp make.tmp2 make.tmp.bak
rm -rf $(STUBDIR) $(BUILDSTUBDIR) depend.filelist
for file in $(FILES_c) $(FILES_cpp) $(EXTRAFILES_c); do \
for dir in $(SRCDIRS); do \
if [ -f $$dir/$$file ]; then \
echo $$dir/$$file >>depend.filelist; \
fi; \
if [ -f $$dir/$${file}pp ]; then \
echo $$dir/$${file}pp >>depend.filelist; \
fi; \
done; \
done
touch make.tmp
mkdir $(STUBDIR)
touch $(STUBFILES)
mkdir $(BUILDSTUBDIR)
gnumake -f Depend.mak classhdrstubs
touch $(BUILDSTUBDIR)/awt_colors.h
cat depend.filelist | xargs -n 100 makedepend \
-DWIN32 -D_X86X -Dx86 -DDEBUG -D_MSC_VER -DMLIB_NO_LIBSUNMATH \
-DUNICODE -D_UNICODE \
-a -f make.tmp -o.obj $(INCLUDES)
fgrep .obj make.tmp | sed -f Depend.sed | sort -f -u | nawk -f CondenseRules.awk > make.depend
rm -rf make.tmp make.tmp2 make.tmp.bak
rm -rf $(STUBDIR) $(BUILDSTUBDIR) depend.filelist
include FILES_export_windows.gmk
EXTRAFILES_java = \
sun/java2d/opengl/OGLContext/OGLContextCaps.java \
sun/java2d/d3d/D3DPaints/MultiGradient.java \
sun/java2d/d3d/D3DContext/D3DContextCaps.java \
java/lang/Integer.java
FILES_java = $(FILES_export) $(FILES_export2) $(FILES_export3) \
$(EXTRAFILES_java)
classhdrstubs:
for file in `echo $(FILES_java) | \
tr ' ' '\n' | \
sed -e 'y/\//_/' -e 's/\.java/.h/'`; do \
echo "#include <jni.h>" > $(BUILDSTUBDIR)/$$file; \
done