/** @file
* @brief LPE effect that draws a circle based on two points and a radius
*/
/* Authors:
* Johan Engelen <j.b.c.engelen@utwente.nl>
*
* Copyright (C) 2007 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifndef INKSCAPE_LPE_CIRCLE_WITH_RADIUS_H
#define INKSCAPE_LPE_CIRCLE_WITH_RADIUS_H
#include "live_effects/effect.h"
#include "live_effects/parameter/parameter.h"
#include "live_effects/parameter/path.h"
#include "live_effects/parameter/point.h"
namespace Inkscape {
namespace LivePathEffect {
class LPECircleWithRadius : public Effect {
public:
LPECircleWithRadius(LivePathEffectObject *lpeobject);
virtual ~LPECircleWithRadius();
// Choose to implement one of the doEffect functions. You can delete or comment out the others.
virtual Geom::PathVector doEffect_path (Geom::PathVector const & path_in);
private:
// add the parameters for your effect here:
//ScalarParam radius;
// there are all kinds of parameters. Check the /live_effects/parameter directory which types exist!
LPECircleWithRadius(const LPECircleWithRadius&);
LPECircleWithRadius& operator=(const LPECircleWithRadius&);
};
} //namespace LivePathEffect
} //namespace Inkscape
#endif
/*
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c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
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fill-column:99
End:
*/
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