/*
* AVL.h
* nlivarot
*
* Created by fred on Mon Jun 16 2003.
*
*/
#ifndef my_avl
#define my_avl
#include <cstdlib>
#include "LivarotDefs.h"
/*
* base class providing AVL tree functionnality, that is binary balanced tree
* there is no Find() function because the class only deal with topological info
* subclasses of this class have to implement a Find(), and most certainly to
* override the Insert() function
*/
class AVLTree
{
public:
AVLTree *elem[2];
// left most node (ie, with smallest key) in the subtree of this node
AVLTree *Leftmost();
protected:
AVLTree *child[2];
AVLTree();
virtual ~AVLTree();
// constructor/destructor meant to be called for an array of AVLTree created by malloc
void MakeNew();
void MakeDelete();
// insertion of the present node in the tree
// insertType is the insertion type (defined in LivarotDefs.h: not_found, found_exact, found_on_left, etc)
// insertL is the node in the tree that is immediatly before the current one, NULL is the present node goes to the
// leftmost position. if insertType == found_exact, insertL should be the node with ak key
// equal to that of the present node
int Insert(AVLTree * &racine, int insertType, AVLTree *insertL,
AVLTree * insertR, bool rebalance);
// called when this node is relocated to a new position in memory, to update pointers to him
void Relocate(AVLTree *to);
// removal of the present element racine is the tree's root; it's a reference because if the
// node is the root, removal of the node will change the root
// rebalance==true if rebalancing is needed
int Remove(AVLTree * &racine, bool rebalance = true);
private:
AVLTree *parent;
int balance;
// insertion gruntwork.
int Insert(AVLTree * &racine, int insertType, AVLTree *insertL, AVLTree *insertR);
// rebalancing functions. both are recursive, but the depth of the trees we'll use should not be a problem
// this one is for rebalancing after insertions
int RestoreBalances(AVLTree *from, AVLTree * &racine);
// this one is for removals
int RestoreBalances(int diff, AVLTree * &racine);
// startNode is the node where the rebalancing starts; rebalancing then moves up the tree to the root
// diff is the change in "subtree height", as needed for the rebalancing
// racine is the reference to the root, since rebalancing can change it too
int Remove(AVLTree * &racine, AVLTree * &startNode, int &diff);
void insertOn(Side s, AVLTree *of);
void insertBetween(AVLTree *l, AVLTree *r);
AVLTree *leaf(AVLTree *from, Side s);
AVLTree *leafFromParent(AVLTree *from, Side s);
};
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :