#ifndef INKSCAPE_LPE_BENDPATH_H
#define INKSCAPE_LPE_BENDPATH_H
/*
* Inkscape::LPEPathAlongPath
*
* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
* Copyright (C) Steren Giannini 2008 <steren.giannini@gmail.com>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "live_effects/parameter/enum.h"
#include "live_effects/effect.h"
#include "live_effects/parameter/path.h"
#include "live_effects/parameter/bool.h"
#include <2geom/sbasis.h>
#include <2geom/sbasis-geometric.h>
#include <2geom/bezier-to-sbasis.h>
#include <2geom/sbasis-to-bezier.h>
#include <2geom/d2.h>
#include <2geom/piecewise.h>
#include "live_effects/lpegroupbbox.h"
namespace Inkscape {
namespace LivePathEffect {
namespace BeP {
class KnotHolderEntityWidthBendPath;
}
//for Bend path on group : we need information concerning the group Bounding box
class LPEBendPath : public Effect, GroupBBoxEffect {
public:
LPEBendPath(LivePathEffectObject *lpeobject);
virtual ~LPEBendPath();
virtual void doBeforeEffect (SPLPEItem const* lpeitem);
virtual Geom::Piecewise<Geom::D2<Geom::SBasis> > doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in);
virtual void resetDefaults(SPItem const* item);
void addCanvasIndicators(SPLPEItem const */*lpeitem*/, std::vector<Geom::PathVector> &hp_vec);
virtual void addKnotHolderEntities(KnotHolder * knotholder, SPDesktop * desktop, SPItem * item);
PathParam bend_path;
friend class BeP::KnotHolderEntityWidthBendPath;
protected:
double original_height;
ScalarParam prop_scale;
private:
BoolParam scale_y_rel;
BoolParam vertical_pattern;
Geom::Piecewise<Geom::D2<Geom::SBasis> > uskeleton;
Geom::Piecewise<Geom::D2<Geom::SBasis> > n;
void on_pattern_pasted();
LPEBendPath(const LPEBendPath&);
LPEBendPath& operator=(const LPEBendPath&);
};
}; //namespace LivePathEffect
}; //namespace Inkscape
#endif