/**
* @file
* Interface to main application.
*/
/* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* bulia byak <buliabyak@users.sf.net>
* Liam P. White <inkscapebrony@gmail.com>
*
* Copyright (C) 1999-2014 authors
* c++ port Copyright (C) 2003 Nathan Hurst
* c++ification Copyright (C) 2014 Liam P. White
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <errno.h>
#include <map>
#include <gtkmm/messagedialog.h>
#include "debug/simple-event.h"
#include "debug/event-tracker.h"
#ifndef WIN32
# define HAS_PROC_SELF_EXE //to get path of executable
#else
#if !defined(_WIN32_IE) || (_WIN32_IE < 0x0400)
# undef _WIN32_IE
# define _WIN32_IE 0x0400
#endif
//#define HAS_SHGetSpecialFolderPath
#define HAS_SHGetSpecialFolderLocation
#define HAS_GetModuleFileName
# include <shlobj.h>
#endif
#include <cstring>
#include <glib/gstdio.h>
#include <glibmm/i18n.h>
#include <glibmm/miscutils.h>
#include <glibmm/convert.h>
#include <gtk/gtk.h>
#include <signal.h>
#include <string>
#include "desktop.h"
#include "device-manager.h"
#include "document.h"
#include "extension/db.h"
#include "extension/init.h"
#include "extension/output.h"
#include "extension/system.h"
#include "helper/action-context.h"
#include "helper/sp-marshal.h"
#include "inkscape.h"
#include "io/sys.h"
#include "layer-model.h"
#include "message-stack.h"
#include "preferences.h"
#include "resource-manager.h"
#include "selection.h"
#include "ui/tools/tool-base.h"
#include "ui/dialog/debug.h"
#include "xml/repr.h"
/* Backbones of configuration xml data */
#include "menus-skeleton.h"
// Inkscape::Application static members
Inkscape::Application * Inkscape::Application::_S_inst = NULL;
bool Inkscape::Application::_crashIsHappening = false;
#define DESKTOP_IS_ACTIVE(d) (!INKSCAPE._desktops->empty() && ((d) == INKSCAPE._desktops->front()))
static void (* segv_handler) (int) = SIG_DFL;
static void (* abrt_handler) (int) = SIG_DFL;
static void (* fpe_handler) (int) = SIG_DFL;
static void (* ill_handler) (int) = SIG_DFL;
#ifndef WIN32
static void (* bus_handler) (int) = SIG_DFL;
#endif
#define INKSCAPE_PROFILE_DIR "inkscape"
#define INKSCAPE_PROFILE_DIR_047DEV "Inkscape"
#define INKSCAPE_LEGACY_PROFILE_DIR ".inkscape"
#define MENUS_FILE "menus.xml"
#define SP_INDENT 8
#ifdef WIN32
typedef int uid_t;
#define getuid() 0
#endif
/** C++ification TODO list
* - _S_inst should NOT need to be assigned inside the constructor, but if it isn't the Filters+Extensions menus break.
* - Application::_deskops has to be a pointer because of a signal bug somewhere else. Basically, it will attempt to access a deleted object in sp_ui_close_all(),
* but if it's a pointer we can stop and return NULL in Application::active_desktop()
* - These functions are calling Application::create for no good reason I can determine:
*
* Inkscape::UI::Dialog::SVGPreview::SVGPreview()
* src/ui/dialog/filedialogimpl-gtkmm.cpp:542:9
* void Inkscape::UI::Widget::ImageIcon::init()
* src/ui/widget/imageicon.cpp:93:9
*/
class InkErrorHandler : public Inkscape::ErrorReporter {
public:
InkErrorHandler(bool useGui) : Inkscape::ErrorReporter(),
_useGui(useGui)
{}
virtual ~InkErrorHandler() {}
virtual void handleError( Glib::ustring const& primary, Glib::ustring const& secondary ) const
{
if (_useGui) {
Gtk::MessageDialog err(primary, false, Gtk::MESSAGE_WARNING, Gtk::BUTTONS_OK, true);
err.set_secondary_text(secondary);
err.run();
} else {
g_message("%s", primary.data());
g_message("%s", secondary.data());
}
}
private:
bool _useGui;
};
void inkscape_ref(Inkscape::Application & in)
{
in.refCount++;
}
void inkscape_unref(Inkscape::Application & in)
{
in.refCount--;
if (&in == Inkscape::Application::_S_inst) {
if (in.refCount <= 0) {
delete Inkscape::Application::_S_inst;
}
} else {
g_error("Attempt to unref an Application (=%p) not the current instance (=%p) (maybe it's already been destroyed?)",
&in, Inkscape::Application::_S_inst);
}
}
// Callback passed to g_timeout_add_seconds()
// gets the current instance and calls autosave()
int inkscape_autosave(gpointer) {
g_assert(Inkscape::Application::exists());
return INKSCAPE.autosave();
}
namespace Inkscape {
/**
* Defined only for debugging purposes. If we are certain the bugs are gone we can remove this
* and the references in inkscape_ref and inkscape_unref.
*/
Application*
Application::operator &() const
{
return const_cast<Application*>(this);
}
/**
* Creates a new Inkscape::Application global object.
*/
void
Application::create(const char *argv0, bool use_gui)
{
if (!Application::exists()) {
new Application(argv0, use_gui);
} else {
g_assert_not_reached();
}
}
/**
* Checks whether the current Inkscape::Application global object exists.
*/
bool
Application::exists()
{
return Application::_S_inst != NULL;
}
/**
* Returns the current Inkscape::Application global object.
* \pre Application::_S_inst != NULL
*/
Application&
Application::instance()
{
if (!exists()) {
g_error("Inkscape::Application does not yet exist.");
}
return *Application::_S_inst;
}
/**
* static gint inkscape_autosave(gpointer);
*
* Responsible for autosaving all open documents
*/
int Application::autosave()
{
if (_document_set.empty()) { // nothing to autosave
return TRUE;
}
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
// Use UID for separating autosave-documents between users if directory is multiuser
uid_t uid = getuid();
Glib::ustring autosave_dir;
{
Glib::ustring tmp = prefs->getString("/options/autosave/path");
if (!tmp.empty()) {
autosave_dir = tmp;
} else {
autosave_dir = Glib::get_tmp_dir();
}
}
GDir *autosave_dir_ptr = g_dir_open(autosave_dir.c_str(), 0, NULL);
if (!autosave_dir_ptr) {
// Try to create the autosave directory if it doesn't exist
if (g_mkdir(autosave_dir.c_str(), 0755)) {
// the creation failed
Glib::ustring msg = Glib::ustring::compose(
_("Autosave failed! Cannot create directory %1."), Glib::filename_to_utf8(autosave_dir));
g_warning("%s", msg.c_str());
SP_ACTIVE_DESKTOP->messageStack()->flash(Inkscape::ERROR_MESSAGE, msg.c_str());
return TRUE;
}
// Try to read dir again
autosave_dir_ptr = g_dir_open(autosave_dir.c_str(), 0, NULL);
if( !autosave_dir_ptr ){
Glib::ustring msg = Glib::ustring::compose(
_("Autosave failed! Cannot open directory %1."), Glib::filename_to_utf8(autosave_dir));
g_warning("%s", msg.c_str());
SP_ACTIVE_DESKTOP->messageStack()->flash(Inkscape::ERROR_MESSAGE, msg.c_str());
return TRUE;
}
}
time_t sptime = time(NULL);
struct tm *sptm = localtime(&sptime);
gchar sptstr[256];
strftime(sptstr, 256, "%Y_%m_%d_%H_%M_%S", sptm);
gint autosave_max = prefs->getInt("/options/autosave/max", 10);
gint docnum = 0;
SP_ACTIVE_DESKTOP->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Autosaving documents..."));
for (std::map<SPDocument*,int>::iterator iter = _document_set.begin();
iter != _document_set.end();
++iter) {
SPDocument *doc = iter->first;
++docnum;
Inkscape::XML::Node *repr = doc->getReprRoot();
if (doc->isModifiedSinceSave()) {
gchar *oldest_autosave = 0;
const gchar *filename = 0;
struct stat sb;
time_t min_time = 0;
gint count = 0;
// Look for previous autosaves
gchar* baseName = g_strdup_printf( "inkscape-autosave-%d", uid );
g_dir_rewind(autosave_dir_ptr);
while( (filename = g_dir_read_name(autosave_dir_ptr)) != NULL ){
if ( strncmp(filename, baseName, strlen(baseName)) == 0 ){
gchar* full_path = g_build_filename( autosave_dir.c_str(), filename, NULL );
if (g_file_test (full_path, G_FILE_TEST_EXISTS)){
if ( g_stat(full_path, &sb) != -1 ) {
if ( difftime(sb.st_ctime, min_time) < 0 || min_time == 0 ){
min_time = sb.st_ctime;
if ( oldest_autosave ) {
g_free(oldest_autosave);
}
oldest_autosave = g_strdup(full_path);
}
count ++;
}
}
g_free(full_path);
}
}
// Have we reached the limit for number of autosaves?
if ( count >= autosave_max ){
// Remove the oldest file
if ( oldest_autosave ) {
unlink(oldest_autosave);
}
}
if ( oldest_autosave ) {
g_free(oldest_autosave);
oldest_autosave = 0;
}
// Set the filename we will actually save to
g_free(baseName);
baseName = g_strdup_printf("inkscape-autosave-%d-%s-%03d.svg", uid, sptstr, docnum);
gchar* full_path = g_build_filename(autosave_dir.c_str(), baseName, NULL);
g_free(baseName);
baseName = 0;
// Try to save the file
FILE *file = Inkscape::IO::fopen_utf8name(full_path, "w");
gchar *errortext = 0;
if (file) {
try{
sp_repr_save_stream(repr->document(), file, SP_SVG_NS_URI);
} catch (Inkscape::Extension::Output::no_extension_found &e) {
errortext = g_strdup(_("Autosave failed! Could not find inkscape extension to save document."));
} catch (Inkscape::Extension::Output::save_failed &e) {
gchar *safeUri = Inkscape::IO::sanitizeString(full_path);
errortext = g_strdup_printf(_("Autosave failed! File %s could not be saved."), safeUri);
g_free(safeUri);
}
fclose(file);
}
else {
gchar *safeUri = Inkscape::IO::sanitizeString(full_path);
errortext = g_strdup_printf(_("Autosave failed! File %s could not be saved."), safeUri);
g_free(safeUri);
}
if (errortext) {
SP_ACTIVE_DESKTOP->messageStack()->flash(Inkscape::ERROR_MESSAGE, errortext);
g_warning("%s", errortext);
g_free(errortext);
}
g_free(full_path);
}
}
g_dir_close(autosave_dir_ptr);
SP_ACTIVE_DESKTOP->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Autosave complete."));
return TRUE;
}
void Application::autosave_init()
{
static guint32 autosave_timeout_id = 0;
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
// Turn off any previously initiated timeouts
if ( autosave_timeout_id ) {
g_source_remove(autosave_timeout_id);
autosave_timeout_id = 0;
}
// Is autosave enabled?
if (!prefs->getBool("/options/autosave/enable", true)){
autosave_timeout_id = 0;
} else {
// Turn on autosave
guint32 timeout = prefs->getInt("/options/autosave/interval", 10) * 60;
autosave_timeout_id = g_timeout_add_seconds(timeout, inkscape_autosave, NULL);
}
}
void Application::argv0(char const* argv)
{
_argv0 = g_strdup(argv);
}
/* \brief Constructor for the application.
* Creates a new Inkscape::Application.
*
* \pre Application::_S_inst == NULL
*/
Application::Application(const char* argv, bool use_gui) :
_menus(NULL),
_desktops(NULL),
refCount(1),
_dialogs_toggle(TRUE),
_mapalt(GDK_MOD1_MASK),
_trackalt(FALSE),
_use_gui(use_gui)
{
/* fixme: load application defaults */
segv_handler = signal (SIGSEGV, Application::crash_handler);
abrt_handler = signal (SIGABRT, Application::crash_handler);
fpe_handler = signal (SIGFPE, Application::crash_handler);
ill_handler = signal (SIGILL, Application::crash_handler);
#ifndef WIN32
bus_handler = signal (SIGBUS, Application::crash_handler);
#endif
_argv0 = g_strdup(argv);
// \TODO: this belongs to Application::init but if it isn't here
// then the Filters and Extensions menus don't work.
_S_inst = this;
/* Load the preferences and menus */
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
InkErrorHandler* handler = new InkErrorHandler(use_gui);
prefs->setErrorHandler(handler);
{
Glib::ustring msg;
Glib::ustring secondary;
if (prefs->getLastError( msg, secondary )) {
handler->handleError(msg, secondary);
}
}
if (use_gui) {
load_menus();
Inkscape::DeviceManager::getManager().loadConfig();
}
Inkscape::ResourceManager::getManager();
/* set language for user interface according setting in preferences */
Glib::ustring ui_language = prefs->getString("/ui/language");
if(!ui_language.empty())
{
setenv("LANGUAGE", ui_language, 1);
}
/* DebugDialog redirection. On Linux, default to OFF, on Win32, default to ON.
* Use only if use_gui is enabled
*/
#ifdef WIN32
#define DEFAULT_LOG_REDIRECT true
#else
#define DEFAULT_LOG_REDIRECT false
#endif
if (use_gui == TRUE && prefs->getBool("/dialogs/debug/redirect", DEFAULT_LOG_REDIRECT))
{
Inkscape::UI::Dialog::DebugDialog::getInstance()->captureLogMessages();
}
/* Check for global remapping of Alt key */
if (use_gui)
{
mapalt(guint(prefs->getInt("/options/mapalt/value", 0)));
trackalt(guint(prefs->getInt("/options/trackalt/value", 0)));
}
/* Initialize the extensions */
Inkscape::Extension::init();
autosave_init();
}
Application::~Application()
{
if (_desktops) {
g_error("FATAL: desktops still in list on application destruction!");
}
Inkscape::Preferences::unload();
if (_menus) {
Inkscape::GC::release(_menus);
_menus = NULL;
}
if (_argv0) {
g_free(_argv0);
_argv0 = NULL;
}
_S_inst = NULL; // this will probably break things
refCount = 0;
gtk_main_quit ();
}
/** Sets the keyboard modifer to map to Alt.
*
* Zero switches off mapping, as does '1', which is the default.
*/
void Application::mapalt(guint maskvalue)
{
if ( maskvalue < 2 || maskvalue > 5 ) { // MOD5 is the highest defined in gdktypes.h
_mapalt = 0;
} else {
_mapalt = (GDK_MOD1_MASK << (maskvalue-1));
}
}
void
Application::crash_handler (int /*signum*/)
{
using Inkscape::Debug::SimpleEvent;
using Inkscape::Debug::EventTracker;
using Inkscape::Debug::Logger;
static bool recursion = false;
/*
* reset all signal handlers: any further crashes should just be allowed
* to crash normally.
* */
signal (SIGSEGV, segv_handler );
signal (SIGABRT, abrt_handler );
signal (SIGFPE, fpe_handler );
signal (SIGILL, ill_handler );
#ifndef WIN32
signal (SIGBUS, bus_handler );
#endif
/* Stop bizarre loops */
if (recursion) {
abort ();
}
recursion = true;
_crashIsHappening = true;
EventTracker<SimpleEvent<Inkscape::Debug::Event::CORE> > tracker("crash");
tracker.set<SimpleEvent<> >("emergency-save");
fprintf(stderr, "\nEmergency save activated!\n");
time_t sptime = time (NULL);
struct tm *sptm = localtime (&sptime);
gchar sptstr[256];
strftime (sptstr, 256, "%Y_%m_%d_%H_%M_%S", sptm);
gint count = 0;
gchar *curdir = g_get_current_dir(); // This one needs to be freed explicitly
gchar *inkscapedir = g_path_get_dirname(INKSCAPE._argv0); // Needs to be freed
GSList *savednames = NULL;
GSList *failednames = NULL;
for (std::map<SPDocument*,int>::iterator iter = INKSCAPE._document_set.begin(), e = INKSCAPE._document_set.end();
iter != e;
++iter) {
SPDocument *doc = iter->first;
Inkscape::XML::Node *repr;
repr = doc->getReprRoot();
if (doc->isModifiedSinceSave()) {
const gchar *docname;
/* originally, the document name was retrieved from
* the sodipod:docname attribute */
docname = doc->getName();
if (docname) {
/* Removes an emergency save suffix if present: /(.*)\.[0-9_]*\.[0-9_]*\.[~\.]*$/\1/ */
const char* d0 = strrchr ((char*)docname, '.');
if (d0 && (d0 > docname)) {
const char* d = d0;
unsigned int dots = 0;
while ((isdigit (*d) || *d=='_' || *d=='.') && d>docname && dots<2) {
d -= 1;
if (*d=='.') dots++;
}
if (*d=='.' && d>docname && dots==2) {
char n[64];
size_t len = MIN (d - docname, 63);
memcpy (n, docname, len);
n[len] = '\0';
docname = n;
}
}
}
if (!docname || !*docname) docname = "emergency";
// Emergency filename
char c[1024];
g_snprintf (c, 1024, "%.256s.%s.%d.svg", docname, sptstr, count);
// Find a location
const char* locations[] = {
doc->getBase(),
g_get_home_dir(),
g_get_tmp_dir(),
curdir,
inkscapedir
};
FILE *file = 0;
for(size_t i=0; i<sizeof(locations)/sizeof(*locations); i++) {
if (!locations[i]) continue; // It seems to be okay, but just in case
gchar * filename = g_build_filename(locations[i], c, NULL);
Inkscape::IO::dump_fopen_call(filename, "E");
file = Inkscape::IO::fopen_utf8name(filename, "w");
if (file) {
g_snprintf (c, 1024, "%s", filename); // we want the complete path to be stored in c (for reporting purposes)
break;
}
}
// Save
if (file) {
sp_repr_save_stream (repr->document(), file, SP_SVG_NS_URI);
savednames = g_slist_prepend (savednames, g_strdup (c));
fclose (file);
} else {
failednames = g_slist_prepend (failednames, (doc->getName()) ? g_strdup(doc->getName()) : g_strdup (_("Untitled document")));
}
count++;
}
}
g_free(curdir);
g_free(inkscapedir);
savednames = g_slist_reverse (savednames);
failednames = g_slist_reverse (failednames);
if (savednames) {
fprintf (stderr, "\nEmergency save document locations:\n");
for (GSList *l = savednames; l != NULL; l = l->next) {
fprintf (stderr, " %s\n", (gchar *) l->data);
}
}
if (failednames) {
fprintf (stderr, "\nFailed to do emergency save for documents:\n");
for (GSList *l = failednames; l != NULL; l = l->next) {
fprintf (stderr, " %s\n", (gchar *) l->data);
}
}
// do not save the preferences since they can be in a corrupted state
Inkscape::Preferences::unload(false);
fprintf (stderr, "Emergency save completed. Inkscape will close now.\n");
fprintf (stderr, "If you can reproduce this crash, please file a bug at www.inkscape.org\n");
fprintf (stderr, "with a detailed description of the steps leading to the crash, so we can fix it.\n");
/* Show nice dialog box */
char const *istr = _("Inkscape encountered an internal error and will close now.\n");
char const *sstr = _("Automatic backups of unsaved documents were done to the following locations:\n");
char const *fstr = _("Automatic backup of the following documents failed:\n");
gint nllen = strlen ("\n");
gint len = strlen (istr) + strlen (sstr) + strlen (fstr);
for (GSList *l = savednames; l != NULL; l = l->next) {
len = len + SP_INDENT + strlen ((gchar *) l->data) + nllen;
}
for (GSList *l = failednames; l != NULL; l = l->next) {
len = len + SP_INDENT + strlen ((gchar *) l->data) + nllen;
}
len += 1;
gchar *b = g_new (gchar, len);
gint pos = 0;
len = strlen (istr);
memcpy (b + pos, istr, len);
pos += len;
if (savednames) {
len = strlen (sstr);
memcpy (b + pos, sstr, len);
pos += len;
for (GSList *l = savednames; l != NULL; l = l->next) {
memset (b + pos, ' ', SP_INDENT);
pos += SP_INDENT;
len = strlen ((gchar *) l->data);
memcpy (b + pos, l->data, len);
pos += len;
memcpy (b + pos, "\n", nllen);
pos += nllen;
}
}
if (failednames) {
len = strlen (fstr);
memcpy (b + pos, fstr, len);
pos += len;
for (GSList *l = failednames; l != NULL; l = l->next) {
memset (b + pos, ' ', SP_INDENT);
pos += SP_INDENT;
len = strlen ((gchar *) l->data);
memcpy (b + pos, l->data, len);
pos += len;
memcpy (b + pos, "\n", nllen);
pos += nllen;
}
}
*(b + pos) = '\0';
if ( exists() && instance().use_gui() ) {
GtkWidget *msgbox = gtk_message_dialog_new (NULL, GTK_DIALOG_MODAL, GTK_MESSAGE_ERROR, GTK_BUTTONS_CLOSE, "%s", b);
gtk_dialog_run (GTK_DIALOG (msgbox));
gtk_widget_destroy (msgbox);
}
else
{
g_message( "Error: %s", b );
}
g_free (b);
tracker.clear();
Logger::shutdown();
/* on exit, allow restored signal handler to take over and crash us */
}
/**
* Menus management
*
*/
bool Application::load_menus()
{
gchar *fn = profile_path(MENUS_FILE);
gchar *menus_xml = 0;
gsize len = 0;
if ( g_file_get_contents(fn, &menus_xml, &len, NULL) ) {
// load the menus_xml file
_menus = sp_repr_read_mem(menus_xml, len, NULL);
g_free(menus_xml);
menus_xml = 0;
}
g_free(fn);
fn = 0;
if ( !_menus ) {
_menus = sp_repr_read_mem(menus_skeleton, MENUS_SKELETON_SIZE, NULL);
}
return (_menus != 0);
}
void
Application::selection_modified (Inkscape::Selection *selection, guint flags)
{
g_return_if_fail (selection != NULL);
if (DESKTOP_IS_ACTIVE (selection->desktop())) {
signal_selection_modified.emit(selection, flags);
}
}
void
Application::selection_changed (Inkscape::Selection * selection)
{
g_return_if_fail (selection != NULL);
if (DESKTOP_IS_ACTIVE (selection->desktop())) {
signal_selection_changed.emit(selection);
}
}
void
Application::subselection_changed (SPDesktop *desktop)
{
g_return_if_fail (desktop != NULL);
if (DESKTOP_IS_ACTIVE (desktop)) {
signal_subselection_changed.emit(desktop);
}
}
void
Application::selection_set (Inkscape::Selection * selection)
{
g_return_if_fail (selection != NULL);
if (DESKTOP_IS_ACTIVE (selection->desktop())) {
signal_selection_set.emit(selection);
signal_selection_changed.emit(selection);
}
}
void
Application::eventcontext_set (Inkscape::UI::Tools::ToolBase * eventcontext)
{
g_return_if_fail (eventcontext != NULL);
g_return_if_fail (SP_IS_EVENT_CONTEXT (eventcontext));
if (DESKTOP_IS_ACTIVE (eventcontext->desktop)) {
signal_eventcontext_set.emit(eventcontext);
}
}
void
Application::add_desktop (SPDesktop * desktop)
{
g_return_if_fail (desktop != NULL);
if (_desktops == NULL) {
_desktops = new std::vector<SPDesktop*>;
}
if (std::find(_desktops->begin(), _desktops->end(), desktop) != _desktops->end()) {
g_error("Attempted to add desktop already in list.");
}
_desktops->insert(_desktops->begin(), desktop);
signal_activate_desktop.emit(desktop);
signal_eventcontext_set.emit(desktop->getEventContext());
signal_selection_set.emit(desktop->getSelection());
signal_selection_changed.emit(desktop->getSelection());
}
void
Application::remove_desktop (SPDesktop * desktop)
{
g_return_if_fail (desktop != NULL);
if (std::find (_desktops->begin(), _desktops->end(), desktop) == _desktops->end() ) {
g_error("Attempted to remove desktop not in list.");
}
if (DESKTOP_IS_ACTIVE (desktop)) {
signal_deactivate_desktop.emit(desktop);
if (_desktops->size() > 1) {
SPDesktop * new_desktop = *(++_desktops->begin());
_desktops->erase(std::find(_desktops->begin(), _desktops->end(), new_desktop));
_desktops->insert(_desktops->begin(), new_desktop);
signal_activate_desktop.emit(new_desktop);
signal_eventcontext_set.emit(new_desktop->getEventContext());
signal_selection_set.emit(new_desktop->getSelection());
signal_selection_changed.emit(new_desktop->getSelection());
} else {
signal_eventcontext_set.emit(NULL);
if (desktop->getSelection())
desktop->getSelection()->clear();
}
}
_desktops->erase(std::find(_desktops->begin(), _desktops->end(), desktop));
// if this was the last desktop, shut down the program
if (_desktops->empty()) {
this->exit();
delete _desktops;
_desktops = NULL;
}
}
void
Application::activate_desktop (SPDesktop * desktop)
{
g_return_if_fail (desktop != NULL);
if (DESKTOP_IS_ACTIVE (desktop)) {
return;
}
std::vector<SPDesktop*>::iterator i;
if ((i = std::find (_desktops->begin(), _desktops->end(), desktop)) == _desktops->end()) {
g_error("Tried to activate desktop not added to list.");
}
SPDesktop *current = _desktops->front();
signal_deactivate_desktop.emit(current);
_desktops->erase (i);
_desktops->insert (_desktops->begin(), desktop);
signal_activate_desktop.emit(desktop);
signal_eventcontext_set.emit(desktop->getEventContext());
signal_selection_set(desktop->getSelection());
signal_selection_changed(desktop->getSelection());
}
/**
* Resends ACTIVATE_DESKTOP for current desktop; needed when a new desktop has got its window that dialogs will transientize to
*/
void
Application::reactivate_desktop (SPDesktop * desktop)
{
g_return_if_fail (desktop != NULL);
if (DESKTOP_IS_ACTIVE (desktop)) {
signal_activate_desktop.emit(desktop);
}
}
SPDesktop *
Application::find_desktop_by_dkey (unsigned int dkey)
{
for (std::vector<SPDesktop*>::iterator r = _desktops->begin(), e = _desktops->end(); r != e; ++r) {
if ((*r)->dkey == dkey){
return *r;
}
}
return NULL;
}
unsigned int
Application::maximum_dkey()
{
unsigned int dkey = 0;
for (std::vector<SPDesktop*>::iterator r = _desktops->begin(), e = _desktops->end(); r != e; ++r) {
if ((*r)->dkey > dkey){
dkey = (*r)->dkey;
}
}
return dkey;
}
SPDesktop *
Application::next_desktop ()
{
SPDesktop *d = NULL;
unsigned int dkey_current = (_desktops->front())->dkey;
if (dkey_current < maximum_dkey()) {
// find next existing
for (unsigned int i = dkey_current + 1; i <= maximum_dkey(); ++i) {
d = find_desktop_by_dkey (i);
if (d) {
break;
}
}
} else {
// find first existing
for (unsigned int i = 0; i <= maximum_dkey(); ++i) {
d = find_desktop_by_dkey (i);
if (d) {
break;
}
}
}
g_assert (d);
return d;
}
SPDesktop *
Application::prev_desktop ()
{
SPDesktop *d = NULL;
unsigned int dkey_current = (_desktops->front())->dkey;
if (dkey_current > 0) {
// find prev existing
for (signed int i = dkey_current - 1; i >= 0; --i) {
d = find_desktop_by_dkey (i);
if (d) {
break;
}
}
}
if (!d) {
// find last existing
d = find_desktop_by_dkey (maximum_dkey());
}
g_assert (d);
return d;
}
void
Application::switch_desktops_next ()
{
next_desktop()->presentWindow();
}
void
Application::switch_desktops_prev()
{
prev_desktop()->presentWindow();
}
void
Application::dialogs_hide()
{
signal_dialogs_hide.emit();
_dialogs_toggle = false;
}
void
Application::dialogs_unhide()
{
signal_dialogs_unhide.emit();
_dialogs_toggle = true;
}
void
Application::dialogs_toggle()
{
if (_dialogs_toggle) {
dialogs_hide();
} else {
dialogs_unhide();
}
}
void
Application::external_change()
{
signal_external_change.emit();
}
/**
* fixme: These need probably signals too
*/
void
Application::add_document (SPDocument *document)
{
g_return_if_fail (document != NULL);
// try to insert the pair into the list
if (!(_document_set.insert(std::make_pair(document, 1)).second)) {
//insert failed, this key (document) is already in the list
for (std::map<SPDocument*,int>::iterator iter = _document_set.begin();
iter != _document_set.end();
++iter) {
if (iter->first == document) {
// found this document in list, increase its count
iter->second ++;
}
}
} else {
// insert succeeded, this document is new. Do we need to create a
// selection model for it, i.e. are we running without a desktop?
if (!_use_gui) {
// Create layer model and selection model so we can run some verbs without a GUI
g_assert(_selection_models.find(document) == _selection_models.end());
_selection_models[document] = new AppSelectionModel(document);
}
}
}
// returns true if this was last reference to this document, so you can delete it
bool
Application::remove_document (SPDocument *document)
{
g_return_val_if_fail (document != NULL, false);
for (std::map<SPDocument *,int>::iterator iter = _document_set.begin();
iter != _document_set.end();
++iter) {
if (iter->first == document) {
// found this document in list, decrease its count
iter->second --;
if (iter->second < 1) {
// this was the last one, remove the pair from list
_document_set.erase (iter);
// also remove the selection model
std::map<SPDocument *, AppSelectionModel *>::iterator sel_iter = _selection_models.find(document);
if (sel_iter != _selection_models.end()) {
_selection_models.erase(sel_iter);
}
return true;
} else {
return false;
}
}
}
return false;
}
SPDesktop *
Application::active_desktop()
{
if (!_desktops || _desktops->empty()) {
return NULL;
}
return _desktops->front();
}
SPDocument *
Application::active_document()
{
if (SP_ACTIVE_DESKTOP) {
return SP_ACTIVE_DESKTOP->getDocument();
} else if (!_document_set.empty()) {
// If called from the command line there will be no desktop
// So 'fall back' to take the first listed document in the Inkscape instance
return _document_set.begin()->first;
}
return NULL;
}
bool
Application::sole_desktop_for_document(SPDesktop const &desktop) {
SPDocument const* document = desktop.doc();
if (!document) {
return false;
}
for ( std::vector<SPDesktop*>::iterator iter = _desktops->begin(), e = _desktops->end() ; iter != e; ++iter ) {
SPDesktop *other_desktop = *iter;
SPDocument *other_document = other_desktop->doc();
if ( other_document == document && other_desktop != &desktop ) {
return false;
}
}
return true;
}
Inkscape::UI::Tools::ToolBase *
Application::active_event_context (void)
{
if (SP_ACTIVE_DESKTOP) {
return SP_ACTIVE_DESKTOP->getEventContext();
}
return NULL;
}
Inkscape::ActionContext
Application::active_action_context()
{
if (SP_ACTIVE_DESKTOP) {
return Inkscape::ActionContext(SP_ACTIVE_DESKTOP);
}
SPDocument *doc = active_document();
if (!doc) {
return Inkscape::ActionContext();
}
return action_context_for_document(doc);
}
Inkscape::ActionContext
Application::action_context_for_document(SPDocument *doc)
{
// If there are desktops, check them first to see if the document is bound to one of them
if (_desktops != NULL) {
for (std::vector<SPDesktop*>::iterator iter = _desktops->begin(), e = _desktops->end() ; iter != e ; ++iter) {
SPDesktop *desktop = *iter;
if (desktop->doc() == doc) {
return Inkscape::ActionContext(desktop);
}
}
}
// Document is not associated with any desktops - maybe we're in command-line mode
std::map<SPDocument *, AppSelectionModel *>::iterator sel_iter = _selection_models.find(doc);
if (sel_iter == _selection_models.end()) {
return Inkscape::ActionContext();
}
return Inkscape::ActionContext(sel_iter->second->getSelection());
}
/*#####################
# HELPERS
#####################*/
void
Application::refresh_display ()
{
for (std::vector<SPDesktop*>::iterator l = _desktops->begin(), e = _desktops->end(); l != e; ++l) {
(*l)->requestRedraw();
}
}
/**
* Handler for Inkscape's Exit verb. This emits the shutdown signal,
* saves the preferences if appropriate, and quits.
*/
void
Application::exit ()
{
//emit shutdown signal so that dialogs could remember layout
signal_shut_down.emit();
Inkscape::Preferences::unload();
gtk_main_quit ();
}
char *
Application::homedir_path(const char *filename)
{
static const gchar *homedir = NULL;
if (!homedir) {
homedir = g_get_home_dir();
}
if (!homedir) {
if (Application::exists()) {
homedir = g_path_get_dirname(Application::instance()._argv0);
}
}
return g_build_filename(homedir, filename, NULL);
}
/**
* Get, or guess, or decide the location where the preferences.xml
* file should be located.
*/
gchar *
Application::profile_path(const char *filename)
{
static const gchar *prefdir = NULL;
if (!prefdir) {
// First check for a custom environment variable for a "portable app"
gchar const *val = g_getenv("INKSCAPE_PORTABLE_PROFILE_DIR");
if (val) {
prefdir = g_strdup(val);
}
// Then check for a custom user environment variable
gchar const *userenv = g_getenv("INKSCAPE_PROFILE_DIR");
if (userenv) {
prefdir = g_strdup(userenv);
}
#ifdef HAS_SHGetSpecialFolderLocation
// prefer c:\Documents and Settings\UserName\Application Data\ to
// c:\Documents and Settings\userName\;
if (!prefdir) {
ITEMIDLIST *pidl = 0;
if ( SHGetSpecialFolderLocation( NULL, CSIDL_APPDATA, &pidl ) == NOERROR ) {
gchar * utf8Path = NULL;
{
wchar_t pathBuf[MAX_PATH+1];
g_assert(sizeof(wchar_t) == sizeof(gunichar2));
if ( SHGetPathFromIDListW( pidl, pathBuf ) ) {
utf8Path = g_utf16_to_utf8( (gunichar2*)(&pathBuf[0]), -1, NULL, NULL, NULL );
}
}
if ( utf8Path ) {
if (!g_utf8_validate(utf8Path, -1, NULL)) {
g_warning( "SHGetPathFromIDListW() resulted in invalid UTF-8");
g_free( utf8Path );
utf8Path = 0;
} else {
prefdir = utf8Path;
}
}
/* not compiling yet...
// Remember to free the list pointer
IMalloc * imalloc = 0;
if ( SHGetMalloc(&imalloc) == NOERROR) {
imalloc->lpVtbl->Free( imalloc, pidl );
imalloc->lpVtbl->Release( imalloc );
}
*/
}
if (prefdir) {
const char *prefdir_profile = g_build_filename(prefdir, INKSCAPE_PROFILE_DIR, NULL);
g_free((void *)prefdir);
prefdir = prefdir_profile;
}
}
#endif
if (!prefdir) {
prefdir = g_build_filename(g_get_user_config_dir(), INKSCAPE_PROFILE_DIR, NULL);
gchar * legacyDir = homedir_path(INKSCAPE_LEGACY_PROFILE_DIR);
gchar * dev47Dir = g_build_filename(g_get_user_config_dir(), INKSCAPE_PROFILE_DIR_047DEV, NULL);
bool needsMigration = ( !Inkscape::IO::file_test( prefdir, G_FILE_TEST_EXISTS ) && Inkscape::IO::file_test( legacyDir, G_FILE_TEST_EXISTS ) );
if (needsMigration) {
// TODO here is a point to hook in preference migration
g_warning("Preferences need to be migrated from 0.46 or older %s to %s", legacyDir, prefdir);
Inkscape::Preferences::migrate( legacyDir, prefdir );
}
bool needsRenameWarning = ( !Inkscape::IO::file_test( prefdir, G_FILE_TEST_EXISTS ) && Inkscape::IO::file_test( dev47Dir, G_FILE_TEST_EXISTS ) );
if (needsRenameWarning) {
g_warning("Preferences need to be copied from %s to %s", legacyDir, prefdir);
}
g_free(legacyDir);
legacyDir = 0;
g_free(dev47Dir);
dev47Dir = 0;
// In case the XDG user config dir of the moment does not yet exist...
int mode = S_IRWXU;
#ifdef S_IRGRP
mode |= S_IRGRP;
#endif
#ifdef S_IXGRP
mode |= S_IXGRP;
#endif
#ifdef S_IXOTH
mode |= S_IXOTH;
#endif
if ( g_mkdir_with_parents(prefdir, mode) == -1 ) {
int problem = errno;
g_warning("Unable to create profile directory (%s) (%d)", g_strerror(problem), problem);
} else {
gchar const *userDirs[] = {"keys", "templates", "icons", "extensions", "palettes", NULL};
for (gchar const** name = userDirs; *name; ++name) {
gchar *dir = g_build_filename(prefdir, *name, NULL);
g_mkdir_with_parents(dir, mode);
g_free(dir);
}
}
}
}
return g_build_filename(prefdir, filename, NULL);
}
Inkscape::XML::Node *
Application::get_menus()
{
Inkscape::XML::Node *repr = _menus->root();
g_assert (!(strcmp (repr->name(), "inkscape")));
return repr->firstChild();
}
void
Application::get_all_desktops(std::list< SPDesktop* >& listbuf)
{
listbuf.insert(listbuf.end(), _desktops->begin(), _desktops->end());
}
} // namespace Inkscape
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :