/*
* splivarot.cpp
* Inkscape
*
* Created by fred on Fri Dec 05 2003.
* tweaked endlessly by bulia byak <buliabyak@users.sf.net>
* public domain
*
*/
/*
* contains lots of stitched pieces of path-chemistry.c
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <cstring>
#include <string>
#include <vector>
#include <glib.h>
#include "xml/repr.h"
#include "svg/svg.h"
#include "sp-path.h"
#include "sp-shape.h"
#include "sp-image.h"
#include "sp-marker.h"
#include "enums.h"
#include "sp-text.h"
#include "sp-flowtext.h"
#include "text-editing.h"
#include "sp-item-group.h"
#include "style.h"
#include "document.h"
#include "document-undo.h"
#include "layer-model.h"
#include "message-stack.h"
#include "selection.h"
#include "desktop.h"
#include "display/canvas-bpath.h"
#include "display/curve.h"
#include <glibmm/i18n.h>
#include "preferences.h"
#include "xml/repr.h"
#include "xml/repr-sorting.h"
#include <2geom/pathvector.h>
#include <2geom/svg-path-writer.h>
#include "helper/geom.h"
#include "livarot/Path.h"
#include "livarot/Shape.h"
#include "splivarot.h"
#include "verbs.h"
#include "2geom/svg-path-parser.h" // to get from SVG on boolean to Geom::Path
using Inkscape::DocumentUndo;
bool Ancetre(Inkscape::XML::Node *a, Inkscape::XML::Node *who);
void sp_selected_path_boolop(Inkscape::Selection *selection, SPDesktop *desktop, bool_op bop, const unsigned int verb=SP_VERB_NONE, const Glib::ustring description="");
void sp_selected_path_do_offset(SPDesktop *desktop, bool expand, double prefOffset);
void sp_selected_path_create_offset_object(SPDesktop *desktop, int expand, bool updating);
void
sp_selected_path_union(Inkscape::Selection *selection, SPDesktop *desktop)
{
sp_selected_path_boolop(selection, desktop, bool_op_union, SP_VERB_SELECTION_UNION, _("Union"));
}
void
sp_selected_path_union_skip_undo(Inkscape::Selection *selection, SPDesktop *desktop)
{
sp_selected_path_boolop(selection, desktop, bool_op_union, SP_VERB_NONE, _("Union"));
}
void
sp_selected_path_intersect(Inkscape::Selection *selection, SPDesktop *desktop)
{
sp_selected_path_boolop(selection, desktop, bool_op_inters, SP_VERB_SELECTION_INTERSECT, _("Intersection"));
}
void
sp_selected_path_diff(Inkscape::Selection *selection, SPDesktop *desktop)
{
sp_selected_path_boolop(selection, desktop, bool_op_diff, SP_VERB_SELECTION_DIFF, _("Difference"));
}
void
sp_selected_path_diff_skip_undo(Inkscape::Selection *selection, SPDesktop *desktop)
{
sp_selected_path_boolop(selection, desktop, bool_op_diff, SP_VERB_NONE, _("Difference"));
}
void
sp_selected_path_symdiff(Inkscape::Selection *selection, SPDesktop *desktop)
{
sp_selected_path_boolop(selection, desktop, bool_op_symdiff, SP_VERB_SELECTION_SYMDIFF, _("Exclusion"));
}
void
sp_selected_path_cut(Inkscape::Selection *selection, SPDesktop *desktop)
{
sp_selected_path_boolop(selection, desktop, bool_op_cut, SP_VERB_SELECTION_CUT, _("Division"));
}
void
sp_selected_path_cut_skip_undo(Inkscape::Selection *selection, SPDesktop *desktop)
{
sp_selected_path_boolop(selection, desktop, bool_op_cut, SP_VERB_NONE, _("Division"));
}
void
sp_selected_path_slice(Inkscape::Selection *selection, SPDesktop *desktop)
{
sp_selected_path_boolop(selection, desktop, bool_op_slice, SP_VERB_SELECTION_SLICE, _("Cut path"));
}
// helper for printing error messages, regardless of whether we have a GUI or not
// If desktop == NULL, errors will be shown on stderr
static void
boolop_display_error_message(SPDesktop *desktop, Glib::ustring const &msg)
{
if (desktop) {
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, msg);
} else {
g_printerr("%s\n", msg.c_str());
}
}
// boolean operations PathVectors A,B -> PathVector result.
// This is derived from sp_selected_path_boolop
// take the source paths from the file, do the operation, delete the originals and add the results
// fra,fra are fill_rules for PathVectors a,b
Geom::PathVector
sp_pathvector_boolop(Geom::PathVector const &pathva, Geom::PathVector const &pathvb, bool_op bop, fill_typ fra, fill_typ frb)
{
// extract the livarot Paths from the source objects
// also get the winding rule specified in the style
int nbOriginaux = 2;
std::vector<Path *> originaux(nbOriginaux);
std::vector<FillRule> origWind(nbOriginaux);
origWind[0]=fra;
origWind[1]=frb;
Geom::PathVector patht;
// Livarot's outline of arcs is broken. So convert the path to linear and cubics only, for which the outline is created correctly.
originaux[0] = Path_for_pathvector(pathv_to_linear_and_cubic_beziers( pathva));
originaux[1] = Path_for_pathvector(pathv_to_linear_and_cubic_beziers( pathvb));
// some temporary instances, first
Shape *theShapeA = new Shape;
Shape *theShapeB = new Shape;
Shape *theShape = new Shape;
Path *res = new Path;
res->SetBackData(false);
Path::cut_position *toCut=NULL;
int nbToCut=0;
if ( bop == bool_op_inters || bop == bool_op_union || bop == bool_op_diff || bop == bool_op_symdiff ) {
// true boolean op
// get the polygons of each path, with the winding rule specified, and apply the operation iteratively
originaux[0]->ConvertWithBackData(0.1);
originaux[0]->Fill(theShape, 0);
theShapeA->ConvertToShape(theShape, origWind[0]);
originaux[1]->ConvertWithBackData(0.1);
originaux[1]->Fill(theShape, 1);
theShapeB->ConvertToShape(theShape, origWind[1]);
theShape->Booleen(theShapeB, theShapeA, bop);
} else if ( bop == bool_op_cut ) {
// cuts= sort of a bastard boolean operation, thus not the axact same modus operandi
// technically, the cut path is not necessarily a polygon (thus has no winding rule)
// it is just uncrossed, and cleaned from duplicate edges and points
// then it's fed to Booleen() which will uncross it against the other path
// then comes the trick: each edge of the cut path is duplicated (one in each direction),
// thus making a polygon. the weight of the edges of the cut are all 0, but
// the Booleen need to invert the ones inside the source polygon (for the subsequent
// ConvertToForme)
// the cut path needs to have the highest pathID in the back data
// that's how the Booleen() function knows it's an edge of the cut
// FIXME: this gives poor results, the final paths are full of extraneous nodes. Decreasing
// ConvertWithBackData parameter below simply increases the number of nodes, so for now I
// left it at 1.0. Investigate replacing this by a combination of difference and
// intersection of the same two paths. -- bb
{
Path* swap=originaux[0];originaux[0]=originaux[1];originaux[1]=swap;
int swai=origWind[0];origWind[0]=origWind[1];origWind[1]=(fill_typ)swai;
}
originaux[0]->ConvertWithBackData(1.0);
originaux[0]->Fill(theShape, 0);
theShapeA->ConvertToShape(theShape, origWind[0]);
originaux[1]->ConvertWithBackData(1.0);
originaux[1]->Fill(theShape, 1,false,false,false); //do not closeIfNeeded
theShapeB->ConvertToShape(theShape, fill_justDont); // fill_justDont doesn't computes winding numbers
// les elements arrivent en ordre inverse dans la liste
theShape->Booleen(theShapeB, theShapeA, bool_op_cut, 1);
} else if ( bop == bool_op_slice ) {
// slice is not really a boolean operation
// you just put the 2 shapes in a single polygon, uncross it
// the points where the degree is > 2 are intersections
// just check it's an intersection on the path you want to cut, and keep it
// the intersections you have found are then fed to ConvertPositionsToMoveTo() which will
// make new subpath at each one of these positions
// inversion pour l'opŽration
{
Path* swap=originaux[0];originaux[0]=originaux[1];originaux[1]=swap;
int swai=origWind[0];origWind[0]=origWind[1];origWind[1]=(fill_typ)swai;
}
originaux[0]->ConvertWithBackData(1.0);
originaux[0]->Fill(theShapeA, 0,false,false,false); // don't closeIfNeeded
originaux[1]->ConvertWithBackData(1.0);
originaux[1]->Fill(theShapeA, 1,true,false,false);// don't closeIfNeeded and just dump in the shape, don't reset it
theShape->ConvertToShape(theShapeA, fill_justDont);
if ( theShape->hasBackData() ) {
// should always be the case, but ya never know
{
for (int i = 0; i < theShape->numberOfPoints(); i++) {
if ( theShape->getPoint(i).totalDegree() > 2 ) {
// possibly an intersection
// we need to check that at least one edge from the source path is incident to it
// before we declare it's an intersection
int cb = theShape->getPoint(i).incidentEdge[FIRST];
int nbOrig=0;
int nbOther=0;
int piece=-1;
float t=0.0;
while ( cb >= 0 && cb < theShape->numberOfEdges() ) {
if ( theShape->ebData[cb].pathID == 0 ) {
// the source has an edge incident to the point, get its position on the path
piece=theShape->ebData[cb].pieceID;
if ( theShape->getEdge(cb).st == i ) {
t=theShape->ebData[cb].tSt;
} else {
t=theShape->ebData[cb].tEn;
}
nbOrig++;
}
if ( theShape->ebData[cb].pathID == 1 ) nbOther++; // the cut is incident to this point
cb=theShape->NextAt(i, cb);
}
if ( nbOrig > 0 && nbOther > 0 ) {
// point incident to both path and cut: an intersection
// note that you only keep one position on the source; you could have degenerate
// cases where the source crosses itself at this point, and you wouyld miss an intersection
toCut=(Path::cut_position*)realloc(toCut, (nbToCut+1)*sizeof(Path::cut_position));
toCut[nbToCut].piece=piece;
toCut[nbToCut].t=t;
nbToCut++;
}
}
}
}
{
// i think it's useless now
int i = theShape->numberOfEdges() - 1;
for (;i>=0;i--) {
if ( theShape->ebData[i].pathID == 1 ) {
theShape->SubEdge(i);
}
}
}
}
}
int* nesting=NULL;
int* conts=NULL;
int nbNest=0;
// pour compenser le swap juste avant
if ( bop == bool_op_slice ) {
// theShape->ConvertToForme(res, nbOriginaux, originaux, true);
// res->ConvertForcedToMoveTo();
res->Copy(originaux[0]);
res->ConvertPositionsToMoveTo(nbToCut, toCut); // cut where you found intersections
free(toCut);
} else if ( bop == bool_op_cut ) {
// il faut appeler pour desallouer PointData (pas vital, mais bon)
// the Booleen() function did not deallocated the point_data array in theShape, because this
// function needs it.
// this function uses the point_data to get the winding number of each path (ie: is a hole or not)
// for later reconstruction in objects, you also need to extract which path is parent of holes (nesting info)
theShape->ConvertToFormeNested(res, nbOriginaux, &originaux[0], 1, nbNest, nesting, conts);
} else {
theShape->ConvertToForme(res, nbOriginaux, &originaux[0]);
}
delete theShape;
delete theShapeA;
delete theShapeB;
delete originaux[0];
delete originaux[1];
gchar *result_str = res->svg_dump_path();
Geom::PathVector outres = Geom::parse_svg_path(result_str);
g_free(result_str);
delete res;
return outres;
}
/* Convert from a livarot path to a 2geom PathVector */
Geom::PathVector pathliv_to_pathvector(Path *pathliv){
Geom::PathVector outres = Geom::parse_svg_path(pathliv->svg_dump_path());
return outres;
}
// boolean operations on the desktop
// take the source paths from the file, do the operation, delete the originals and add the results
void
sp_selected_path_boolop(Inkscape::Selection *selection, SPDesktop *desktop, bool_op bop, const unsigned int verb, const Glib::ustring description)
{
SPDocument *doc = selection->layers()->getDocument();
std::vector<SPItem*> il= selection->itemList();
// allow union on a single object for the purpose of removing self overlapse (svn log, revision 13334)
if ( (il.size() < 2) && (bop != bool_op_union)) {
boolop_display_error_message(desktop, _("Select <b>at least 2 paths</b> to perform a boolean operation."));
return;
}
else if ( il.size() < 1 ) {
boolop_display_error_message(desktop, _("Select <b>at least 1 path</b> to perform a boolean union."));
return;
}
g_assert(!il.empty());
// reverseOrderForOp marks whether the order of the list is the top->down order
// it's only used when there are 2 objects, and for operations who need to know the
// topmost object (differences, cuts)
bool reverseOrderForOp = false;
if (bop == bool_op_diff || bop == bool_op_cut || bop == bool_op_slice) {
// check in the tree to find which element of the selection list is topmost (for 2-operand commands only)
Inkscape::XML::Node *a = il.front()->getRepr();
Inkscape::XML::Node *b = il.back()->getRepr();
if (a == NULL || b == NULL) {
boolop_display_error_message(desktop, _("Unable to determine the <b>z-order</b> of the objects selected for difference, XOR, division, or path cut."));
return;
}
if (Ancetre(a, b)) {
// a is the parent of b, already in the proper order
} else if (Ancetre(b, a)) {
// reverse order
reverseOrderForOp = true;
} else {
// objects are not in parent/child relationship;
// find their lowest common ancestor
Inkscape::XML::Node *parent = LCA(a, b);
if (parent == NULL) {
boolop_display_error_message(desktop, _("Unable to determine the <b>z-order</b> of the objects selected for difference, XOR, division, or path cut."));
return;
}
// find the children of the LCA that lead from it to the a and b
Inkscape::XML::Node *as = AncetreFils(a, parent);
Inkscape::XML::Node *bs = AncetreFils(b, parent);
// find out which comes first
for (Inkscape::XML::Node *child = parent->firstChild(); child; child = child->next()) {
if (child == as) {
/* a first, so reverse. */
reverseOrderForOp = true;
break;
}
if (child == bs)
break;
}
}
}
g_assert(!il.empty());
// first check if all the input objects have shapes
// otherwise bail out
for (std::vector<SPItem*>::const_iterator l = il.begin(); l != il.end(); l++)
{
SPItem *item = *l;
if (!SP_IS_SHAPE(item) && !SP_IS_TEXT(item) && !SP_IS_FLOWTEXT(item))
{
boolop_display_error_message(desktop, _("One of the objects is <b>not a path</b>, cannot perform boolean operation."));
return;
}
}
// extract the livarot Paths from the source objects
// also get the winding rule specified in the style
int nbOriginaux = il.size();
std::vector<Path *> originaux(nbOriginaux);
std::vector<FillRule> origWind(nbOriginaux);
int curOrig;
{
curOrig = 0;
for (std::vector<SPItem*>::const_iterator l = il.begin(); l != il.end(); l++)
{
// apply live path effects prior to performing boolean operation
if (SP_IS_LPE_ITEM(*l)) {
SP_LPE_ITEM(*l)->removeAllPathEffects(true);
}
SPCSSAttr *css = sp_repr_css_attr(reinterpret_cast<SPObject *>(il[0])->getRepr(), "style");
gchar const *val = sp_repr_css_property(css, "fill-rule", NULL);
if (val && strcmp(val, "nonzero") == 0) {
origWind[curOrig]= fill_nonZero;
} else if (val && strcmp(val, "evenodd") == 0) {
origWind[curOrig]= fill_oddEven;
} else {
origWind[curOrig]= fill_nonZero;
}
originaux[curOrig] = Path_for_item(*l, true, true);
if (originaux[curOrig] == NULL || originaux[curOrig]->descr_cmd.size() <= 1)
{
for (int i = curOrig; i >= 0; i--) delete originaux[i];
return;
}
curOrig++;
}
}
// reverse if needed
// note that the selection list keeps its order
if ( reverseOrderForOp ) {
using std::swap;
swap(originaux[0], originaux[1]);
swap(origWind[0], origWind[1]);
}
// and work
// some temporary instances, first
Shape *theShapeA = new Shape;
Shape *theShapeB = new Shape;
Shape *theShape = new Shape;
Path *res = new Path;
res->SetBackData(false);
Path::cut_position *toCut=NULL;
int nbToCut=0;
if ( bop == bool_op_inters || bop == bool_op_union || bop == bool_op_diff || bop == bool_op_symdiff ) {
// true boolean op
// get the polygons of each path, with the winding rule specified, and apply the operation iteratively
originaux[0]->ConvertWithBackData(0.1);
originaux[0]->Fill(theShape, 0);
theShapeA->ConvertToShape(theShape, origWind[0]);
curOrig = 1;
for (std::vector<SPItem*>::const_iterator l = il.begin(); l != il.end(); l++){
if(*l==il[0])continue;
originaux[curOrig]->ConvertWithBackData(0.1);
originaux[curOrig]->Fill(theShape, curOrig);
theShapeB->ConvertToShape(theShape, origWind[curOrig]);
/* Due to quantization of the input shape coordinates, we may end up with A or B being empty.
* If this is a union or symdiff operation, we just use the non-empty shape as the result:
* A=0 => (0 or B) == B
* B=0 => (A or 0) == A
* A=0 => (0 xor B) == B
* B=0 => (A xor 0) == A
* If this is an intersection operation, we just use the empty shape as the result:
* A=0 => (0 and B) == 0 == A
* B=0 => (A and 0) == 0 == B
* If this a difference operation, and the upper shape (A) is empty, we keep B.
* If the lower shape (B) is empty, we still keep B, as it's empty:
* A=0 => (B - 0) == B
* B=0 => (0 - A) == 0 == B
*
* In any case, the output from this operation is stored in shape A, so we may apply
* the above rules simply by judicious use of swapping A and B where necessary.
*/
bool zeroA = theShapeA->numberOfEdges() == 0;
bool zeroB = theShapeB->numberOfEdges() == 0;
if (zeroA || zeroB) {
// We might need to do a swap. Apply the above rules depending on operation type.
bool resultIsB = ((bop == bool_op_union || bop == bool_op_symdiff) && zeroA)
|| ((bop == bool_op_inters) && zeroB)
|| (bop == bool_op_diff);
if (resultIsB) {
// Swap A and B to use B as the result
Shape *swap = theShapeB;
theShapeB = theShapeA;
theShapeA = swap;
}
} else {
// Just do the Boolean operation as usual
// les elements arrivent en ordre inverse dans la liste
theShape->Booleen(theShapeB, theShapeA, bop);
Shape *swap = theShape;
theShape = theShapeA;
theShapeA = swap;
}
curOrig++;
}
{
Shape *swap = theShape;
theShape = theShapeA;
theShapeA = swap;
}
} else if ( bop == bool_op_cut ) {
// cuts= sort of a bastard boolean operation, thus not the axact same modus operandi
// technically, the cut path is not necessarily a polygon (thus has no winding rule)
// it is just uncrossed, and cleaned from duplicate edges and points
// then it's fed to Booleen() which will uncross it against the other path
// then comes the trick: each edge of the cut path is duplicated (one in each direction),
// thus making a polygon. the weight of the edges of the cut are all 0, but
// the Booleen need to invert the ones inside the source polygon (for the subsequent
// ConvertToForme)
// the cut path needs to have the highest pathID in the back data
// that's how the Booleen() function knows it's an edge of the cut
// FIXME: this gives poor results, the final paths are full of extraneous nodes. Decreasing
// ConvertWithBackData parameter below simply increases the number of nodes, so for now I
// left it at 1.0. Investigate replacing this by a combination of difference and
// intersection of the same two paths. -- bb
{
Path* swap=originaux[0];originaux[0]=originaux[1];originaux[1]=swap;
int swai=origWind[0];origWind[0]=origWind[1];origWind[1]=(fill_typ)swai;
}
originaux[0]->ConvertWithBackData(1.0);
originaux[0]->Fill(theShape, 0);
theShapeA->ConvertToShape(theShape, origWind[0]);
originaux[1]->ConvertWithBackData(1.0);
if ((originaux[1]->pts.size() == 2) && originaux[1]->pts[0].isMoveTo && !originaux[1]->pts[1].isMoveTo)
originaux[1]->Fill(theShape, 1,false,true,false); // see LP Bug 177956
else
originaux[1]->Fill(theShape, 1,false,false,false); //do not closeIfNeeded
theShapeB->ConvertToShape(theShape, fill_justDont); // fill_justDont doesn't computes winding numbers
// les elements arrivent en ordre inverse dans la liste
theShape->Booleen(theShapeB, theShapeA, bool_op_cut, 1);
} else if ( bop == bool_op_slice ) {
// slice is not really a boolean operation
// you just put the 2 shapes in a single polygon, uncross it
// the points where the degree is > 2 are intersections
// just check it's an intersection on the path you want to cut, and keep it
// the intersections you have found are then fed to ConvertPositionsToMoveTo() which will
// make new subpath at each one of these positions
// inversion pour l'opŽration
{
Path* swap=originaux[0];originaux[0]=originaux[1];originaux[1]=swap;
int swai=origWind[0];origWind[0]=origWind[1];origWind[1]=(fill_typ)swai;
}
originaux[0]->ConvertWithBackData(1.0);
originaux[0]->Fill(theShapeA, 0,false,false,false); // don't closeIfNeeded
originaux[1]->ConvertWithBackData(1.0);
originaux[1]->Fill(theShapeA, 1,true,false,false);// don't closeIfNeeded and just dump in the shape, don't reset it
theShape->ConvertToShape(theShapeA, fill_justDont);
if ( theShape->hasBackData() ) {
// should always be the case, but ya never know
{
for (int i = 0; i < theShape->numberOfPoints(); i++) {
if ( theShape->getPoint(i).totalDegree() > 2 ) {
// possibly an intersection
// we need to check that at least one edge from the source path is incident to it
// before we declare it's an intersection
int cb = theShape->getPoint(i).incidentEdge[FIRST];
int nbOrig=0;
int nbOther=0;
int piece=-1;
float t=0.0;
while ( cb >= 0 && cb < theShape->numberOfEdges() ) {
if ( theShape->ebData[cb].pathID == 0 ) {
// the source has an edge incident to the point, get its position on the path
piece=theShape->ebData[cb].pieceID;
if ( theShape->getEdge(cb).st == i ) {
t=theShape->ebData[cb].tSt;
} else {
t=theShape->ebData[cb].tEn;
}
nbOrig++;
}
if ( theShape->ebData[cb].pathID == 1 ) nbOther++; // the cut is incident to this point
cb=theShape->NextAt(i, cb);
}
if ( nbOrig > 0 && nbOther > 0 ) {
// point incident to both path and cut: an intersection
// note that you only keep one position on the source; you could have degenerate
// cases where the source crosses itself at this point, and you wouyld miss an intersection
toCut=(Path::cut_position*)realloc(toCut, (nbToCut+1)*sizeof(Path::cut_position));
toCut[nbToCut].piece=piece;
toCut[nbToCut].t=t;
nbToCut++;
}
}
}
}
{
// i think it's useless now
int i = theShape->numberOfEdges() - 1;
for (;i>=0;i--) {
if ( theShape->ebData[i].pathID == 1 ) {
theShape->SubEdge(i);
}
}
}
}
}
int* nesting=NULL;
int* conts=NULL;
int nbNest=0;
// pour compenser le swap juste avant
if ( bop == bool_op_slice ) {
// theShape->ConvertToForme(res, nbOriginaux, originaux, true);
// res->ConvertForcedToMoveTo();
res->Copy(originaux[0]);
res->ConvertPositionsToMoveTo(nbToCut, toCut); // cut where you found intersections
free(toCut);
} else if ( bop == bool_op_cut ) {
// il faut appeler pour desallouer PointData (pas vital, mais bon)
// the Booleen() function did not deallocated the point_data array in theShape, because this
// function needs it.
// this function uses the point_data to get the winding number of each path (ie: is a hole or not)
// for later reconstruction in objects, you also need to extract which path is parent of holes (nesting info)
theShape->ConvertToFormeNested(res, nbOriginaux, &originaux[0], 1, nbNest, nesting, conts);
} else {
theShape->ConvertToForme(res, nbOriginaux, &originaux[0]);
}
delete theShape;
delete theShapeA;
delete theShapeB;
for (int i = 0; i < nbOriginaux; i++) delete originaux[i];
if (res->descr_cmd.size() <= 1)
{
// only one command, presumably a moveto: it isn't a path
for (std::vector<SPItem*>::const_iterator l = il.begin(); l != il.end(); l++){
(*l)->deleteObject();
}
DocumentUndo::done(doc, SP_VERB_NONE, description);
selection->clear();
delete res;
return;
}
// get the source path object
SPObject *source;
if ( bop == bool_op_diff || bop == bool_op_cut || bop == bool_op_slice ) {
if (reverseOrderForOp) {
source = il[0];
} else {
source = il.back();
}
} else {
// find out the bottom object
std::vector<Inkscape::XML::Node*> sorted(selection->reprList());
sort(sorted.begin(),sorted.end(),sp_repr_compare_position_bool);
source = doc->getObjectByRepr(sorted.front());
}
// adjust style properties that depend on a possible transform in the source object in order
// to get a correct style attribute for the new path
SPItem* item_source = SP_ITEM(source);
Geom::Affine i2doc(item_source->i2doc_affine());
item_source->adjust_stroke(i2doc.descrim());
item_source->adjust_pattern(i2doc);
item_source->adjust_gradient(i2doc);
item_source->adjust_livepatheffect(i2doc);
Inkscape::XML::Node *repr_source = source->getRepr();
// remember important aspects of the source path, to be restored
gint pos = repr_source->position();
Inkscape::XML::Node *parent = repr_source->parent();
gchar const *id = repr_source->attribute("id");
gchar const *style = repr_source->attribute("style");
gchar const *mask = repr_source->attribute("mask");
gchar const *clip_path = repr_source->attribute("clip-path");
gchar *title = source->title();
gchar *desc = source->desc();
// remove source paths
selection->clear();
for (std::vector<SPItem*>::const_iterator l = il.begin(); l != il.end(); l++){
// if this is the bottommost object,
if (!strcmp(reinterpret_cast<SPObject *>(*l)->getRepr()->attribute("id"), id)) {
// delete it so that its clones don't get alerted; this object will be restored shortly, with the same id
(*l)->deleteObject(false);
} else {
// delete the object for real, so that its clones can take appropriate action
(*l)->deleteObject();
}
}
// premultiply by the inverse of parent's repr
SPItem *parent_item = SP_ITEM(doc->getObjectByRepr(parent));
Geom::Affine local (parent_item->i2doc_affine());
gchar *transform = sp_svg_transform_write(local.inverse());
// now that we have the result, add it on the canvas
if ( bop == bool_op_cut || bop == bool_op_slice ) {
int nbRP=0;
Path** resPath;
if ( bop == bool_op_slice ) {
// there are moveto's at each intersection, but it's still one unique path
// so break it down and add each subpath independently
// we could call break_apart to do this, but while we have the description...
resPath=res->SubPaths(nbRP, false);
} else {
// cut operation is a bit wicked: you need to keep holes
// that's why you needed the nesting
// ConvertToFormeNested() dumped all the subpath in a single Path "res", so we need
// to get the path for each part of the polygon. that's why you need the nesting info:
// to know in wich subpath to add a subpath
resPath=res->SubPathsWithNesting(nbRP, true, nbNest, nesting, conts);
// cleaning
if ( conts ) free(conts);
if ( nesting ) free(nesting);
}
// add all the pieces resulting from cut or slice
for (int i=0;i<nbRP;i++) {
gchar *d = resPath[i]->svg_dump_path();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::XML::Node *repr = xml_doc->createElement("svg:path");
repr->setAttribute("style", style);
if (mask)
repr->setAttribute("mask", mask);
if (clip_path)
repr->setAttribute("clip-path", clip_path);
repr->setAttribute("d", d);
g_free(d);
// for slice, remove fill
if (bop == bool_op_slice) {
SPCSSAttr *css;
css = sp_repr_css_attr_new();
sp_repr_css_set_property(css, "fill", "none");
sp_repr_css_change(repr, css, "style");
sp_repr_css_attr_unref(css);
}
// we assign the same id on all pieces, but it on adding to document, it will be changed on all except one
// this means it's basically random which of the pieces inherits the original's id and clones
// a better algorithm might figure out e.g. the biggest piece
repr->setAttribute("id", id);
repr->setAttribute("transform", transform);
// add the new repr to the parent
parent->appendChild(repr);
// move to the saved position
repr->setPosition(pos > 0 ? pos : 0);
selection->add(repr);
Inkscape::GC::release(repr);
delete resPath[i];
}
if ( resPath ) free(resPath);
} else {
gchar *d = res->svg_dump_path();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::XML::Node *repr = xml_doc->createElement("svg:path");
repr->setAttribute("style", style);
if ( mask )
repr->setAttribute("mask", mask);
if ( clip_path )
repr->setAttribute("clip-path", clip_path);
repr->setAttribute("d", d);
g_free(d);
repr->setAttribute("transform", transform);
repr->setAttribute("id", id);
parent->appendChild(repr);
if (title) {
doc->getObjectByRepr(repr)->setTitle(title);
}
if (desc) {
doc->getObjectByRepr(repr)->setDesc(desc);
}
repr->setPosition(pos > 0 ? pos : 0);
selection->add(repr);
Inkscape::GC::release(repr);
}
g_free(transform);
if (title) g_free(title);
if (desc) g_free(desc);
if (verb != SP_VERB_NONE) {
DocumentUndo::done(doc, verb, description);
}
delete res;
}
static
void sp_selected_path_outline_add_marker( SPObject *marker_object, Geom::Affine marker_transform,
Geom::Scale stroke_scale, Geom::Affine transform,
Inkscape::XML::Node *g_repr, Inkscape::XML::Document *xml_doc, SPDocument * doc )
{
SPMarker* marker = SP_MARKER (marker_object);
SPItem* marker_item = sp_item_first_item_child(marker_object);
if (!marker_item) {
return;
}
Geom::Affine tr(marker_transform);
if (marker->markerUnits == SP_MARKER_UNITS_STROKEWIDTH) {
tr = stroke_scale * tr;
}
// total marker transform
tr = marker_item->transform * marker->c2p * tr * transform;
if (marker_item->getRepr()) {
Inkscape::XML::Node *m_repr = marker_item->getRepr()->duplicate(xml_doc);
g_repr->appendChild(m_repr);
SPItem *marker_item = (SPItem *) doc->getObjectByRepr(m_repr);
marker_item->doWriteTransform(m_repr, tr);
}
}
static
void item_outline_add_marker_child( SPItem const *item, Geom::Affine marker_transform, Geom::PathVector* pathv_in )
{
Geom::Affine tr(marker_transform);
tr = item->transform * tr;
// note: a marker child item can be an item group!
if (SP_IS_GROUP(item)) {
// recurse through all childs:
for (SPObject const *o = item->firstChild() ; o ; o = o->getNext() ) {
if ( SP_IS_ITEM(o) ) {
item_outline_add_marker_child(SP_ITEM(o), tr, pathv_in);
}
}
} else {
Geom::PathVector* marker_pathv = item_outline(item);
if (marker_pathv) {
for (unsigned int j=0; j < marker_pathv->size(); j++) {
pathv_in->push_back((*marker_pathv)[j] * tr);
}
delete marker_pathv;
}
}
}
static
void item_outline_add_marker( SPObject const *marker_object, Geom::Affine marker_transform,
Geom::Scale stroke_scale, Geom::PathVector* pathv_in )
{
SPMarker const * marker = SP_MARKER(marker_object);
Geom::Affine tr(marker_transform);
if (marker->markerUnits == SP_MARKER_UNITS_STROKEWIDTH) {
tr = stroke_scale * tr;
}
// total marker transform
tr = marker->c2p * tr;
SPItem const * marker_item = sp_item_first_item_child(marker_object); // why only consider the first item? can a marker only consist of a single item (that may be a group)?
if (marker_item) {
item_outline_add_marker_child(marker_item, tr, pathv_in);
}
}
/**
* Returns a pathvector that is the outline of the stroked item, with markers.
* item must be SPShape or SPText.
*/
Geom::PathVector* item_outline(SPItem const *item, bool bbox_only)
{
Geom::PathVector *ret_pathv = NULL;
if (!SP_IS_SHAPE(item) && !SP_IS_TEXT(item)) {
return ret_pathv;
}
// no stroke: no outline
if (!item->style || item->style->stroke.noneSet) {
return ret_pathv;
}
SPCurve *curve = NULL;
if (SP_IS_SHAPE(item)) {
curve = SP_SHAPE(item)->getCurve();
} else if (SP_IS_TEXT(item)) {
curve = SP_TEXT(item)->getNormalizedBpath();
}
if (curve == NULL) {
return ret_pathv;
}
if (curve->get_pathvector().empty()) {
return ret_pathv;
}
// remember old stroke style, to be set on fill
SPStyle *i_style = item->style;
Geom::Affine const transform(item->transform);
float const scale = transform.descrim();
float o_width = i_style->stroke_width.computed;
if (o_width < Geom::EPSILON) {
// This may result in rounding errors for very small stroke widths (happens e.g. when user unit is large).
// See bug lp:1244861
o_width = Geom::EPSILON;
}
float o_miter = i_style->stroke_miterlimit.value * o_width;
JoinType o_join;
ButtType o_butt;
{
switch (i_style->stroke_linejoin.computed) {
case SP_STROKE_LINEJOIN_MITER:
o_join = join_pointy;
break;
case SP_STROKE_LINEJOIN_ROUND:
o_join = join_round;
break;
default:
o_join = join_straight;
break;
}
switch (i_style->stroke_linecap.computed) {
case SP_STROKE_LINECAP_SQUARE:
o_butt = butt_square;
break;
case SP_STROKE_LINECAP_ROUND:
o_butt = butt_round;
break;
default:
o_butt = butt_straight;
break;
}
}
// Livarot's outline of arcs is broken. So convert the path to linear and cubics only, for which the outline is created correctly.
Geom::PathVector pathv = pathv_to_linear_and_cubic_beziers( curve->get_pathvector() );
Path *orig = new Path;
orig->LoadPathVector(pathv);
Path *res = new Path;
res->SetBackData(false);
if (!i_style->stroke_dasharray.values.empty()) {
// For dashed strokes, use Stroke method, because Outline can't do dashes
// However Stroke adds lots of extra nodes _or_ makes the path crooked, so consider this a temporary workaround
orig->ConvertWithBackData(0.1);
orig->DashPolylineFromStyle(i_style, scale, 0);
Shape* theShape = new Shape;
orig->Stroke(theShape, false, 0.5*o_width, o_join, o_butt,
0.5 * o_miter);
orig->Outline(res, 0.5 * o_width, o_join, o_butt, 0.5 * o_miter);
if (!bbox_only) {
Shape *theRes = new Shape;
theRes->ConvertToShape(theShape, fill_positive);
Path *originaux[1];
originaux[0] = res;
theRes->ConvertToForme(orig, 1, originaux);
res->Coalesce(5.0);
delete theRes;
}
delete theShape;
} else {
orig->Outline(res, 0.5 * o_width, o_join, o_butt, 0.5 * o_miter);
if (!bbox_only) {
orig->Coalesce(0.5 * o_width);
Shape *theShape = new Shape;
Shape *theRes = new Shape;
res->ConvertWithBackData(1.0);
res->Fill(theShape, 0);
theRes->ConvertToShape(theShape, fill_positive);
Path *originaux[1];
originaux[0] = res;
theRes->ConvertToForme(orig, 1, originaux);
delete theShape;
delete theRes;
}
}
if (orig->descr_cmd.size() <= 1) {
// ca a merdŽ, ou bien le resultat est vide
delete res;
delete orig;
curve->unref();
return ret_pathv;
}
if (res->descr_cmd.size() > 1) { // if there's 0 or 1 node left, drop this path altogether
ret_pathv = bbox_only ? res->MakePathVector() : orig->MakePathVector();
if (SP_IS_SHAPE(item) && SP_SHAPE(item)->hasMarkers() && !bbox_only) {
SPShape *shape = SP_SHAPE(item);
Geom::PathVector const & pathv = curve->get_pathvector();
// START marker
for (int i = 0; i < 2; i++) { // SP_MARKER_LOC and SP_MARKER_LOC_START
if ( SPObject *marker_obj = shape->_marker[i] ) {
Geom::Affine const m (sp_shape_marker_get_transform_at_start(pathv.front().front()));
item_outline_add_marker( marker_obj, m,
Geom::Scale(i_style->stroke_width.computed),
ret_pathv );
}
}
// MID marker
for (int i = 0; i < 3; i += 2) { // SP_MARKER_LOC and SP_MARKER_LOC_MID
SPObject *midmarker_obj = shape->_marker[i];
if (!midmarker_obj) continue;
for(Geom::PathVector::const_iterator path_it = pathv.begin(); path_it != pathv.end(); ++path_it) {
// START position
if ( path_it != pathv.begin()
&& ! ((path_it == (pathv.end()-1)) && (path_it->size_default() == 0)) ) // if this is the last path and it is a moveto-only, there is no mid marker there
{
Geom::Affine const m (sp_shape_marker_get_transform_at_start(path_it->front()));
item_outline_add_marker( midmarker_obj, m,
Geom::Scale(i_style->stroke_width.computed),
ret_pathv );
}
// MID position
if (path_it->size_default() > 1) {
Geom::Path::const_iterator curve_it1 = path_it->begin(); // incoming curve
Geom::Path::const_iterator curve_it2 = ++(path_it->begin()); // outgoing curve
while (curve_it2 != path_it->end_default())
{
/* Put marker between curve_it1 and curve_it2.
* Loop to end_default (so including closing segment), because when a path is closed,
* there should be a midpoint marker between last segment and closing straight line segment
*/
Geom::Affine const m (sp_shape_marker_get_transform(*curve_it1, *curve_it2));
item_outline_add_marker( midmarker_obj, m,
Geom::Scale(i_style->stroke_width.computed),
ret_pathv);
++curve_it1;
++curve_it2;
}
}
// END position
if ( path_it != (pathv.end()-1) && !path_it->empty()) {
Geom::Curve const &lastcurve = path_it->back_default();
Geom::Affine const m = sp_shape_marker_get_transform_at_end(lastcurve);
item_outline_add_marker( midmarker_obj, m,
Geom::Scale(i_style->stroke_width.computed),
ret_pathv );
}
}
}
// END marker
for (int i = 0; i < 4; i += 3) { // SP_MARKER_LOC and SP_MARKER_LOC_END
if ( SPObject *marker_obj = shape->_marker[i] ) {
/* Get reference to last curve in the path.
* For moveto-only path, this returns the "closing line segment". */
Geom::Path const &path_last = pathv.back();
unsigned int index = path_last.size_default();
if (index > 0) {
index--;
}
Geom::Curve const &lastcurve = path_last[index];
Geom::Affine const m = sp_shape_marker_get_transform_at_end(lastcurve);
item_outline_add_marker( marker_obj, m,
Geom::Scale(i_style->stroke_width.computed),
ret_pathv );
}
}
}
curve->unref();
}
delete res;
delete orig;
return ret_pathv;
}
void
sp_selected_path_outline(SPDesktop *desktop)
{
Inkscape::Selection *selection = desktop->getSelection();
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>stroked path(s)</b> to convert stroke to path."));
return;
}
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool scale_stroke = prefs->getBool("/options/transform/stroke", true);
prefs->setBool("/options/transform/stroke", true);
bool did = false;
std::vector<SPItem*> il(selection->itemList());
for (std::vector<SPItem*>::const_iterator l = il.begin(); l != il.end(); l++){
SPItem *item = *l;
if (!SP_IS_SHAPE(item) && !SP_IS_TEXT(item))
continue;
SPCurve *curve = NULL;
if (SP_IS_SHAPE(item)) {
curve = SP_SHAPE(item)->getCurve();
if (curve == NULL)
continue;
}
if (SP_IS_TEXT(item)) {
curve = SP_TEXT(item)->getNormalizedBpath();
if (curve == NULL)
continue;
}
g_assert(curve != NULL);
if (curve->get_pathvector().empty()) {
continue;
}
// pas de stroke pas de chocolat
if (!item->style || item->style->stroke.noneSet) {
curve->unref();
continue;
}
// remember old stroke style, to be set on fill
SPStyle *i_style = item->style;
SPCSSAttr *ncss = 0;
{
ncss = sp_css_attr_from_style(i_style, SP_STYLE_FLAG_ALWAYS);
gchar const *s_val = sp_repr_css_property(ncss, "stroke", NULL);
gchar const *s_opac = sp_repr_css_property(ncss, "stroke-opacity", NULL);
sp_repr_css_set_property(ncss, "stroke", "none");
sp_repr_css_set_property(ncss, "stroke-opacity", "1.0");
sp_repr_css_set_property(ncss, "fill", s_val);
if ( s_opac ) {
sp_repr_css_set_property(ncss, "fill-opacity", s_opac);
} else {
sp_repr_css_set_property(ncss, "fill-opacity", "1.0");
}
sp_repr_css_unset_property(ncss, "marker-start");
sp_repr_css_unset_property(ncss, "marker-mid");
sp_repr_css_unset_property(ncss, "marker-end");
}
Geom::Affine const transform(item->transform);
float const scale = transform.descrim();
gchar const *mask = item->getRepr()->attribute("mask");
gchar const *clip_path = item->getRepr()->attribute("clip-path");
float o_width, o_miter;
JoinType o_join;
ButtType o_butt;
{
int jointype, captype;
jointype = i_style->stroke_linejoin.computed;
captype = i_style->stroke_linecap.computed;
o_width = i_style->stroke_width.computed;
switch (jointype) {
case SP_STROKE_LINEJOIN_MITER:
o_join = join_pointy;
break;
case SP_STROKE_LINEJOIN_ROUND:
o_join = join_round;
break;
default:
o_join = join_straight;
break;
}
switch (captype) {
case SP_STROKE_LINECAP_SQUARE:
o_butt = butt_square;
break;
case SP_STROKE_LINECAP_ROUND:
o_butt = butt_round;
break;
default:
o_butt = butt_straight;
break;
}
if (o_width < 0.032)
o_width = 0.032;
o_miter = i_style->stroke_miterlimit.value * o_width;
}
SPCurve *curvetemp = curve_for_item(item);
if (curvetemp == NULL) {
curve->unref();
continue;
}
// Livarot's outline of arcs is broken. So convert the path to linear and cubics only, for which the outline is created correctly.
Geom::PathVector pathv = pathv_to_linear_and_cubic_beziers( curvetemp->get_pathvector() );
curvetemp->unref();
Path *orig = new Path;
orig->LoadPathVector(pathv);
Path *res = new Path;
res->SetBackData(false);
if (!i_style->stroke_dasharray.values.empty()) {
// For dashed strokes, use Stroke method, because Outline can't do dashes
// However Stroke adds lots of extra nodes _or_ makes the path crooked, so consider this a temporary workaround
orig->ConvertWithBackData(0.1);
orig->DashPolylineFromStyle(i_style, scale, 0);
Shape* theShape = new Shape;
orig->Stroke(theShape, false, 0.5*o_width, o_join, o_butt,
0.5 * o_miter);
orig->Outline(res, 0.5 * o_width, o_join, o_butt, 0.5 * o_miter);
Shape *theRes = new Shape;
theRes->ConvertToShape(theShape, fill_positive);
Path *originaux[1];
originaux[0] = res;
theRes->ConvertToForme(orig, 1, originaux);
res->Coalesce(5.0);
delete theShape;
delete theRes;
} else {
orig->Outline(res, 0.5 * o_width, o_join, o_butt, 0.5 * o_miter);
orig->Coalesce(0.5 * o_width);
Shape *theShape = new Shape;
Shape *theRes = new Shape;
res->ConvertWithBackData(1.0);
res->Fill(theShape, 0);
theRes->ConvertToShape(theShape, fill_positive);
Path *originaux[1];
originaux[0] = res;
theRes->ConvertToForme(orig, 1, originaux);
delete theShape;
delete theRes;
}
if (orig->descr_cmd.size() <= 1) {
// ca a merdŽ, ou bien le resultat est vide
delete res;
delete orig;
continue;
}
did = true;
// remember the position of the item
gint pos = item->getRepr()->position();
// remember parent
Inkscape::XML::Node *parent = item->getRepr()->parent();
// remember id
char const *id = item->getRepr()->attribute("id");
// remember title
gchar *title = item->title();
// remember description
gchar *desc = item->desc();
if (res->descr_cmd.size() > 1) { // if there's 0 or 1 node left, drop this path altogether
SPDocument * doc = desktop->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::XML::Node *repr = xml_doc->createElement("svg:path");
// restore old style, but set old stroke style on fill
sp_repr_css_change(repr, ncss, "style");
sp_repr_css_attr_unref(ncss);
gchar *str = orig->svg_dump_path();
repr->setAttribute("d", str);
g_free(str);
if (mask)
repr->setAttribute("mask", mask);
if (clip_path)
repr->setAttribute("clip-path", clip_path);
if (SP_IS_SHAPE(item) && SP_SHAPE(item)->hasMarkers ()) {
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::XML::Node *g_repr = xml_doc->createElement("svg:g");
// add the group to the parent
parent->appendChild(g_repr);
// move to the saved position
g_repr->setPosition(pos > 0 ? pos : 0);
g_repr->appendChild(repr);
// restore title, description, id, transform
repr->setAttribute("id", id);
SPItem *newitem = (SPItem *) doc->getObjectByRepr(repr);
newitem->doWriteTransform(repr, transform);
if (title) {
newitem->setTitle(title);
}
if (desc) {
newitem->setDesc(desc);
}
SPShape *shape = SP_SHAPE(item);
Geom::PathVector const & pathv = curve->get_pathvector();
// START marker
for (int i = 0; i < 2; i++) { // SP_MARKER_LOC and SP_MARKER_LOC_START
if ( SPObject *marker_obj = shape->_marker[i] ) {
Geom::Affine const m (sp_shape_marker_get_transform_at_start(pathv.front().front()));
sp_selected_path_outline_add_marker( marker_obj, m,
Geom::Scale(i_style->stroke_width.computed), transform,
g_repr, xml_doc, doc );
}
}
// MID marker
for (int i = 0; i < 3; i += 2) { // SP_MARKER_LOC and SP_MARKER_LOC_MID
SPObject *midmarker_obj = shape->_marker[i];
if (!midmarker_obj) continue;
for(Geom::PathVector::const_iterator path_it = pathv.begin(); path_it != pathv.end(); ++path_it) {
// START position
if ( path_it != pathv.begin()
&& ! ((path_it == (pathv.end()-1)) && (path_it->size_default() == 0)) ) // if this is the last path and it is a moveto-only, there is no mid marker there
{
Geom::Affine const m (sp_shape_marker_get_transform_at_start(path_it->front()));
sp_selected_path_outline_add_marker( midmarker_obj, m,
Geom::Scale(i_style->stroke_width.computed), transform,
g_repr, xml_doc, doc );
}
// MID position
if (path_it->size_default() > 1) {
Geom::Path::const_iterator curve_it1 = path_it->begin(); // incoming curve
Geom::Path::const_iterator curve_it2 = ++(path_it->begin()); // outgoing curve
while (curve_it2 != path_it->end_default())
{
/* Put marker between curve_it1 and curve_it2.
* Loop to end_default (so including closing segment), because when a path is closed,
* there should be a midpoint marker between last segment and closing straight line segment
*/
Geom::Affine const m (sp_shape_marker_get_transform(*curve_it1, *curve_it2));
sp_selected_path_outline_add_marker(midmarker_obj, m,
Geom::Scale(i_style->stroke_width.computed), transform,
g_repr, xml_doc, doc);
++curve_it1;
++curve_it2;
}
}
// END position
if ( path_it != (pathv.end()-1) && !path_it->empty()) {
Geom::Curve const &lastcurve = path_it->back_default();
Geom::Affine const m = sp_shape_marker_get_transform_at_end(lastcurve);
sp_selected_path_outline_add_marker( midmarker_obj, m,
Geom::Scale(i_style->stroke_width.computed), transform,
g_repr, xml_doc, doc );
}
}
}
// END marker
for (int i = 0; i < 4; i += 3) { // SP_MARKER_LOC and SP_MARKER_LOC_END
if ( SPObject *marker_obj = shape->_marker[i] ) {
/* Get reference to last curve in the path.
* For moveto-only path, this returns the "closing line segment". */
Geom::Path const &path_last = pathv.back();
unsigned int index = path_last.size_default();
if (index > 0) {
index--;
}
Geom::Curve const &lastcurve = path_last[index];
Geom::Affine const m = sp_shape_marker_get_transform_at_end(lastcurve);
sp_selected_path_outline_add_marker( marker_obj, m,
Geom::Scale(i_style->stroke_width.computed), transform,
g_repr, xml_doc, doc );
}
}
//bug lp:1290573 : completely destroy the old object first
curve->unref();
selection->remove(item);
item->deleteObject(false);
selection->add(g_repr);
Inkscape::GC::release(g_repr);
} else
{
//lp:1290573
curve->unref();
selection->remove(item);
item->deleteObject(false);
// add the new repr to the parent
parent->appendChild(repr);
// move to the saved position
repr->setPosition(pos > 0 ? pos : 0);
// restore title, description, id, transform
repr->setAttribute("id", id);
SPItem *newitem = (SPItem *) desktop->getDocument()->getObjectByRepr(repr);
newitem->doWriteTransform(repr, transform);
if (title) {
newitem->setTitle(title);
}
if (desc) {
newitem->setDesc(desc);
}
selection->add(repr);
}
Inkscape::GC::release(repr);
}
if (title) {
g_free(title);
title = 0;
}
if (desc) {
g_free(desc);
desc = 0;
}
delete res;
delete orig;
}
prefs->setBool("/options/transform/stroke", scale_stroke);
if (did) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_SELECTION_OUTLINE,
_("Convert stroke to path"));
} else {
// TRANSLATORS: "to outline" means "to convert stroke to path"
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No stroked paths</b> in the selection."));
return;
}
}
void
sp_selected_path_offset(SPDesktop *desktop)
{
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
double prefOffset = prefs->getDouble("/options/defaultoffsetwidth/value", 1.0, "px");
sp_selected_path_do_offset(desktop, true, prefOffset);
}
void
sp_selected_path_inset(SPDesktop *desktop)
{
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
double prefOffset = prefs->getDouble("/options/defaultoffsetwidth/value", 1.0, "px");
sp_selected_path_do_offset(desktop, false, prefOffset);
}
void
sp_selected_path_offset_screen(SPDesktop *desktop, double pixels)
{
sp_selected_path_do_offset(desktop, true, pixels / desktop->current_zoom());
}
void
sp_selected_path_inset_screen(SPDesktop *desktop, double pixels)
{
sp_selected_path_do_offset(desktop, false, pixels / desktop->current_zoom());
}
void sp_selected_path_create_offset_object_zero(SPDesktop *desktop)
{
sp_selected_path_create_offset_object(desktop, 0, false);
}
void sp_selected_path_create_offset(SPDesktop *desktop)
{
sp_selected_path_create_offset_object(desktop, 1, false);
}
void sp_selected_path_create_inset(SPDesktop *desktop)
{
sp_selected_path_create_offset_object(desktop, -1, false);
}
void sp_selected_path_create_updating_offset_object_zero(SPDesktop *desktop)
{
sp_selected_path_create_offset_object(desktop, 0, true);
}
void sp_selected_path_create_updating_offset(SPDesktop *desktop)
{
sp_selected_path_create_offset_object(desktop, 1, true);
}
void sp_selected_path_create_updating_inset(SPDesktop *desktop)
{
sp_selected_path_create_offset_object(desktop, -1, true);
}
void sp_selected_path_create_offset_object(SPDesktop *desktop, int expand, bool updating)
{
SPCurve *curve = NULL;
Inkscape::Selection *selection = desktop->getSelection();
SPItem *item = selection->singleItem();
if (item == NULL || ( !SP_IS_SHAPE(item) && !SP_IS_TEXT(item) ) ) {
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("Selected object is <b>not a path</b>, cannot inset/outset."));
return;
}
else if (SP_IS_SHAPE(item))
{
curve = SP_SHAPE(item)->getCurve();
}
else // Item must be SP_TEXT
{
curve = SP_TEXT(item)->getNormalizedBpath();
}
if (curve == NULL) {
return;
}
Geom::Affine const transform(item->transform);
item->doWriteTransform(item->getRepr(), Geom::identity());
//XML Tree being used directly here while it shouldn't be...
gchar *style = g_strdup(item->getRepr()->attribute("style"));
// remember the position of the item
gint pos = item->getRepr()->position();
// remember parent
Inkscape::XML::Node *parent = item->getRepr()->parent();
float o_width = 0;
{
{
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
o_width = prefs->getDouble("/options/defaultoffsetwidth/value", 1.0, "px");
}
if (o_width < 0.01){
o_width = 0.01;
}
}
Path *orig = Path_for_item(item, true, false);
if (orig == NULL)
{
g_free(style);
curve->unref();
return;
}
Path *res = new Path;
res->SetBackData(false);
{
Shape *theShape = new Shape;
Shape *theRes = new Shape;
orig->ConvertWithBackData(1.0);
orig->Fill(theShape, 0);
SPCSSAttr *css = sp_repr_css_attr(item->getRepr(), "style");
gchar const *val = sp_repr_css_property(css, "fill-rule", NULL);
if (val && strcmp(val, "nonzero") == 0)
{
theRes->ConvertToShape(theShape, fill_nonZero);
}
else if (val && strcmp(val, "evenodd") == 0)
{
theRes->ConvertToShape(theShape, fill_oddEven);
}
else
{
theRes->ConvertToShape(theShape, fill_nonZero);
}
Path *originaux[1];
originaux[0] = orig;
theRes->ConvertToForme(res, 1, originaux);
delete theShape;
delete theRes;
}
curve->unref();
if (res->descr_cmd.size() <= 1)
{
// pas vraiment de points sur le resultat
// donc il ne reste rien
DocumentUndo::done(desktop->getDocument(),
(updating ? SP_VERB_SELECTION_LINKED_OFFSET
: SP_VERB_SELECTION_DYNAMIC_OFFSET),
(updating ? _("Create linked offset")
: _("Create dynamic offset")));
selection->clear();
delete res;
delete orig;
g_free(style);
return;
}
{
Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
Inkscape::XML::Node *repr = xml_doc->createElement("svg:path");
repr->setAttribute("sodipodi:type", "inkscape:offset");
sp_repr_set_svg_double(repr, "inkscape:radius", ( expand > 0
? o_width
: expand < 0
? -o_width
: 0 ));
gchar *str = res->svg_dump_path();
repr->setAttribute("inkscape:original", str);
g_free(str);
str = 0;
if ( updating ) {
//XML Tree being used directly here while it shouldn't be
item->doWriteTransform(item->getRepr(), transform);
char const *id = item->getRepr()->attribute("id");
char const *uri = g_strdup_printf("#%s", id);
repr->setAttribute("xlink:href", uri);
g_free((void *) uri);
} else {
repr->setAttribute("inkscape:href", NULL);
}
repr->setAttribute("style", style);
// add the new repr to the parent
parent->appendChild(repr);
// move to the saved position
repr->setPosition(pos > 0 ? pos : 0);
SPItem *nitem = reinterpret_cast<SPItem *>(desktop->getDocument()->getObjectByRepr(repr));
if ( !updating ) {
// delete original, apply the transform to the offset
const char *n_id = item->getRepr()->attribute("id");
item->deleteObject(false);
repr->setAttribute("id", n_id);
nitem->doWriteTransform(repr, transform);
}
// The object just created from a temporary repr is only a seed.
// We need to invoke its write which will update its real repr (in particular adding d=)
nitem->updateRepr();
Inkscape::GC::release(repr);
selection->set(nitem);
}
DocumentUndo::done(desktop->getDocument(),
(updating ? SP_VERB_SELECTION_LINKED_OFFSET
: SP_VERB_SELECTION_DYNAMIC_OFFSET),
(updating ? _("Create linked offset")
: _("Create dynamic offset")));
delete res;
delete orig;
g_free(style);
}
void
sp_selected_path_do_offset(SPDesktop *desktop, bool expand, double prefOffset)
{
Inkscape::Selection *selection = desktop->getSelection();
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>path(s)</b> to inset/outset."));
return;
}
bool did = false;
std::vector<SPItem*> il(selection->itemList());
for (std::vector<SPItem*>::const_iterator l = il.begin(); l != il.end(); l++){
SPItem *item = *l;
SPCurve *curve = NULL;
if (!SP_IS_SHAPE(item) && !SP_IS_TEXT(item))
continue;
else if (SP_IS_SHAPE(item)) {
curve = SP_SHAPE(item)->getCurve();
}
else { // Item must be SP_TEXT
curve = SP_TEXT(item)->getNormalizedBpath();
}
if (curve == NULL)
continue;
Geom::Affine const transform(item->transform);
item->doWriteTransform(item->getRepr(), Geom::identity());
gchar *style = g_strdup(item->getRepr()->attribute("style"));
float o_width = 0;
float o_miter = 0;
JoinType o_join = join_straight;
//ButtType o_butt = butt_straight;
{
SPStyle *i_style = item->style;
int jointype = i_style->stroke_linejoin.value;
switch (jointype) {
case SP_STROKE_LINEJOIN_MITER:
o_join = join_pointy;
break;
case SP_STROKE_LINEJOIN_ROUND:
o_join = join_round;
break;
default:
o_join = join_straight;
break;
}
o_width = prefOffset;
if (o_width < 0.1)
o_width = 0.1;
o_miter = i_style->stroke_miterlimit.value * o_width;
}
Path *orig = Path_for_item(item, false);
if (orig == NULL) {
g_free(style);
curve->unref();
continue;
}
Path *res = new Path;
res->SetBackData(false);
{
Shape *theShape = new Shape;
Shape *theRes = new Shape;
orig->ConvertWithBackData(0.03);
orig->Fill(theShape, 0);
SPCSSAttr *css = sp_repr_css_attr(item->getRepr(), "style");
gchar const *val = sp_repr_css_property(css, "fill-rule", NULL);
if (val && strcmp(val, "nonzero") == 0)
{
theRes->ConvertToShape(theShape, fill_nonZero);
}
else if (val && strcmp(val, "evenodd") == 0)
{
theRes->ConvertToShape(theShape, fill_oddEven);
}
else
{
theRes->ConvertToShape(theShape, fill_nonZero);
}
// et maintenant: offset
// methode inexacte
/* Path *originaux[1];
originaux[0] = orig;
theRes->ConvertToForme(res, 1, originaux);
if (expand) {
res->OutsideOutline(orig, 0.5 * o_width, o_join, o_butt, o_miter);
} else {
res->OutsideOutline(orig, -0.5 * o_width, o_join, o_butt, o_miter);
}
orig->ConvertWithBackData(1.0);
orig->Fill(theShape, 0);
theRes->ConvertToShape(theShape, fill_positive);
originaux[0] = orig;
theRes->ConvertToForme(res, 1, originaux);
if (o_width >= 0.5) {
// res->Coalesce(1.0);
res->ConvertEvenLines(1.0);
res->Simplify(1.0);
} else {
// res->Coalesce(o_width);
res->ConvertEvenLines(1.0*o_width);
res->Simplify(1.0 * o_width);
} */
// methode par makeoffset
if (expand)
{
theShape->MakeOffset(theRes, o_width, o_join, o_miter);
}
else
{
theShape->MakeOffset(theRes, -o_width, o_join, o_miter);
}
theRes->ConvertToShape(theShape, fill_positive);
res->Reset();
theRes->ConvertToForme(res);
if (o_width >= 1.0)
{
res->ConvertEvenLines(1.0);
res->Simplify(1.0);
}
else
{
res->ConvertEvenLines(1.0*o_width);
res->Simplify(1.0 * o_width);
}
delete theShape;
delete theRes;
}
did = true;
curve->unref();
// remember the position of the item
gint pos = item->getRepr()->position();
// remember parent
Inkscape::XML::Node *parent = item->getRepr()->parent();
// remember id
char const *id = item->getRepr()->attribute("id");
selection->remove(item);
item->deleteObject(false);
if (res->descr_cmd.size() > 1) { // if there's 0 or 1 node left, drop this path altogether
Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
Inkscape::XML::Node *repr = xml_doc->createElement("svg:path");
repr->setAttribute("style", style);
gchar *str = res->svg_dump_path();
repr->setAttribute("d", str);
g_free(str);
// add the new repr to the parent
parent->appendChild(repr);
// move to the saved position
repr->setPosition(pos > 0 ? pos : 0);
SPItem *newitem = (SPItem *) desktop->getDocument()->getObjectByRepr(repr);
// reapply the transform
newitem->doWriteTransform(repr, transform);
repr->setAttribute("id", id);
selection->add(repr);
Inkscape::GC::release(repr);
}
delete orig;
delete res;
}
if (did) {
DocumentUndo::done(desktop->getDocument(),
(expand ? SP_VERB_SELECTION_OFFSET : SP_VERB_SELECTION_INSET),
(expand ? _("Outset path") : _("Inset path")));
} else {
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No paths</b> to inset/outset in the selection."));
return;
}
}
static bool
sp_selected_path_simplify_items(SPDesktop *desktop,
Inkscape::Selection *selection, std::vector<SPItem*> &items,
float threshold, bool justCoalesce,
float angleLimit, bool breakableAngles,
bool modifySelection);
//return true if we changed something, else false
static bool
sp_selected_path_simplify_item(SPDesktop *desktop,
Inkscape::Selection *selection, SPItem *item,
float threshold, bool justCoalesce,
float angleLimit, bool breakableAngles,
gdouble size, bool modifySelection)
{
if (!(SP_IS_GROUP(item) || SP_IS_SHAPE(item) || SP_IS_TEXT(item)))
return false;
//If this is a group, do the children instead
if (SP_IS_GROUP(item)) {
std::vector<SPItem*> items = sp_item_group_item_list(SP_GROUP(item));
return sp_selected_path_simplify_items(desktop, selection, items,
threshold, justCoalesce,
angleLimit, breakableAngles,
false);
}
// get path to simplify (note that the path *before* LPE calculation is needed)
Path *orig = Path_for_item_before_LPE(item, false);
if (orig == NULL) {
return false;
}
// correct virtual size by full transform (bug #166937)
size /= item->i2doc_affine().descrim();
// save the transform, to re-apply it after simplification
Geom::Affine const transform(item->transform);
/*
reset the transform, effectively transforming the item by transform.inverse();
this is necessary so that the item is transformed twice back and forth,
allowing all compensations to cancel out regardless of the preferences
*/
item->doWriteTransform(item->getRepr(), Geom::identity());
gchar *style = g_strdup(item->getRepr()->attribute("style"));
gchar *mask = g_strdup(item->getRepr()->attribute("mask"));
gchar *clip_path = g_strdup(item->getRepr()->attribute("clip-path"));
// remember the position of the item
gint pos = item->getRepr()->position();
// remember parent
Inkscape::XML::Node *parent = item->getRepr()->parent();
// remember id
char const *id = item->getRepr()->attribute("id");
// remember path effect
char const *patheffect = item->getRepr()->attribute("inkscape:path-effect");
// remember title
gchar *title = item->title();
// remember description
gchar *desc = item->desc();
//If a group was selected, to not change the selection list
if (modifySelection) {
selection->remove(item);
}
item->deleteObject(false);
if ( justCoalesce ) {
orig->Coalesce(threshold * size);
} else {
orig->ConvertEvenLines(threshold * size);
orig->Simplify(threshold * size);
}
Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
Inkscape::XML::Node *repr = xml_doc->createElement("svg:path");
// restore style, mask and clip-path
repr->setAttribute("style", style);
g_free(style);
if ( mask ) {
repr->setAttribute("mask", mask);
g_free(mask);
}
if ( clip_path ) {
repr->setAttribute("clip-path", clip_path);
g_free(clip_path);
}
// restore path effect
repr->setAttribute("inkscape:path-effect", patheffect);
// path
gchar *str = orig->svg_dump_path();
if (patheffect)
repr->setAttribute("inkscape:original-d", str);
else
repr->setAttribute("d", str);
g_free(str);
// restore id
repr->setAttribute("id", id);
// add the new repr to the parent
parent->appendChild(repr);
// move to the saved position
repr->setPosition(pos > 0 ? pos : 0);
SPItem *newitem = (SPItem *) desktop->getDocument()->getObjectByRepr(repr);
// reapply the transform
newitem->doWriteTransform(repr, transform);
// restore title & description
if (title) {
newitem->setTitle(title);
g_free(title);
}
if (desc) {
newitem->setDesc(desc);
g_free(desc);
}
//If we are not in a selected group
if (modifySelection)
selection->add(repr);
Inkscape::GC::release(repr);
// clean up
if (orig) delete orig;
return true;
}
bool
sp_selected_path_simplify_items(SPDesktop *desktop,
Inkscape::Selection *selection, std::vector<SPItem*> &items,
float threshold, bool justCoalesce,
float angleLimit, bool breakableAngles,
bool modifySelection)
{
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool simplifyIndividualPaths = prefs->getBool("/options/simplifyindividualpaths/value");
gchar *simplificationType;
if (simplifyIndividualPaths) {
simplificationType = _("Simplifying paths (separately):");
} else {
simplificationType = _("Simplifying paths:");
}
bool didSomething = false;
Geom::OptRect selectionBbox = selection->visualBounds();
if (!selectionBbox) {
return false;
}
gdouble selectionSize = L2(selectionBbox->dimensions());
gdouble simplifySize = selectionSize;
int pathsSimplified = 0;
int totalPathCount = items.size();
// set "busy" cursor
desktop->setWaitingCursor();
for (std::vector<SPItem*>::const_iterator l = items.begin(); l != items.end(); l++){
SPItem *item = *l;
if (!(SP_IS_GROUP(item) || SP_IS_SHAPE(item) || SP_IS_TEXT(item)))
continue;
if (simplifyIndividualPaths) {
Geom::OptRect itemBbox = item->desktopVisualBounds();
if (itemBbox) {
simplifySize = L2(itemBbox->dimensions());
} else {
simplifySize = 0;
}
}
pathsSimplified++;
if (pathsSimplified % 20 == 0) {
gchar *message = g_strdup_printf(_("%s <b>%d</b> of <b>%d</b> paths simplified..."),
simplificationType, pathsSimplified, totalPathCount);
desktop->messageStack()->flash(Inkscape::IMMEDIATE_MESSAGE, message);
g_free(message);
}
didSomething |= sp_selected_path_simplify_item(desktop, selection, item,
threshold, justCoalesce, angleLimit, breakableAngles, simplifySize, modifySelection);
}
desktop->clearWaitingCursor();
if (pathsSimplified > 20) {
desktop->messageStack()->flashF(Inkscape::NORMAL_MESSAGE, _("<b>%d</b> paths simplified."), pathsSimplified);
}
return didSomething;
}
static void
sp_selected_path_simplify_selection(SPDesktop *desktop, float threshold, bool justCoalesce,
float angleLimit, bool breakableAngles)
{
Inkscape::Selection *selection = desktop->getSelection();
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE,
_("Select <b>path(s)</b> to simplify."));
return;
}
std::vector<SPItem*> items(selection->itemList());
bool didSomething = sp_selected_path_simplify_items(desktop, selection,
items, threshold,
justCoalesce,
angleLimit,
breakableAngles, true);
if (didSomething)
DocumentUndo::done(desktop->getDocument(), SP_VERB_SELECTION_SIMPLIFY,
_("Simplify"));
else
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No paths</b> to simplify in the selection."));
}
// globals for keeping track of accelerated simplify
static double previousTime = 0.0;
static gdouble simplifyMultiply = 1.0;
void
sp_selected_path_simplify(SPDesktop *desktop)
{
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
gdouble simplifyThreshold =
prefs->getDouble("/options/simplifythreshold/value", 0.003);
bool simplifyJustCoalesce = prefs->getBool("/options/simplifyjustcoalesce/value", 0);
//Get the current time
GTimeVal currentTimeVal;
g_get_current_time(&currentTimeVal);
double currentTime = currentTimeVal.tv_sec * 1000000 +
currentTimeVal.tv_usec;
//Was the previous call to this function recent? (<0.5 sec)
if (previousTime > 0.0 && currentTime - previousTime < 500000.0) {
// add to the threshold 1/2 of its original value
simplifyMultiply += 0.5;
simplifyThreshold *= simplifyMultiply;
} else {
// reset to the default
simplifyMultiply = 1;
}
//remember time for next call
previousTime = currentTime;
//g_print("%g\n", simplify_threshold);
//Make the actual call
sp_selected_path_simplify_selection(desktop, simplifyThreshold,
simplifyJustCoalesce, 0.0, false);
}
// fonctions utilitaires
bool
Ancetre(Inkscape::XML::Node *a, Inkscape::XML::Node *who)
{
if (who == NULL || a == NULL)
return false;
if (who == a)
return true;
return Ancetre(a->parent(), who);
}
// derived from Path_for_item
Path *
Path_for_pathvector(Geom::PathVector const &epathv)
{
/*std::cout << "converting to Livarot path" << std::endl;
Geom::SVGPathWriter wr;
wr.feed(epathv);
std::cout << wr.str() << std::endl;*/
Path *dest = new Path;
dest->LoadPathVector(epathv);
return dest;
}
Path *
Path_for_item(SPItem *item, bool doTransformation, bool transformFull)
{
SPCurve *curve = curve_for_item(item);
if (curve == NULL)
return NULL;
Geom::PathVector *pathv = pathvector_for_curve(item, curve, doTransformation, transformFull, Geom::identity(), Geom::identity());
curve->unref();
/*std::cout << "converting to Livarot path" << std::endl;
Geom::SVGPathWriter wr;
if (pathv) {
wr.feed(*pathv);
}
std::cout << wr.str() << std::endl;*/
Path *dest = new Path;
dest->LoadPathVector(*pathv);
delete pathv;
/*gchar *str = dest->svg_dump_path();
std::cout << "After conversion:\n" << str << std::endl;
g_free(str);*/
return dest;
}
/**
* Obtains an item's Path before the LPE stack has been applied.
*/
Path *
Path_for_item_before_LPE(SPItem *item, bool doTransformation, bool transformFull)
{
SPCurve *curve = curve_for_item_before_LPE(item);
if (curve == NULL)
return NULL;
Geom::PathVector *pathv = pathvector_for_curve(item, curve, doTransformation, transformFull, Geom::identity(), Geom::identity());
curve->unref();
Path *dest = new Path;
dest->LoadPathVector(*pathv);
delete pathv;
return dest;
}
/*
* NOTE: Returns empty pathvector if curve == NULL
* TODO: see if calling this method can be optimized. All the pathvector copying might be slow.
*/
Geom::PathVector*
pathvector_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull, Geom::Affine extraPreAffine, Geom::Affine extraPostAffine)
{
if (curve == NULL)
return NULL;
Geom::PathVector *dest = new Geom::PathVector;
*dest = curve->get_pathvector(); // Make a copy; must be freed by the caller!
if (doTransformation) {
if (transformFull) {
*dest *= extraPreAffine * item->i2doc_affine() * extraPostAffine;
} else {
*dest *= extraPreAffine * (Geom::Affine)item->transform * extraPostAffine;
}
} else {
*dest *= extraPreAffine * extraPostAffine;
}
return dest;
}
/**
* Obtains an item's curve. For SPPath, it is the path *before* LPE. For SPShapes other than path, it is the path *after* LPE.
* So the result is somewhat ill-defined, and probably this method should not be used... See curve_for_item_before_LPE.
*/
SPCurve* curve_for_item(SPItem *item)
{
if (!item)
return NULL;
SPCurve *curve = NULL;
if (SP_IS_SHAPE(item)) {
if (SP_IS_PATH(item)) {
curve = SP_PATH(item)->get_curve_for_edit();
} else {
curve = SP_SHAPE(item)->getCurve();
}
}
else if (SP_IS_TEXT(item) || SP_IS_FLOWTEXT(item))
{
curve = te_get_layout(item)->convertToCurves();
}
else if (SP_IS_IMAGE(item))
{
curve = sp_image_get_curve(SP_IMAGE(item));
}
return curve; // do not forget to unref the curve at some point!
}
/**
* Obtains an item's curve *before* LPE.
* The returned SPCurve should be unreffed by the caller.
*/
SPCurve* curve_for_item_before_LPE(SPItem *item)
{
if (!item)
return NULL;
SPCurve *curve = NULL;
if (SP_IS_SHAPE(item)) {
curve = SP_SHAPE(item)->getCurveBeforeLPE();
}
else if (SP_IS_TEXT(item) || SP_IS_FLOWTEXT(item))
{
curve = te_get_layout(item)->convertToCurves();
}
else if (SP_IS_IMAGE(item))
{
curve = sp_image_get_curve(SP_IMAGE(item));
}
return curve; // do not forget to unref the curve at some point!
}
boost::optional<Path::cut_position> get_nearest_position_on_Path(Path *path, Geom::Point p, unsigned seg)
{
//get nearest position on path
Path::cut_position pos = path->PointToCurvilignPosition(p, seg);
return pos;
}
Geom::Point get_point_on_Path(Path *path, int piece, double t)
{
Geom::Point p;
path->PointAt(piece, t, p);
return p;
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :