/*
* Copyright (c) 1998, 2010, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
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*/
#ifndef SHARE_VM_RUNTIME_HANDLES_INLINE_HPP
#define SHARE_VM_RUNTIME_HANDLES_INLINE_HPP
#include "runtime/handles.hpp"
#ifdef TARGET_OS_FAMILY_linux
# include "thread_linux.inline.hpp"
#endif
#ifdef TARGET_OS_FAMILY_solaris
# include "thread_solaris.inline.hpp"
#endif
#ifdef TARGET_OS_FAMILY_windows
# include "thread_windows.inline.hpp"
#endif
#ifdef TARGET_OS_FAMILY_bsd
# include "thread_bsd.inline.hpp"
#endif
// these inline functions are in a separate file to break an include cycle
// between Thread and Handle
inline Handle::Handle(oop obj) {
if (obj == NULL) {
_handle = NULL;
} else {
_handle = Thread::current()->handle_area()->allocate_handle(obj);
}
}
#ifndef ASSERT
inline Handle::Handle(Thread* thread, oop obj) {
assert(thread == Thread::current(), "sanity check");
if (obj == NULL) {
_handle = NULL;
} else {
_handle = thread->handle_area()->allocate_handle(obj);
}
}
#endif // ASSERT
inline HandleMark::HandleMark() {
initialize(Thread::current());
}
inline void HandleMark::push() {
// This is intentionally a NOP. pop_and_restore will reset
// values to the HandleMark further down the stack, typically
// in JavaCalls::call_helper.
debug_only(_area->_handle_mark_nesting++);
}
inline void HandleMark::pop_and_restore() {
HandleArea* area = _area; // help compilers with poor alias analysis
// Delete later chunks
if( _chunk->next() ) {
// reset arena size before delete chunks. Otherwise, the total
// arena size could exceed total chunk size
assert(area->size_in_bytes() > size_in_bytes(), "Sanity check");
area->set_size_in_bytes(size_in_bytes());
_chunk->next_chop();
} else {
assert(area->size_in_bytes() == size_in_bytes(), "Sanity check");
}
// Roll back arena to saved top markers
area->_chunk = _chunk;
area->_hwm = _hwm;
area->_max = _max;
debug_only(area->_handle_mark_nesting--);
}
#endif // SHARE_VM_RUNTIME_HANDLES_INLINE_HPP