#ifndef SP_MESH_H
#define SP_MESH_H
/** \file
* SPMesh: SVG <mesh> implementation.
*/
#include "svg/svg-length.h"
#include "sp-gradient.h"
/** Mesh gradient. */
SPMesh();
SVGLength x; // Upper left corner of mesh
SVGLength y; // Upper right corner of mesh
bool type_set;
virtual Inkscape::XML::Node* write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, unsigned int flags);
};
#endif /* !SP_MESH_H */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :