#ifndef SEEN_SP_ITEM_FLOWREGION_H
#define SEEN_SP_ITEM_FLOWREGION_H
/*
*/
#include "sp-item.h"
#define SP_FLOWREGION(obj) (dynamic_cast<SPFlowregion*>((SPObject*)obj))
#define SP_IS_FLOWREGION(obj) (dynamic_cast<const SPFlowregion*>((SPObject*)obj) != NULL)
#define SP_FLOWREGIONEXCLUDE(obj) (dynamic_cast<SPFlowregionExclude*>((SPObject*)obj))
#define SP_IS_FLOWREGIONEXCLUDE(obj) (dynamic_cast<const SPFlowregionExclude*>((SPObject*)obj) != NULL)
class Path;
class Shape;
class flow_dest;
class FloatLigne;
class SPFlowregion : public SPItem {
public:
SPFlowregion();
virtual ~SPFlowregion();
std::vector<Shape*> computed;
void UpdateComputed(void);
virtual void child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref);
virtual void remove_child(Inkscape::XML::Node *child);
virtual void update(SPCtx *ctx, unsigned int flags);
virtual void modified(guint flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, unsigned int flags);
virtual const char* displayName() const;
};
class SPFlowregionExclude : public SPItem {
public:
SPFlowregionExclude();
virtual ~SPFlowregionExclude();
Shape *computed;
void UpdateComputed(void);
virtual void child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref);
virtual void remove_child(Inkscape::XML::Node *child);
virtual void update(SPCtx *ctx, unsigned int flags);
virtual void modified(guint flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, unsigned int flags);
virtual const char* displayName() const;
};
#endif