#ifndef SEEN_SP_MISSING_GLYPH_H
#define SEEN_SP_MISSING_GLYPH_H
/*
* SVG <missing-glyph> element implementation
*
* Authors:
* Felipe C. da S. Sanches <juca@members.fsf.org>
*
* Copyright (C) 2008 Felipe C. da S. Sanches
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-object.h"
#define SP_MISSING_GLYPH(obj) (dynamic_cast<SPMissingGlyph*>((SPObject*)obj))
#define SP_IS_MISSING_GLYPH(obj) (dynamic_cast<const SPMissingGlyph*>((SPObject*)obj) != NULL)
class SPMissingGlyph : public SPObject {
public:
SPMissingGlyph();
virtual ~SPMissingGlyph();
char* d;
protected:
virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
virtual void release();
virtual void set(unsigned int key, char const* value);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, unsigned int flags);
private:
double horiz_adv_x;
double vert_origin_x;
double vert_origin_y;
double vert_adv_y;
};
#endif //#ifndef __SP_MISSING_GLYPH_H__