/*
* Object hierarchy implementation.
*
* Authors:
* MenTaLguY <mental@rydia.net>
*
* Copyright (C) 2004 MenTaLguY
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <cstdio>
#include <cassert>
#include "sp-object.h"
#include "object-hierarchy.h"
namespace Inkscape {
if (top) {
}
}
_clear();
}
_clear();
}
return;
}
if (!top()) {
} else {
_clear();
}
}
do {
}
}
}
}
return;
}
if (!top()) {
_trimBelow(top());
} else { // object is a sibling or cousin of bottom()
_clear();
}
} else {
_clear();
}
}
}
}
}
}
}
this->_trimBelow(object);
this->_hierarchy.pop_front();
}
= object->connectRelease(
);
}
}
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :